Player Matchup

Hades
Hades
Angry Hippy7598
Hades
Level 124
God Stats
3W - 3L
1,426 SR
Queue Stats
150W - 133L
1,565 Elo+
Party 1
Susano
Susano
Cozmoz17
Susano
Level 85
God Stats
2W - 2L
1,716 SR
Queue Stats
335W - 297L
1,512 Elo+
Party 2
Neith
Neith
RenLad
Neith
Level 28
God Stats
5W - 4L
1,654 SR
Queue Stats
102W - 98L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
TheSarten
Jormungandr
Level 129
God Stats
3W - 0L
1,721 SR
Queue Stats
144W - 130L
1,564 Elo+
Party 1
Thanatos
Thanatos
materia-campea0
Thanatos
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Team Averages
Level 73
1,603 SR
1,515 Elo+

VS

Team Averages
Level 55
1,500 SR
1,505 Elo+
Neith
Neith
ArchyJhonson
Neith
Level 21
God Stats
8W - 12L
1,526 SR
Queue Stats
9W - 16L
1,473 Elo+
Party 3
Shiva
Shiva
Merequetenge
Shiva
Level 160
God Stats
2W - 4L
1,327 SR
Queue Stats
214W - 205L
1,567 Elo+
Party 3
Nox
Nox
UltraCivilized
Nox
Level 89
God Stats
2W - 2L
1,647 SR
Queue Stats
128W - 128L
1,486 Elo+
Party 3
Merlin
Merlin
hjdad
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
icefire4404
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,205
721
7,303
11,525
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Cozmoz17
Susano
14
4 / 1 / 6
7,568
757
9,193
9,697
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
RenLad
Neith
15
3 / 0 / 5
8,302
830
6,119
4,967
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TheSarten
Jormungandr
14
2 / 2 / 7
7,550
755
8,636
9,976
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
13
3 / 1 / 4
7,171
717
6,233
6,145
2,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,340
634
4,171
6,372
2,482
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 3 / 2
7,667
767
10,686
11,110
10,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 3
6,507
651
6,146
8,218
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
hjdad
Merlin
14
2 / 1 / 1
7,418
742
7,579
6,914
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
1 / 6 / 0
6,968
697
2,538
12,770
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
0
2
1
0.25
W
Susano
Cozmoz17
Susano
4
1
6
7
L
2
3
2
1
W
Neith
RenLad
Neith
3
0
5
5.5
W
Jormungandr
TheSarten
Jormungandr
2
2
7
2.75
L
0
2
3
0.75
L
Merlin
hjdad
Merlin
2
1
1
2.5
L
Khepri
1
6
0
0.17
W
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
31,120
42,310
Taken
45,384
23,990
Mitigated
32,465
11,017
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
644
719
4,469
11,525
6,287
0
5,300
6,225
19,125
0
L
4,171
1,205
0
613
6,372
2,482
648
3,827
2,545
0
12,900
W
Susano
Cozmoz17
Susano
9,193
2,153
0
1,325
9,697
4,629
0
3,413
6,284
0
21,210
L
10,686
1,935
189
1,272
11,110
10,093
0
2,834
8,276
0
27,116
W
Neith
RenLad
Neith
6,119
2,887
0
668
4,967
2,378
0
960
4,007
0
32,992
W
Jormungandr
TheSarten
Jormungandr
8,636
2,929
0
980
9,976
8,008
0
4,934
5,042
31,633
0
L
6,146
482
0
0
8,218
7,283
331
3,479
4,739
15,111
0
L
Merlin
hjdad
Merlin
7,579
34
0
800
6,914
2,845
0
1,902
5,012
30,020
0
L
Khepri
2,538
1,082
0
321
12,770
9,762
0
3,897
8,873
7,863
0
W
Thanatos
6,233
553
0
2,856
6,145
2,688
0
1,656
4,489
0
12,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
34,900
194
Minions Killed
144
0
Camps Cleared
0
1,039,094
Distance Traveled
959,173
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,205
721
41
4
0
216,102
0
L
Neith
6,340
634
24
2
0
181,434
0
W
Susano
7,568
757
25
3
0
219,486
1
L
Shiva
7,667
767
48
5
0
214,016
0
W
Neith
8,302
830
70
7
0
187,858
0
W
Jormungandr
7,550
755
41
4
0
205,039
0
L
Nox
6,507
651
12
1
0
187,058
3
L
Merlin
7,418
742
51
5
0
195,838
0
L
Khepri
6,968
697
9
1
0
180,827
0
W
Thanatos
7,171
717
17
2
0
210,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role