Player Matchup

Lancelot
Lancelot
Diavolouz
Lancelot
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 250L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
SILMASLEGEND 97
Zhong Kui
Level 122
God Stats
20W - 12L
1,686 SR
Queue Stats
128W - 135L
1,542 Elo+
Party 1
Ishtar
Ishtar
Tiny_Geese
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 112L
1,514 Elo+
Solo
Sylvanus
Sylvanus
contreritas102
Sylvanus
Level 89
God Stats
7W - 4L
1,558 SR
Queue Stats
165W - 144L
1,561 Elo+
Solo
Ne Zha
Ne Zha
lI Action Il
Ne Zha
Level 154
God Stats
9W - 1L
1,778 SR
Queue Stats
552W - 528L
1,522 Elo+
Solo
Team Averages
Level 114
1,604 SR
1,530 Elo+

VS

Team Averages
Level 115
1,443 SR
1,576 Elo+
Thanatos
Thanatos
Deadeye15015
Thanatos
Level 108
God Stats
2W - 5L
1,527 SR
Queue Stats
21W - 22L
1,590 Elo+
Party 2
Horus
Horus
EDGE-3737
Horus
Level 129
God Stats
3W - 7L
1,300 SR
Queue Stats
578W - 578L
1,590 Elo+
Solo
Janus
Janus
FilthyScoundrel
Janus
Level 118
God Stats
1W - 3L
1,388 SR
Queue Stats
207W - 211L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
dasigala2493
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,543 Elo+
Solo
Geb
Geb
lVlrDirtyDan
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 108L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Diavolouz
Lancelot
19
8 / 5 / 7
12,426
592
18,227
22,166
15,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SILMASLEGEND 97
Zhong Kui
17
7 / 0 / 9
11,081
528
15,108
18,273
14,640
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Tiny_Geese
Ishtar
17
2 / 4 / 4
10,535
502
8,394
16,477
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
15
3 / 4 / 16
10,522
501
9,962
21,710
22,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
18
9 / 4 / 13
12,196
581
14,262
20,743
9,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deadeye15015
Thanatos
17
8 / 6 / 1
11,351
541
13,860
20,642
11,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
EDGE-3737
Horus
16
5 / 8 / 3
10,969
522
11,690
20,350
11,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 5 / 3
10,083
480
12,515
11,201
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
3 / 6 / 3
9,042
431
10,352
15,900
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 4 / 8
9,433
449
12,082
22,158
23,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
29
Kills
17
17
Deaths
29
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Deadeye15015
Thanatos
8
6
1
1.42
W
Lancelot
Diavolouz
Lancelot
8
5
7
2.3
L
Horus
EDGE-3737
Horus
5
8
3
0.81
L
1
5
3
0.5
W
Zhong Kui
SILMASLEGEND 97
Zhong Kui
7
0
9
11.5
W
Ishtar
Tiny_Geese
Ishtar
2
4
4
1
W
Sylvanus
3
4
16
2.75
L
Hou Yi
3
6
3
0.75
W
Ne Zha
9
4
13
3.88
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,953
Damage
60,499
99,369
Taken
90,251
69,004
Mitigated
58,197
45,064
Healing
27,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Deadeye15015
Thanatos
13,860
4,441
0
16,955
20,642
11,781
0
4,676
15,966
0
84,234
W
Lancelot
Diavolouz
Lancelot
18,227
3,368
0
8,347
22,166
15,137
384
2,608
19,422
0
95,268
L
Horus
EDGE-3737
Horus
11,690
6,699
765
3,740
20,350
11,383
1,908
1,724
18,626
0
71,926
L
12,515
1,682
0
410
11,201
5,174
0
4,371
6,830
87,855
0
W
Zhong Kui
SILMASLEGEND 97
Zhong Kui
15,108
1,197
0
9,739
18,273
14,640
0
7,589
10,260
99,901
0
W
Ishtar
Tiny_Geese
Ishtar
8,394
4,547
0
5,194
16,477
7,286
706
4,154
12,323
0
91,002
W
Sylvanus
9,962
2,588
5,688
6,441
21,710
22,877
0
6,694
14,910
34,024
0
L
Hou Yi
10,352
5,149
0
2,771
15,900
6,302
0
4,456
11,444
0
59,844
W
Ne Zha
14,262
4,056
0
9,655
20,743
9,064
0
5,035
15,514
0
79,828
L
12,082
1,664
0
3,145
22,158
23,557
0
10,044
12,114
36,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,760
Gold Earned
50,878
554
Minions Killed
503
0
Camps Cleared
0
1,940,419
Distance Traveled
1,860,802
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,351
541
110
5
0
399,230
3
W
Lancelot
12,426
592
140
7
0
397,229
2
L
Horus
10,969
522
110
5
0
343,088
4
L
Janus
10,083
480
152
7
0
375,414
3
W
Zhong Kui
11,081
528
135
6
0
394,981
12
W
Ishtar
10,535
502
140
7
0
363,870
4
W
Sylvanus
10,522
501
30
1
0
350,429
5
L
Hou Yi
9,042
431
100
5
0
348,366
0
W
Ne Zha
12,196
581
109
5
0
433,910
3
L
Geb
9,433
449
31
1
0
394,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role