Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Barabbo
Eset
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,484 Elo+
Solo
Artemis
Artemis
DodgeNDive
Artemis
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 157L
1,557 Elo+
Solo
Fafnir
Fafnir
Orphéâ
Fafnir
Level 64
God Stats
2W - 0L
1,780 SR
Queue Stats
10W - 3L
1,719 Elo+
Party 2
Khepri
Khepri
SwitchNmusic
Khepri
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 64L
1,393 Elo+
Party 2
Team Averages
Level 127
1,556 SR
1,531 Elo+

VS

Team Averages
Level 141
1,585 SR
1,552 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Frenkylin
He Bo
Level 159
God Stats
2W - 1L
1,821 SR
Queue Stats
71W - 44L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
Mnimonios
Hou Yi
Level 149
God Stats
3W - 4L
1,606 SR
Queue Stats
470W - 468L
1,531 Elo+
Solo
Medusa
Medusa
ZamUA
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 134L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 11
8,790
879
15,224
13,681
8,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
Barabbo
Eset
15
5 / 1 / 14
8,813
881
11,170
8,742
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
DodgeNDive
Artemis
16
2 / 1 / 16
8,688
869
15,746
8,462
5,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Orphéâ
Fafnir
15
4 / 2 / 13
8,966
897
6,928
17,173
24,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
14
4 / 2 / 8
8,624
862
5,002
9,613
11,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 4 / 2
8,958
896
9,753
10,024
4,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
14
1 / 4 / 4
7,599
760
6,870
16,537
17,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Frenkylin
He Bo
10
0 / 4 / 5
6,587
659
2,874
8,284
5,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
Mnimonios
Hou Yi
13
3 / 4 / 2
7,819
782
10,018
12,658
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
ZamUA
Medusa
12
0 / 5 / 4
6,733
673
6,066
11,437
5,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
21
Kills
7
7
Deaths
21
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
11
11.5
L
Janus
 
Janus
3
4
2
1
L
Cthulhu
 
Cthulhu
1
4
4
0.75
W
Eset
Barabbo
Eset
5
1
14
12
W
Artemis
DodgeNDive
Artemis
2
1
16
10
L
He Bo
Frenkylin
He Bo
0
4
5
0.63
L
Hou Yi
Mnimonios
Hou Yi
3
4
2
1
W
Fafnir
Orphéâ
Fafnir
4
2
13
5.25
W
Khepri
4
2
8
4
L
Medusa
ZamUA
Medusa
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,070
Damage
35,581
57,671
Taken
58,940
56,363
Mitigated
40,131
23,092
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,224
2,848
1,021
4,860
13,681
8,321
425
4,564
9,117
0
19,461
L
Janus
 
Janus
9,753
920
826
1,129
10,024
4,930
100
4,119
5,905
23,515
0
L
Cthulhu
 
Cthulhu
6,870
86
936
1,646
16,537
17,312
0
6,839
9,698
18,572
0
W
Eset
Barabbo
Eset
11,170
312
3,023
1,761
8,742
5,655
581
4,319
4,423
24,802
0
W
Artemis
DodgeNDive
Artemis
15,746
8,013
1,064
2,284
8,462
5,754
4,019
2,645
5,817
0
33,618
L
He Bo
Frenkylin
He Bo
2,874
23
1,227
870
8,284
5,120
0
1,649
6,635
4,441
0
L
Hou Yi
Mnimonios
Hou Yi
10,018
3,108
689
2,169
12,658
6,780
247
5,425
7,233
0
18,188
W
Fafnir
Orphéâ
Fafnir
6,928
2,254
1,463
5,102
17,173
24,977
796
5,582
11,591
11,049
0
W
Khepri
5,002
486
1,473
1,041
9,613
11,656
427
2,387
7,226
9,466
0
L
Medusa
ZamUA
Medusa
6,066
2,282
657
594
11,437
5,989
138
5,068
6,369
0
10,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
37,696
95
Minions Killed
105
0
Camps Cleared
0
1,019,756
Distance Traveled
824,000
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,790
879
11
1
0
220,037
2
L
Janus
8,958
896
41
4
0
162,636
0
L
Cthulhu
7,599
760
31
3
0
175,744
1
W
Eset
8,813
881
24
2
0
219,841
0
W
Artemis
8,688
869
45
5
0
188,404
0
L
He Bo
6,587
659
0
0
0
142,849
0
L
Hou Yi
7,819
782
23
2
0
154,416
4
W
Fafnir
8,966
897
6
1
0
202,133
0
W
Khepri
8,624
862
9
1
0
189,341
0
L
Medusa
6,733
673
10
1
0
188,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role