Player Matchup

Yu Huang
Yu Huang
Fizz1Up
Yu Huang
Level 100
God Stats
39W - 6L
1,895 SR
Queue Stats
293W - 114L
1,765 Elo+
Party 2
Kali
Kali
JustARedSofa
Kali
Level 26
God Stats
6W - 1L
1,360 SR
Queue Stats
58W - 9L
1,817 Elo+
Party 2
Geb
Geb
StrongRice
Geb
Level 20
God Stats
13W - 3L
1,840 SR
Queue Stats
63W - 16L
1,789 Elo+
Party 2
Team Averages
Level 49
1,698 SR
1,790 Elo+

VS

Team Averages
Level 146
1,512 SR
1,522 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Aldorot
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 87L
1,581 Elo+
Solo
Bastet
Bastet
Deltabioing
Bastet
Level 157
God Stats
0W - 2L
1,536 SR
Queue Stats
97W - 105L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fizz1Up
Yu Huang
12
7 / 2 / 3
8,128
813
12,268
7,299
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 5
7,984
798
5,939
11,030
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 9
7,457
746
5,525
10,416
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 5 / 2
7,004
700
5,957
10,009
4,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
10
2 / 3 / 1
6,960
696
6,239
10,918
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
11
0 / 3 / 4
6,391
639
7,090
9,443
3,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
2
0.6
L
Geb
2
3
1
0.83
L
Bastet
0
3
4
0.67
W
Yu Huang
Fizz1Up
Yu Huang
7
2
3
4.25
W
4
1
5
6.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
19,286
28,745
Taken
30,370
22,602
Mitigated
16,990
7,930
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,957
141
562
1,964
10,009
4,959
0
5,972
4,037
21,071
0
L
Geb
6,239
761
0
1,304
10,918
8,270
299
7,124
3,794
17,545
0
L
Bastet
7,090
992
0
932
9,443
3,761
348
5,329
4,114
0
18,175
W
Yu Huang
Fizz1Up
Yu Huang
12,268
1,481
207
1,249
7,299
3,319
84
3,090
4,209
34,514
0
W
5,939
1,992
0
4,894
11,030
8,660
20
4,181
6,849
0
19,473
W
5,525
1,819
0
1,580
10,416
10,623
0
5,029
5,387
11,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
20,355
111
Minions Killed
81
4
Camps Cleared
5
548,127
Distance Traveled
540,381
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,004
700
37
4
3
155,509
0
L
Geb
6,960
696
22
2
0
182,387
3
L
Bastet
6,391
639
22
2
2
202,485
4
W
Yu Huang
8,128
813
54
5
2
174,647
1
W
Kali
7,984
798
43
4
1
189,465
4
W
Geb
7,457
746
14
1
1
184,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role