Player Matchup

Sol
Sol
LinxiesKaDink
Sol
Level 106
God Stats
2W - 1L
1,829 SR
Queue Stats
41W - 39L
1,596 Elo+
Party 2
Ishtar
Ishtar
TheBritanic
Ishtar
Level 128
God Stats
1W - 2L
1,480 SR
Queue Stats
50W - 45L
1,584 Elo+
Party 2
Atlas
Atlas
Viizions
Atlas
Level 89
God Stats
1W - 1L
1,730 SR
Queue Stats
207W - 149L
1,606 Elo+
Solo
Team Averages
Level 108
1,680 SR
1,595 Elo+

VS

Team Averages
Level 137
1,485 SR
1,515 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BrattyCocoa
Sol
Level 149
God Stats
9W - 7L
1,435 SR
Queue Stats
291W - 307L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
maskdark
Danzaburou
Level 113
God Stats
7W - 8L
1,521 SR
Queue Stats
160W - 177L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,076
621
10,903
12,548
5,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
11
1 / 6 / 3
7,974
613
6,861
12,490
5,682
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Viizions
Atlas
13
1 / 2 / 3
8,894
684
5,749
14,501
18,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 2 / 8
9,616
740
18,650
12,574
12,545
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 6
10,354
796
11,367
11,370
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
maskdark
Danzaburou
12
3 / 2 / 4
8,969
690
5,511
9,020
3,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
8
4
W
5
0
6
8
L
2
4
0
0.5
L
Ishtar
1
6
3
0.42
L
Atlas
Viizions
Atlas
1
2
3
1.25
W
Danzaburou
maskdark
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
35,528
39,539
Taken
32,964
29,895
Mitigated
21,846
9,635
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,650
2,072
52
1,151
12,574
12,545
255
5,974
6,600
920
34,825
W
11,367
3,006
0
8,597
11,370
5,401
2,002
6,723
4,647
47,287
4,756
L
10,903
3,086
0
5,595
12,548
5,987
0
3,280
9,268
42,025
0
L
Ishtar
6,861
4,447
0
1,780
12,490
5,682
0
3,348
9,142
0
19,560
L
Atlas
Viizions
Atlas
5,749
2,174
0
2,260
14,501
18,226
0
5,110
9,391
14,410
0
W
Danzaburou
maskdark
Danzaburou
5,511
1,862
0
1,883
9,020
3,900
315
4,396
4,624
0
26,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
28,939
130
Minions Killed
163
2
Camps Cleared
10
634,634
Distance Traveled
735,469
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,616
740
32
2
4
247,510
1
W
Sol
10,354
796
88
7
6
254,989
4
L
Sol
8,076
621
67
5
2
221,269
3
L
Ishtar
7,974
613
45
3
0
179,845
2
L
Atlas
8,894
684
18
1
0
233,520
5
W
Danzaburou
8,969
690
43
3
0
232,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role