Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Roberswag
Fenrir
Level 122
God Stats
2W - 0L
1,780 SR
Queue Stats
59W - 16L
2,047 Elo+
Party 1
Hades
Hades
l00009juanYTl
Hades
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 5L
2,000 Elo+
Party 1
Team Averages
Level 146
1,593 SR
1,849 Elo+

VS

Team Averages
Level 109
1,400 SR
1,716 Elo+
Hercules
Hercules
Averagejeans802
Hercules
Level 117
God Stats
1W - 3L
1,439 SR
Queue Stats
241W - 187L
1,687 Elo+
Party 2
He Bo
He Bo
Azogsbane
He Bo
Level 107
God Stats
3W - 8L
1,261 SR
Queue Stats
357W - 376L
1,572 Elo+
Party 2
Ishtar
Ishtar
Fullmetal40J
Ishtar
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 1 / 13
9,506
792
16,951
15,835
11,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Roberswag
Fenrir
15
9 / 0 / 11
10,166
847
12,866
14,482
17,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 1 / 13
9,781
815
17,423
12,345
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 7 / 1
7,431
619
7,197
25,488
24,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Azogsbane
He Bo
11
0 / 7 / 2
7,257
605
5,901
12,386
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
1 / 6 / 1
7,161
597
8,141
14,604
5,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
20
Kills
2
2
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
13
11.5
L
Hercules
1
7
1
0.21
L
He Bo
Azogsbane
He Bo
0
7
2
0.14
L
Ishtar
1
6
1
0.25
W
Fenrir
Roberswag
Fenrir
9
0
11
14.5
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,240
Damage
21,239
42,662
Taken
52,478
35,509
Mitigated
36,567
18,093
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
16,951
4,086
0
6,911
15,835
11,067
260
2,494
12,345
0
43,751
L
Hercules
7,197
1,977
360
5,026
25,488
24,667
0
8,270
16,717
0
13,673
L
He Bo
Azogsbane
He Bo
5,901
299
0
1,607
12,386
5,903
0
4,349
7,808
22,864
0
L
Ishtar
8,141
5,082
0
805
14,604
5,997
192
4,804
9,629
0
20,370
W
Fenrir
Roberswag
Fenrir
12,866
3,222
0
2,620
14,482
17,179
531
2,462
11,720
0
24,604
W
17,423
3,810
1,846
6,716
12,345
7,263
554
944
10,861
49,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
21,849
155
Minions Killed
75
11
Camps Cleared
1
760,968
Distance Traveled
609,865
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,506
792
41
3
0
265,619
3
L
Hercules
7,431
619
14
1
1
222,202
0
L
He Bo
7,257
605
36
3
0
199,113
2
L
Ishtar
7,161
597
25
2
0
188,550
3
W
Fenrir
10,166
847
27
2
4
263,146
5
W
Hades
9,781
815
87
7
7
232,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role