Player Matchup

Neith
Neith
Carrocosa
Neith
Level 148
God Stats
4W - 3L
1,456 SR
Queue Stats
56W - 51L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
CrzPowerGuido
Ne Zha
Level 101
God Stats
4W - 3L
1,553 SR
Queue Stats
55W - 53L
1,500 Elo+
Party 2
Shiva
Shiva
Deuslouvado
Shiva
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 52L
1,429 Elo+
Party 3
Loki
Loki
Lokimarxista
Loki
Level 15
God Stats
5W - 0L
1,899 SR
Queue Stats
6W - 1L
1,671 Elo+
Party 2
Nu Wa
Nu Wa
Vinyper
Nu Wa
Level 149
God Stats
3W - 5L
1,298 SR
Queue Stats
386W - 416L
1,475 Elo+
Party 3
Team Averages
Level 86
1,541 SR
1,506 Elo+

VS

Team Averages
Level 56
1,581 SR
1,584 Elo+
Kumbhakarna
Kumbhakarna
Difiiiiiigui
Kumbhakarna
Level 37
God Stats
1W - 3L
1,505 SR
Queue Stats
78W - 13L
1,851 Elo+
Solo
Ne Zha
Ne Zha
I-Chaos1-l
Ne Zha
Level 75
God Stats
5W - 7L
1,387 SR
Queue Stats
434W - 498L
1,441 Elo+
Solo
Skadi
Skadi
ThatDisCoTeKaBR
Skadi
Level 46
God Stats
1W - 1L
1,700 SR
Queue Stats
37W - 34L
1,682 Elo+
Party 1
Baba Yaga
Baba Yaga
hyKyo
Baba Yaga
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,430 Elo+
Solo
Fenrir
Fenrir
itaquebr
Fenrir
Level 68
God Stats
4W - 1L
1,814 SR
Queue Stats
323W - 295L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carrocosa
Neith
15
1 / 0 / 3
9,482
558
3,736
5,080
2,053
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 1 / 8
10,875
640
14,149
15,764
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 10
9,631
567
12,576
16,213
16,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
15 / 1 / 4
11,297
665
15,828
12,034
4,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Vinyper
Nu Wa
14
2 / 3 / 12
9,135
537
16,798
10,606
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Difiiiiiigui
Kumbhakarna
13
3 / 2 / 3
8,491
499
5,347
16,939
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
I-Chaos1-l
Ne Zha
12
1 / 8 / 0
7,316
430
4,930
16,918
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 1
7,791
458
5,060
12,270
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
hyKyo
Baba Yaga
11
1 / 8 / 4
6,717
395
8,472
16,826
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
itaquebr
Fenrir
13
3 / 6 / 2
8,313
489
6,215
18,940
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
29
Kills
8
8
Deaths
29
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Carrocosa
Neith
1
0
3
2.5
W
9
1
8
13
W
2
3
10
2.33
L
Kumbhakarna
Difiiiiiigui
Kumbhakarna
3
2
3
2.25
L
Ne Zha
I-Chaos1-l
Ne Zha
1
8
0
0.13
W
15
1
4
17
L
0
5
1
0.1
W
Nu Wa
Vinyper
Nu Wa
2
3
12
2.67
L
Baba Yaga
hyKyo
Baba Yaga
1
8
4
0.38
L
Fenrir
itaquebr
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,087
Damage
30,024
59,697
Taken
81,893
35,077
Mitigated
47,348
23,182
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Carrocosa
Neith
3,736
1,852
0
2,277
5,080
2,053
2,673
493
4,587
0
59,153
W
14,149
2,931
0
9,026
15,764
7,558
2,456
2,317
13,447
0
81,710
W
12,576
1,649
82
1,951
16,213
16,483
161
5,350
10,863
0
40,947
L
Kumbhakarna
Difiiiiiigui
Kumbhakarna
5,347
724
0
4,145
16,939
17,855
0
4,158
12,781
41,091
0
L
Ne Zha
I-Chaos1-l
Ne Zha
4,930
1,672
0
2,144
16,918
7,633
0
3,115
13,803
0
43,783
W
15,828
7,530
0
7,888
12,034
4,878
2,520
1,490
10,544
0
74,558
L
5,060
1,848
0
1,275
12,270
5,866
476
1,673
10,597
0
63,598
W
Nu Wa
Vinyper
Nu Wa
16,798
5,330
0
1,958
10,606
4,105
874
4,846
5,760
63,813
0
L
Baba Yaga
hyKyo
Baba Yaga
8,472
1,187
0
2,734
16,826
6,764
0
4,455
12,371
42,012
0
L
Fenrir
itaquebr
Fenrir
6,215
1,340
0
6,851
18,940
9,230
0
3,397
15,543
0
60,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
38,628
461
Minions Killed
394
0
Camps Cleared
0
1,676,307
Distance Traveled
1,542,614
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,482
558
119
7
0
302,677
4
W
Ne Zha
10,875
640
125
7
0
368,598
3
W
Shiva
9,631
567
46
3
0
352,796
3
L
Kumbhakarna
8,491
499
51
3
0
327,808
1
L
Ne Zha
7,316
430
83
5
0
308,340
4
W
Loki
11,297
665
105
6
0
352,511
4
L
Skadi
7,791
458
114
7
0
301,449
5
W
Nu Wa
9,135
537
66
4
0
299,725
4
L
Baba Yaga
6,717
395
61
4
0
275,585
1
L
Fenrir
8,313
489
85
5
0
329,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role