Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Nyckk7336
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,715 Elo+
Party 2
Da Ji
Da Ji
Virgaz
Da Ji
Level 149
God Stats
51W - 19L
1,784 SR
Queue Stats
86W - 37L
1,657 Elo+
Party 2
Merlin
Merlin
casa_arder
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 49L
1,243 Elo+
Party 3
Chaac
Chaac
joaodnb123
Chaac
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 34L
1,500 Elo+
Party 3
Team Averages
Level 57
1,557 SR
1,523 Elo+

VS

Team Averages
Level 90
1,482 SR
1,405 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ouranos65000
Xbalanque
Level 125
God Stats
24W - 30L
1,475 SR
Queue Stats
93W - 114L
1,360 Elo+
Party 1
Chaac
Chaac
Reev3zy
Chaac
Level 49
God Stats
0W - 1L
1,388 SR
Queue Stats
3W - 5L
1,318 Elo+
Solo
Vulcan
Vulcan
Spartanskiy69
Vulcan
Level 79
God Stats
12W - 8L
1,547 SR
Queue Stats
658W - 695L
1,460 Elo+
Solo
Set
Set
shinigami-_-l7
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 132L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 2 / 13
11,945
1,195
6,758
15,634
23,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Nyckk7336
Thanatos
16
2 / 5 / 9
10,033
1,003
5,325
14,892
8,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Virgaz
Da Ji
18
16 / 0 / 6
13,554
1,355
34,964
15,322
9,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
casa_arder
Merlin
16
0 / 3 / 9
9,790
979
7,015
11,380
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
16
2 / 4 / 9
10,315
1,032
7,253
17,744
22,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

203

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 2 / 11
11,218
1,122
10,069
7,172
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Ouranos65000
Xbalanque
16
7 / 7 / 5
11,590
1,159
20,347
17,132
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Reev3zy
Chaac
16
5 / 3 / 8
11,134
1,113
19,000
19,296
20,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 7
10,030
1,003
13,008
2,841
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 9 / 7
9,930
993
6,058
18,761
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
22
Kills
14
14
Deaths
22
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
13
4.25
L
Discordia
 
Discordia
1
2
11
3.25
W
Thanatos
Nyckk7336
Thanatos
2
5
9
1.3
L
Xbalanque
Ouranos65000
Xbalanque
7
7
5
1.36
L
Chaac
Reev3zy
Chaac
5
3
8
3
L
1
1
7
4.5
W
Da Ji
Virgaz
Da Ji
16
0
6
19
W
Merlin
casa_arder
Merlin
0
3
9
1.5
W
Chaac
2
4
9
1.63
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,315
Damage
68,482
74,972
Taken
65,202
70,214
Mitigated
43,028
15,250
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,758
1,302
3,055
3,496
15,634
23,530
0
4,656
10,589
17,364
0
L
Discordia
 
Discordia
10,069
615
0
1,019
7,172
5,458
0
1,154
5,987
25,303
0
W
Thanatos
Nyckk7336
Thanatos
5,325
1,253
0
3,780
14,892
8,322
0
4,551
10,043
0
19,006
L
Xbalanque
Ouranos65000
Xbalanque
20,347
6,466
0
549
17,132
5,805
0
4,005
13,054
0
46,943
L
Chaac
Reev3zy
Chaac
19,000
3,091
62
7,160
19,296
20,468
0
5,538
13,246
80
34,312
L
13,008
3,493
0
160
2,841
939
0
110
2,731
28,425
0
W
Da Ji
Virgaz
Da Ji
34,964
9,505
0
420
15,322
9,374
0
4,050
10,928
0
46,314
W
Merlin
casa_arder
Merlin
7,015
678
0
0
11,380
6,471
0
3,957
7,254
31,283
0
W
Chaac
7,253
1,386
0
4,499
17,744
22,517
0
5,943
11,478
275
23,101
L
6,058
1,717
193
1,480
18,761
10,358
0
3,034
15,505
0
18,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
53,902
181
Minions Killed
187
6
Camps Cleared
9
1,051,502
Distance Traveled
986,135
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,945
1,195
15
2
0
216,044
0
L
Discordia
11,218
1,122
34
3
1
199,989
4
W
Thanatos
10,033
1,003
33
3
0
204,389
0
L
Xbalanque
11,590
1,159
64
6
2
172,556
0
L
Chaac
11,134
1,113
37
4
0
198,955
0
L
Vulcan
10,030
1,003
32
3
0
213,892
1
W
Da Ji
13,554
1,355
24
2
4
228,289
1
W
Merlin
9,790
979
58
6
1
182,228
1
W
Chaac
10,315
1,032
51
5
1
220,552
0
L
Set
9,930
993
20
2
6
200,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role