Player Matchup

Ishtar
Ishtar
Jayaden
Ishtar
Level 80
God Stats
2W - 3L
1,547 SR
Queue Stats
123W - 106L
1,548 Elo+
Party 1
Artemis
Artemis
PHQxBIGxJAY
Artemis
Level 49
God Stats
3W - 3L
1,641 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
PatronQue
Hou Yi
Level 120
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 3
Poseidon
Poseidon
SkyOfEmbers
Poseidon
Level 81
God Stats
26W - 21L
1,554 SR
Queue Stats
138W - 169L
1,396 Elo+
Party 1
Freya
Freya
Zicota
Freya
Level 29
God Stats
7W - 5L
1,579 SR
Queue Stats
94W - 103L
1,490 Elo+
Party 1
Team Averages
Level 72
1,555 SR
1,435 Elo+

VS

Team Averages
Level 58
1,468 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
InflictedOne
Atlas
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
23W - 24L
1,215 Elo+
Solo
Cthulhu
Cthulhu
RimuruTempezt
Cthulhu
Level 67
God Stats
3W - 4L
1,238 SR
Queue Stats
46W - 45L
1,478 Elo+
Solo
Amaterasu
Amaterasu
Saac252
Amaterasu
Level 29
God Stats
23W - 17L
1,605 SR
Queue Stats
24W - 17L
1,553 Elo+
Party 2
Discordia
Discordia
VegitoBlue
Discordia
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 63L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jayaden
Ishtar
17
1 / 3 / 3
11,678
973
28,154
19,485
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
PHQxBIGxJAY
Artemis
17
0 / 6 / 2
10,801
900
7,887
16,320
7,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
PatronQue
Hou Yi
17
1 / 7 / 2
10,948
912
7,638
19,666
8,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SkyOfEmbers
Poseidon
17
2 / 5 / 1
11,579
965
16,135
15,427
6,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Zicota
Freya
17
0 / 3 / 3
10,881
907
7,014
15,995
7,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

102

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
16 / 0 / 7
15,502
1,292
25,125
17,832
13,207
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 10
11,352
946
8,976
17,161
18,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
18
2 / 0 / 15
12,345
1,029
11,988
18,677
29,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Saac252
Amaterasu
19
2 / 1 / 19
12,655
1,055
9,721
16,097
11,775
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
VegitoBlue
Discordia
18
3 / 1 / 11
12,728
1,061
28,387
7,575
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
4
Kills
24
24
Deaths
4
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
0
7
19.5
W
1
2
10
3
L
Ishtar
Jayaden
Ishtar
1
3
3
0.83
L
Artemis
PHQxBIGxJAY
Artemis
0
6
2
0.17
L
Hou Yi
PatronQue
Hou Yi
1
7
2
0.29
W
Cthulhu
2
0
15
9.5
W
Amaterasu
Saac252
Amaterasu
2
1
19
11.5
L
Poseidon
SkyOfEmbers
Poseidon
2
5
1
0.5
W
Discordia
VegitoBlue
Discordia
3
1
11
8.5
L
Freya
Zicota
Freya
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,828
Damage
84,197
86,893
Taken
77,342
39,855
Mitigated
76,513
3,704
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,125
19,524
0
10,283
17,832
13,207
0
4,687
12,965
0
50,548
W
8,976
2,471
341
987
17,161
18,198
0
7,463
9,344
19,892
0
L
Ishtar
Jayaden
Ishtar
28,154
13,851
0
1,941
19,485
9,374
0
10,726
8,605
0
68,110
L
Artemis
PHQxBIGxJAY
Artemis
7,887
3,660
0
320
16,320
7,917
0
7,355
8,793
0
24,748
L
Hou Yi
PatronQue
Hou Yi
7,638
1,784
119
346
19,666
8,390
0
12,198
7,190
0
18,191
W
Cthulhu
11,988
118
574
929
18,677
29,611
0
6,186
12,121
29,620
0
W
Amaterasu
Saac252
Amaterasu
9,721
4,153
0
5,053
16,097
11,775
0
2,441
13,141
0
21,779
L
Poseidon
SkyOfEmbers
Poseidon
16,135
1,666
0
0
15,427
6,257
0
10,013
5,200
42,650
0
W
Discordia
VegitoBlue
Discordia
28,387
274
0
519
7,575
3,722
0
1,159
6,334
57,758
0
L
Freya
Zicota
Freya
7,014
3,288
0
978
15,995
7,917
0
8,047
7,754
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,887
Gold Earned
64,582
242
Minions Killed
233
4
Camps Cleared
13
1,062,220
Distance Traveled
1,233,724
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,502
1,292
41
3
11
256,761
1
W
Atlas
11,352
946
15
1
0
196,547
0
L
Ishtar
11,678
973
84
7
1
215,633
0
L
Artemis
10,801
900
33
3
2
218,437
0
L
Hou Yi
10,948
912
14
1
0
187,150
1
W
Cthulhu
12,345
1,029
46
4
0
275,546
0
W
Amaterasu
12,655
1,055
41
3
2
266,124
0
L
Poseidon
11,579
965
92
8
1
226,986
0
W
Discordia
12,728
1,061
90
8
0
238,746
1
L
Freya
10,881
907
19
2
0
214,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role