Player Matchup

Ymir
Ymir
BukkBukk
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,479 Elo+
Party 2
Neith
Neith
jnorth91
Neith
Level 41
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 1L
1,479 Elo+
Party 2
Chang'e
Chang'e
vFenris
Chang'e
Level 160
God Stats
1W - 0L
1,215 SR
Queue Stats
42W - 27L
1,635 Elo+
Party 2
Team Averages
Level 73
1,473 SR
1,531 Elo+

VS

Team Averages
Level 74
1,551 SR
1,486 Elo+
Hou Yi
Hou Yi
AIImightyTechno
Hou Yi
Level 106
God Stats
45W - 24L
1,657 SR
Queue Stats
299W - 254L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Saucykayy
Kukulkan
Level 8
God Stats
18W - 10L
1,529 SR
Queue Stats
36W - 30L
1,435 Elo+
Party 1
King Arthur
King Arthur
dvpe_omar
King Arthur
Level 107
God Stats
1W - 5L
1,468 SR
Queue Stats
140W - 141L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 2 / 7
12,061
709
7,343
18,708
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jnorth91
Neith
16
3 / 5 / 5
12,195
717
16,709
13,914
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
vFenris
Chang'e
18
8 / 4 / 4
13,401
788
22,598
17,418
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 2
12,620
742
22,989
18,698
8,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Saucykayy
Kukulkan
16
1 / 3 / 7
11,086
652
6,110
11,014
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
dvpe_omar
King Arthur
15
1 / 6 / 9
10,693
629
12,828
23,756
24,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
13
Kills
11
11
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
4
2
2.5
W
Ymir
2
2
7
2.75
L
Kukulkan
Saucykayy
Kukulkan
1
3
7
1.5
L
King Arthur
dvpe_omar
King Arthur
1
6
9
0.92
W
Neith
jnorth91
Neith
3
5
5
1.1
W
Chang'e
vFenris
Chang'e
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
41,927
50,040
Taken
53,468
36,514
Mitigated
37,976
13,948
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,989
13,617
0
3,334
18,698
8,487
998
9,887
8,811
0
51,122
W
Ymir
7,343
2,068
539
2,642
18,708
22,741
66
3,604
14,599
20,101
0
L
Kukulkan
Saucykayy
Kukulkan
6,110
614
0
92
11,014
5,301
192
7,551
3,463
35,278
0
L
King Arthur
dvpe_omar
King Arthur
12,828
713
120
3,146
23,756
24,188
294
12,823
10,933
3,906
26,765
W
Neith
jnorth91
Neith
16,709
7,974
298
1,954
13,914
6,167
1,989
1,864
11,817
0
51,725
W
Chang'e
vFenris
Chang'e
22,598
582
2,225
6,290
17,418
7,606
428
2,542
14,502
69,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
34,399
193
Minions Killed
184
8
Camps Cleared
5
854,982
Distance Traveled
908,471
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,620
742
68
4
1
293,250
2
W
Ymir
12,061
709
20
1
1
278,745
1
L
Kukulkan
11,086
652
88
5
2
299,232
0
L
King Arthur
10,693
629
28
2
2
315,989
6
W
Neith
12,195
717
71
4
3
268,603
0
W
Chang'e
13,401
788
102
6
4
307,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role