Player Matchup

Thor
Thor
Linkchance
Thor
Level 125
God Stats
5W - 0L
1,906 SR
Queue Stats
132W - 85L
1,596 Elo+
Party 1
Yemoja
Yemoja
Rancor51
Yemoja
Level 60
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 18L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SempaiOfHenntai
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,581 Elo+
Party 1
Loki
Loki
Turtlesmcgee2
Loki
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
neckbeardturtle
Ao Kuang
Level 115
God Stats
6W - 2L
1,513 SR
Queue Stats
101W - 59L
1,607 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,592 Elo+

VS

Team Averages
Level 42
1,500 SR
1,407 Elo+
Aphrodite
Aphrodite
GoingDragon5330
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,415 Elo+
Solo
Hera
Hera
RedNightWolven
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,548 Elo+
Solo
Cerberus
Cerberus
TreeOnHigh
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 129L
1,273 Elo+
Solo
Ne Zha
Ne Zha
bhats001
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,387 Elo+
Party 2
Hachiman
Hachiman
vilko1
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 19
15,509
739
37,052
23,744
19,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Rancor51
Yemoja
20
3 / 1 / 29
15,162
722
7,070
25,159
23,098
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
SempaiOfHenntai
Ah Muzen Cab
20
7 / 4 / 18
13,929
663
25,663
24,422
12,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 5 / 27
13,563
646
20,539
23,310
24,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
20
18 / 4 / 22
15,740
750
36,898
30,263
18,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GoingDragon5330
Aphrodite
20
5 / 4 / 7
15,107
719
14,005
21,400
17,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 10 / 7
12,600
600
22,649
24,917
11,499
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TreeOnHigh
Cerberus
15
0 / 14 / 5
10,497
500
8,134
34,527
34,528
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
bhats001
Ne Zha
18
1 / 13 / 2
11,356
541
19,553
23,802
11,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
vilko1
Hachiman
20
9 / 8 / 3
14,099
671
32,029
33,912
18,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
41
49
Kills
17
18
Deaths
49
115
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GoingDragon5330
Aphrodite
5
4
7
2.13
W
16
4
19
6.38
W
Yemoja
Rancor51
Yemoja
3
1
29
17.5
L
2
10
7
0.55
W
Ah Muzen Cab
SempaiOfHenntai
Ah Muzen Cab
7
4
18
4
L
Cerberus
TreeOnHigh
Cerberus
0
14
5
0.18
W
5
5
27
3.7
L
Ne Zha
bhats001
Ne Zha
1
13
2
0.15
W
Ao Kuang
18
4
22
7.25
L
Hachiman
vilko1
Hachiman
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,222
Damage
96,370
126,898
Taken
138,558
97,574
Mitigated
93,145
68,921
Healing
49,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GoingDragon5330
Aphrodite
14,005
2,358
16,711
12,446
21,400
17,026
310
5,712
15,602
44,536
0
W
37,052
6,722
2,687
2,893
23,744
19,727
2,414
6,989
16,499
529
66,522
W
Yemoja
Rancor51
Yemoja
7,070
2,319
24,544
12,017
25,159
23,098
461
9,501
14,864
19,601
0
L
22,649
5,194
88
2,223
24,917
11,499
314
9,503
15,414
45,761
0
W
Ah Muzen Cab
SempaiOfHenntai
Ah Muzen Cab
25,663
14,862
578
6,733
24,422
12,441
4,163
10,109
13,468
0
70,131
L
Cerberus
TreeOnHigh
Cerberus
8,134
468
613
5,641
34,527
34,528
220
9,503
25,024
18,173
0
W
20,539
4,429
1,448
5,010
23,310
24,191
480
6,827
15,910
106
38,515
L
Ne Zha
bhats001
Ne Zha
19,553
3,496
482
823
23,802
11,506
0
8,825
14,977
0
29,931
W
Ao Kuang
36,898
12,593
1,796
11,215
30,263
18,117
2,569
8,748
21,369
53,631
0
L
Hachiman
vilko1
Hachiman
32,029
27,605
440
10,008
33,912
18,586
1,267
11,060
22,852
0
50,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,903
Gold Earned
63,659
210
Minions Killed
238
0
Camps Cleared
0
1,760,680
Distance Traveled
1,528,655
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,107
719
102
5
0
336,630
4
W
Thor
15,509
739
41
2
0
337,008
0
W
Yemoja
15,162
722
18
1
0
349,949
0
L
Hera
12,600
600
33
2
0
308,078
0
W
Ah Muzen Cab
13,929
663
87
4
0
321,058
0
L
Cerberus
10,497
500
36
2
0
251,591
4
W
Loki
13,563
646
29
1
0
366,971
0
L
Ne Zha
11,356
541
23
1
0
329,983
2
W
Ao Kuang
15,740
750
35
2
0
385,694
1
L
Hachiman
14,099
671
44
2
0
302,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role