Player Matchup

Horus
Horus
Bokita
Horus
Level 160
God Stats
4W - 2L
1,840 SR
Queue Stats
402W - 83L
1,823 Elo+
Party 2
Danzaburou
Danzaburou
DavidGM03
Danzaburou
Level 158
God Stats
6W - 8L
1,555 SR
Queue Stats
140W - 144L
1,483 Elo+
Solo
Poseidon
Poseidon
Tutecarrea
Poseidon
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 32L
1,593 Elo+
Party 2
Team Averages
Level 112
1,632 SR
1,633 Elo+

VS

Team Averages
Level 103
1,592 SR
1,659 Elo+
Kukulkan
Kukulkan
iBrunim
Kukulkan
Level 160
God Stats
1W - 1L
1,209 SR
Queue Stats
31W - 22L
1,638 Elo+
Party 1
Chernobog
Chernobog
iBullet_InZ
Chernobog
Level 81
God Stats
2W - 2L
1,705 SR
Queue Stats
20W - 11L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
iViniy
Gilgamesh
Level 69
God Stats
1W - 0L
1,862 SR
Queue Stats
26W - 14L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bokita
Horus
16
1 / 2 / 6
11,142
655
12,936
20,633
27,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
DavidGM03
Danzaburou
13
1 / 6 / 3
9,485
558
5,394
11,105
4,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tutecarrea
Poseidon
15
5 / 6 / 2
10,844
638
16,114
15,942
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
iBrunim
Kukulkan
19
6 / 2 / 6
12,728
749
15,033
11,319
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
iBullet_InZ
Chernobog
12
2 / 4 / 5
9,908
583
4,464
11,681
4,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
iViniy
Gilgamesh
18
6 / 1 / 8
12,107
712
21,050
18,217
22,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
14
14
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
Bokita
Horus
1
2
6
2
L
Danzaburou
DavidGM03
Danzaburou
1
6
3
0.42
L
Poseidon
Tutecarrea
Poseidon
5
6
2
1
W
Kukulkan
iBrunim
Kukulkan
6
2
6
4.5
W
Chernobog
iBullet_InZ
Chernobog
2
4
5
1.13
W
Gilgamesh
iViniy
Gilgamesh
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
40,547
47,680
Taken
41,217
39,521
Mitigated
32,216
15,054
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bokita
Horus
12,936
5,014
3,083
10,715
20,633
27,218
0
6,521
14,112
1,565
25,830
L
Danzaburou
DavidGM03
Danzaburou
5,394
2,165
0
706
11,105
4,822
0
3,607
7,498
0
22,645
L
Poseidon
Tutecarrea
Poseidon
16,114
3,460
0
550
15,942
7,481
29
5,840
10,102
54,832
0
W
Kukulkan
iBrunim
Kukulkan
15,033
1,801
0
672
11,319
4,922
188
4,459
6,860
78,763
0
W
Chernobog
iBullet_InZ
Chernobog
4,464
2,807
68
496
11,681
4,552
586
6,292
5,389
0
11,223
W
Gilgamesh
iViniy
Gilgamesh
21,050
7,141
355
2,024
18,217
22,742
0
7,379
10,838
746
43,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
34,743
169
Minions Killed
215
4
Camps Cleared
11
896,988
Distance Traveled
844,994
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,142
655
24
1
0
331,801
1
L
Danzaburou
9,485
558
54
3
1
268,867
4
L
Poseidon
10,844
638
91
5
3
296,320
0
W
Kukulkan
12,728
749
141
8
5
321,789
4
W
Chernobog
9,908
583
27
2
0
215,394
1
W
Gilgamesh
12,107
712
47
3
6
307,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role