Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
InfamousJesse
Sylvanus
Level 160
God Stats
24W - 0L
2,218 SR
Queue Stats
1,053W - 53L
2,420 Elo+
Party 2
Ishtar
Ishtar
InfamousLizzy
Ishtar
Level 146
God Stats
9W - 2L
2,013 SR
Queue Stats
521W - 27L
2,286 Elo+
Party 2
Team Averages
Level 155
1,910 SR
2,069 Elo+

VS

Team Averages
Level 129
1,614 SR
1,747 Elo+
Ishtar
Ishtar
Fullmetal40J
Ishtar
Level 104
God Stats
0W - 4L
1,315 SR
Queue Stats
3W - 6L
1,767 Elo+
Solo
Ne Zha
Ne Zha
PinkDango
Ne Zha
Level 123
God Stats
195W - 158L
1,742 SR
Queue Stats
624W - 544L
1,737 Elo+
Party 1
Scylla
Scylla
dkdmn9
Scylla
Level 160
God Stats
8W - 6L
1,786 SR
Queue Stats
618W - 542L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
10 / 2 / 5
9,119
912
12,202
12,686
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
InfamousJesse
Sylvanus
13
2 / 0 / 13
9,063
906
3,705
14,674
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 0 / 12
8,487
849
11,789
5,210
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 4 / 1
7,039
704
5,773
7,490
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
PinkDango
Ne Zha
10
0 / 5 / 1
6,230
623
6,536
12,580
11,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
dkdmn9
Scylla
10
1 / 6 / 0
6,596
660
6,901
10,480
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
15
Kills
2
2
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
5
6.25
L
Ishtar
1
4
1
0.38
W
Sylvanus
InfamousJesse
Sylvanus
2
0
13
8.5
W
3
0
12
9
L
Ne Zha
PinkDango
Ne Zha
0
5
1
0.1
L
Scylla
dkdmn9
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
19,210
32,570
Taken
30,550
27,362
Mitigated
17,595
16,841
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,202
7,592
0
2,880
12,686
9,986
430
4,165
8,521
0
31,957
L
Ishtar
5,773
4,095
0
537
7,490
2,745
0
724
5,911
0
16,378
W
Sylvanus
InfamousJesse
Sylvanus
3,705
1,103
3,399
8,442
14,674
14,770
432
2,026
12,648
11,255
0
W
11,789
6,055
0
2,120
5,210
2,606
1,862
1,522
3,688
0
38,161
L
Ne Zha
PinkDango
Ne Zha
6,536
803
0
816
12,580
11,641
0
2,016
9,954
377
20,878
L
Scylla
dkdmn9
Scylla
6,901
744
0
1,279
10,480
3,209
0
965
8,627
27,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
19,865
140
Minions Killed
113
8
Camps Cleared
3
627,718
Distance Traveled
533,258
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,119
912
55
6
7
219,038
4
L
Ishtar
7,039
704
34
3
1
161,732
4
W
Sylvanus
9,063
906
9
1
0
200,743
3
W
Ishtar
8,487
849
76
8
1
207,937
1
L
Ne Zha
6,230
623
20
2
0
199,861
1
L
Scylla
6,596
660
59
6
2
171,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role