Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
BabyGainzz
Morgan Le Fay
Gold IV
Level 104
God Stats
2W - 7L
1,273 SR
Queue Stats
230W - 229L
1,416 MMR
Solo
Khepri
Khepri
Gold IV
DazedNebula9506
Khepri
Gold IV
Level 88
God Stats
10W - 10L
1,541 SR
Queue Stats
281W - 304L
1,408 MMR
Solo
Rama
Rama
Gold V
Exglobe5528
Rama
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,552 MMR
Party 2
Tyr
Tyr
Silver I
RicosReign
Tyr
Silver I
Level 126
God Stats
8W - 8L
1,572 SR
Queue Stats
59W - 69L
1,281 MMR
Party 2
Ravana
Ravana
Bronze III
nesti26
Ravana
Bronze III
Level 66
God Stats
0W - 2L
1,301 SR
Queue Stats
70W - 88L
1,417 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,437 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,549 SR
1,415 MMR
Charybdis
Charybdis
Bronze V
Dr KQQN
Charybdis
Bronze V
Level 108
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Jormungandr
Jormungandr
Gold IV
EL REY OSCURO10
Jormungandr
Gold IV
Level 139
God Stats
18W - 9L
1,625 SR
Queue Stats
386W - 382L
1,407 MMR
Party 1
Thor
Thor
Gold IV
IllSonicyFoxy
Thor
Gold IV
Level 132
God Stats
4W - 4L
1,564 SR
Queue Stats
156W - 161L
1,453 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
littlesayid
Nu Wa
Bronze III
Level 107
God Stats
1W - 2L
1,541 SR
Queue Stats
112W - 103L
1,400 MMR
Solo
Fenrir
Fenrir
Gold II
xJungleScrub
Fenrir
Gold II
Level 160
God Stats
26W - 18L
1,587 SR
Queue Stats
367W - 366L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabyGainzz
Morgan Le Fay
15
3 / 5 / 1
9,387
447
14,450
14,139
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 2
8,260
393
3,703
16,388
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 2
8,467
403
5,513
15,141
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 0
11,184
533
9,092
24,406
27,488
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
nesti26
Ravana
15
0 / 6 / 1
8,958
427
6,625
15,021
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonLancelotHera

VS

Bans
King ArthurKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr KQQN
Charybdis
18
5 / 0 / 5
11,528
549
10,335
10,839
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
EL REY OSCURO10
Jormungandr
18
4 / 1 / 4
11,988
571
26,169
17,756
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 2 / 5
11,079
528
8,252
16,949
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 13
10,591
504
15,096
11,393
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
1 / 2 / 12
9,853
469
10,438
20,360
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
21
21
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BabyGainzz
Morgan Le Fay
3
5
1
0.7
L
0
3
2
0.33
W
Charybdis
Dr KQQN
Charybdis
5
0
5
7.5
W
Jormungandr
EL REY OSCURO10
Jormungandr
4
1
4
6
L
1
5
2
0.4
W
9
2
5
5.75
L
3
2
0
1.5
W
2
2
13
4.25
L
Ravana
nesti26
Ravana
0
6
1
0.08
W
Fenrir
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
70,290
85,095
Taken
77,297
65,448
Mitigated
52,788
24,197
Healing
30,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BabyGainzz
Morgan Le Fay
14,450
516
0
864
14,139
6,556
0
7,648
6,447
89,510
0
L
3,703
783
0
1,972
16,388
17,966
0
5,834
10,419
24,991
0
W
Charybdis
Dr KQQN
Charybdis
10,335
5,751
0
6,499
10,839
4,308
1,719
1,024
9,815
0
101,400
W
Jormungandr
EL REY OSCURO10
Jormungandr
26,169
6,815
0
6,770
17,756
18,155
325
3,689
14,067
116,189
0
L
5,513
3,931
481
3,883
15,141
6,090
768
2,398
12,743
0
47,971
W
8,252
1,924
0
7,900
16,949
7,730
1,156
1,961
14,988
0
80,416
L
9,092
2,167
0
11,945
24,406
27,488
0
17,221
5,940
0
98,362
W
15,096
4,087
0
3,072
11,393
4,764
224
7,733
3,660
86,692
0
L
Ravana
nesti26
Ravana
6,625
2,456
0
5,052
15,021
7,348
0
6,676
8,105
0
83,282
W
Fenrir
10,438
1,644
0
6,537
20,360
17,831
0
3,746
16,614
176
59,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
55,039
582
Minions Killed
673
0
Camps Cleared
0
1,853,717
Distance Traveled
1,938,931
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,387
447
125
6
0
365,811
11
L
Khepri
8,260
393
25
1
0
405,486
3
W
Charybdis
11,528
549
168
8
0
383,161
5
W
Jormungandr
11,988
571
189
9
0
374,634
1
L
Rama
8,467
403
90
4
0
292,133
7
W
Thor
11,079
528
112
5
0
430,932
1
L
Tyr
11,184
533
201
10
0
413,181
0
W
Nu Wa
10,591
504
140
7
0
365,245
9
L
Ravana
8,958
427
141
7
0
377,106
3
W
Fenrir
9,853
469
64
3
0
384,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role