Player Matchup

Artemis
Artemis
Immilgadis
Artemis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,465 Elo+
Solo
Neith
Neith
Ninouschka
Neith
Level 148
God Stats
2W - 3L
1,608 SR
Queue Stats
207W - 174L
1,493 Elo+
Party 3
Chang'e
Chang'e
Slayerrofdeath
Chang'e
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 97L
1,451 Elo+
Party 3
Merlin
Merlin
TauTauT
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,435 Elo+
Party 3
Hachiman
Hachiman
pakopalma
Hachiman
Level 116
God Stats
2W - 0L
1,708 SR
Queue Stats
31W - 21L
1,648 Elo+
Solo
Team Averages
Level 126
1,563 SR
1,498 Elo+

VS

Team Averages
Level 112
1,400 SR
1,535 Elo+
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
KyuuriX3
Hera
Level 121
God Stats
1W - 5L
1,212 SR
Queue Stats
250W - 228L
1,529 Elo+
Party 1
Fafnir
Fafnir
Solastrike
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 261L
1,547 Elo+
Party 1
Chernobog
Chernobog
UperFlor
Chernobog
Level 114
God Stats
2W - 2L
1,618 SR
Queue Stats
168W - 138L
1,548 Elo+
Solo
Guan Yu
Guan Yu
vikman1315
Guan Yu
Level 146
God Stats
0W - 3L
1,167 SR
Queue Stats
278W - 243L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Immilgadis
Artemis
19
4 / 6 / 16
12,081
671
21,669
20,232
10,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
20
12 / 1 / 15
14,007
778
25,414
14,087
8,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 5 / 18
11,543
641
11,976
20,551
14,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
TauTauT
Merlin
20
3 / 2 / 22
12,337
685
22,970
14,356
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
pakopalma
Hachiman
20
7 / 3 / 19
12,689
705
24,240
20,654
10,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
6 / 6 / 3
11,079
616
16,077
22,537
22,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
16
1 / 6 / 8
10,477
582
19,947
16,370
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Solastrike
Fafnir
18
3 / 5 / 8
12,483
694
9,557
28,115
43,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
UperFlor
Chernobog
20
3 / 6 / 7
11,853
659
16,899
21,674
12,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
vikman1315
Guan Yu
19
4 / 8 / 7
11,172
621
11,136
29,275
32,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
30
Kills
17
17
Deaths
31
90
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
6
3
1.25
W
Artemis
Immilgadis
Artemis
4
6
16
2
L
Hera
1
6
8
0.83
W
Neith
12
1
15
19.5
W
4
5
18
2.6
L
Fafnir
Solastrike
Fafnir
3
5
8
1.4
W
Merlin
TauTauT
Merlin
3
2
22
7
L
Chernobog
UperFlor
Chernobog
3
6
7
1.08
W
Hachiman
pakopalma
Hachiman
7
3
19
5.5
L
Guan Yu
vikman1315
Guan Yu
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,269
Damage
73,616
89,880
Taken
117,971
50,822
Mitigated
117,806
48,301
Healing
43,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
16,077
3,776
4,814
6,122
22,537
22,567
0
8,760
13,777
0
28,617
W
Artemis
Immilgadis
Artemis
21,669
6,638
3,110
3,099
20,232
10,041
964
7,485
12,747
0
40,153
L
Hera
19,947
3,050
885
2,832
16,370
7,089
274
5,551
10,819
43,802
0
W
Neith
25,414
9,614
1,865
3,991
14,087
8,335
1,663
3,083
11,004
0
62,046
W
11,976
456
13,427
8,369
20,551
14,722
49
8,654
11,897
21,897
0
L
Fafnir
Solastrike
Fafnir
9,557
2,153
2,557
7,433
28,115
43,031
355
7,925
20,190
19,821
0
W
Merlin
TauTauT
Merlin
22,970
1,507
2,048
1,702
14,356
7,515
466
3,314
11,042
47,750
0
L
Chernobog
UperFlor
Chernobog
16,899
9,175
1,176
5,445
21,674
12,322
878
5,865
15,809
0
46,339
W
Hachiman
pakopalma
Hachiman
24,240
10,842
1,936
8,754
20,654
10,209
1,206
6,968
13,686
0
37,282
L
Guan Yu
vikman1315
Guan Yu
11,136
1,165
6,258
6,125
29,275
32,797
125
6,845
22,430
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,657
Gold Earned
57,064
207
Minions Killed
176
0
Camps Cleared
0
1,583,748
Distance Traveled
1,576,739
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,079
616
19
1
0
347,677
0
W
Artemis
12,081
671
50
3
0
295,492
1
L
Hera
10,477
582
50
3
0
316,316
4
W
Neith
14,007
778
62
3
0
327,799
1
W
Chang'e
11,543
641
13
1
0
304,663
0
L
Fafnir
12,483
694
18
1
0
305,626
0
W
Merlin
12,337
685
52
3
0
353,662
1
L
Chernobog
11,853
659
79
4
0
301,049
0
W
Hachiman
12,689
705
30
2
0
302,132
0
L
Guan Yu
11,172
621
10
1
0
306,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role