Player Matchup

Jormungandr
Jormungandr
BlueCollarYoda
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,521 Elo+
Party 2
Nike
Nike
Chanman2424
Nike
Level 156
God Stats
1W - 0L
1,712 SR
Queue Stats
60W - 38L
1,670 Elo+
Party 2
Artemis
Artemis
Firelighter911
Artemis
Level 20
God Stats
1W - 1L
1,163 SR
Queue Stats
10W - 9L
1,457 Elo+
Solo
Medusa
Medusa
RedNightWolven
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo
Scylla
Scylla
Sharkboy1841
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,509 Elo+
Party 2
Team Averages
Level 69
1,475 SR
1,534 Elo+

VS

Team Averages
Level 66
1,521 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
ChrisNone
Odin
Level 142
God Stats
4W - 4L
1,609 SR
Queue Stats
934W - 816L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
DarthSnake5
Cthulhu
Level 48
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 7L
1,242 Elo+
Party 3
Susano
Susano
Godi1
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,146 Elo+
Party 3
Tiamat
Tiamat
jacsong
Tiamat
Level 27
God Stats
10W - 7L
1,724 SR
Queue Stats
275W - 182L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueCollarYoda
Jormungandr
19
7 / 2 / 20
12,307
820
21,836
19,165
22,879
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 14
12,071
805
14,647
18,563
21,919
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 17
10,207
680
15,372
16,332
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 3 / 13
11,011
734
12,414
12,553
5,919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
20
9 / 1 / 15
11,766
784
24,255
11,530
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 6 / 4
10,101
673
14,313
15,671
9,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
6 / 3 / 7
11,231
749
13,821
24,073
20,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
DarthSnake5
Cthulhu
17
0 / 6 / 13
9,353
624
14,046
21,694
25,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Godi1
Susano
14
1 / 9 / 5
8,467
564
6,364
17,301
9,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
jacsong
Tiamat
17
5 / 6 / 5
10,534
702
17,388
15,821
14,536
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
30
Kills
13
14
Deaths
30
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
4
0.5
W
Jormungandr
BlueCollarYoda
Jormungandr
7
2
20
8.5
W
7
2
14
7
L
Odin
6
3
7
3.17
L
Cthulhu
DarthSnake5
Cthulhu
0
6
13
1.08
W
2
6
17
1.75
L
Susano
Godi1
Susano
1
9
5
0.39
W
5
3
13
3.83
W
Scylla
9
1
15
16.5
L
Tiamat
jacsong
Tiamat
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,524
Damage
65,932
78,143
Taken
94,560
64,793
Mitigated
79,978
30,513
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,313
1,057
1,001
3,753
15,671
9,962
0
7,801
7,870
40,532
0
W
Jormungandr
BlueCollarYoda
Jormungandr
21,836
3,779
4,194
5,120
19,165
22,879
516
11,552
7,613
42,776
0
W
14,647
2,066
2,795
5,124
18,563
21,919
134
11,124
7,439
445
28,691
L
Odin
13,821
2,412
1,330
10,350
24,073
20,755
0
10,128
13,945
0
22,412
L
Cthulhu
DarthSnake5
Cthulhu
14,046
592
531
1,259
21,694
25,592
0
11,677
10,017
22,897
0
W
15,372
8,215
3,300
2,802
16,332
7,592
1,952
11,033
5,299
0
22,273
L
Susano
Godi1
Susano
6,364
965
0
1,627
17,301
9,133
0
9,185
8,116
0
16,464
W
12,414
5,659
222
2,080
12,553
5,919
1,696
6,758
5,795
40
21,173
W
Scylla
24,255
4,075
2,118
2,758
11,530
6,484
794
5,280
6,250
44,102
0
L
Tiamat
jacsong
Tiamat
17,388
2,170
676
1,740
15,821
14,536
0
7,785
7,910
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
49,686
177
Minions Killed
146
0
Camps Cleared
0
1,465,803
Distance Traveled
1,249,636
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,101
673
63
4
0
223,613
0
W
Jormungandr
12,307
820
43
3
0
285,508
0
W
Nike
12,071
805
34
2
0
317,851
0
L
Odin
11,231
749
22
1
0
304,166
0
L
Cthulhu
9,353
624
21
1
0
264,520
0
W
Artemis
10,207
680
28
2
0
251,004
3
L
Susano
8,467
564
13
1
0
233,586
0
W
Medusa
11,011
734
23
2
0
311,904
0
W
Scylla
11,766
784
49
3
0
299,536
0
L
Tiamat
10,534
702
27
2
0
223,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role