Player Matchup

Anhur
Anhur
 
Anhur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlexAwef
Cerberus
Level 8
God Stats
4W - 3L
1,627 SR
Queue Stats
23W - 44L
1,207 Elo+
Party 2
Hel
Hel
PepsimanBestMan
Hel
Level 41
God Stats
3W - 13L
1,426 SR
Queue Stats
28W - 52L
1,177 Elo+
Party 2
Raijin
Raijin
SmackDHoes
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,113 Elo+
Party 2
Amaterasu
Amaterasu
toadcharmer
Amaterasu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 26L
1,203 Elo+
Party 2
Team Averages
Level 23
1,511 SR
1,240 Elo+

VS

Team Averages
Level 53
1,538 SR
1,439 Elo+
Janus
Janus
Inuyashers
Janus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,467 Elo+
Party 1
Vamana
Vamana
Mad-EyeJack
Vamana
Level 104
God Stats
50W - 48L
1,455 SR
Queue Stats
177W - 182L
1,436 Elo+
Party 3
Ymir
Ymir
NemeaDog
Ymir
Level 7
God Stats
4W - 1L
1,706 SR
Queue Stats
22W - 21L
1,422 Elo+
Party 3
Medusa
Medusa
TheN8Dizzy
Medusa
Level 26
God Stats
27W - 25L
1,536 SR
Queue Stats
31W - 32L
1,471 Elo+
Party 1
Chronos
Chronos
VmanTX
Chronos
Level 87
God Stats
2W - 5L
1,494 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 6 / 3
8,915
892
13,150
20,939
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
AlexAwef
Cerberus
15
0 / 2 / 5
10,004
1,000
8,342
19,304
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 5
9,202
920
9,704
16,818
10,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
SmackDHoes
Raijin
15
5 / 6 / 0
10,472
1,047
12,312
12,921
6,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
toadcharmer
Amaterasu
15
0 / 7 / 3
9,121
912
6,593
22,352
24,310
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

152

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 3 / 15
10,472
1,047
16,713
6,385
2,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
4 / 0 / 18
10,700
1,070
11,693
11,969
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
1 / 0 / 15
9,780
978
8,737
11,339
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
TheN8Dizzy
Medusa
16
5 / 1 / 12
10,764
1,076
14,023
9,844
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
VmanTX
Chronos
18
14 / 1 / 8
13,182
1,318
35,085
16,131
6,575
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
5
Kills
27
27
Deaths
5
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
3
0.25
L
Cerberus
AlexAwef
Cerberus
0
2
5
1.25
W
Janus
3
3
15
3.5
W
Vamana
4
0
18
13
W
Ymir
1
0
15
8.5
L
0
6
5
0.42
L
Raijin
SmackDHoes
Raijin
5
6
0
0.83
W
Medusa
TheN8Dizzy
Medusa
5
1
12
11
W
Chronos
VmanTX
Chronos
14
1
8
18
L
Amaterasu
toadcharmer
Amaterasu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
86,251
92,334
Taken
55,668
68,512
Mitigated
35,561
20,036
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,150
7,889
0
2,013
20,939
9,477
0
15,068
5,569
0
33,025
L
Cerberus
AlexAwef
Cerberus
8,342
645
0
4,790
19,304
18,189
0
14,212
4,814
20,155
0
W
Janus
16,713
429
422
430
6,385
2,465
0
4,281
2,104
35,843
0
W
Vamana
11,693
6,871
0
4,273
11,969
11,589
0
6,741
5,228
0
14,309
W
Ymir
8,737
1,485
0
2,944
11,339
11,107
0
5,610
5,729
17,539
0
L
9,704
1,151
5,705
3,846
16,818
10,337
0
11,413
5,250
26,212
0
L
Raijin
SmackDHoes
Raijin
12,312
2,076
0
552
12,921
6,199
0
8,723
3,922
27,987
0
W
Medusa
TheN8Dizzy
Medusa
14,023
6,082
266
1,761
9,844
3,825
0
5,845
3,999
0
26,161
W
Chronos
VmanTX
Chronos
35,085
12,325
0
7,512
16,131
6,575
0
7,881
8,250
60,722
0
L
Amaterasu
toadcharmer
Amaterasu
6,593
4,215
386
2,744
22,352
24,310
0
10,367
11,432
0
15,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,714
Gold Earned
54,898
168
Minions Killed
163
5
Camps Cleared
10
814,971
Distance Traveled
974,955
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,915
892
23
2
2
160,768
1
L
Cerberus
10,004
1,000
50
5
0
195,357
2
W
Janus
10,472
1,047
44
4
1
182,533
0
W
Vamana
10,700
1,070
3
0
0
223,633
1
W
Ymir
9,780
978
20
2
0
155,590
0
L
Hel
9,202
920
39
4
2
168,861
0
L
Raijin
10,472
1,047
34
3
1
150,526
1
W
Medusa
10,764
1,076
31
3
2
203,084
0
W
Chronos
13,182
1,318
65
7
7
210,115
4
L
Amaterasu
9,121
912
22
2
0
139,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role