Player Matchup

Odin
Odin
AngeLitoXmeN
Odin
Level 117
God Stats
5W - 4L
1,621 SR
Queue Stats
366W - 408L
1,392 Elo+
Solo
Horus
Horus
AsN Vinnie
Horus
Level 48
God Stats
0W - 2L
1,295 SR
Queue Stats
300W - 337L
1,399 Elo+
Solo
Sol
Sol
Gobi04
Sol
Level 123
God Stats
1W - 1L
1,689 SR
Queue Stats
63W - 61L
1,398 Elo+
Solo
Merlin
Merlin
giiizellle
Merlin
Level 123
God Stats
3W - 5L
1,628 SR
Queue Stats
184W - 207L
1,389 Elo+
Solo
Chaac
Chaac
mcbaggnz
Chaac
Level 68
God Stats
0W - 1L
1,494 SR
Queue Stats
22W - 21L
1,451 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,406 Elo+

VS

Team Averages
Level 131
1,478 SR
1,368 Elo+
Artemis
Artemis
B1G R0ME
Artemis
Level 129
God Stats
9W - 7L
1,647 SR
Queue Stats
227W - 244L
1,391 Elo+
Solo
Athena
Athena
LUIS HAYABUSA 9
Athena
Level 120
God Stats
2W - 3L
1,270 SR
Queue Stats
252W - 268L
1,404 Elo+
Solo
Raijin
Raijin
Sickpup67
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,321 Elo+
Party 1
Cliodhna
Cliodhna
soupcatch
Cliodhna
Level 129
God Stats
9W - 12L
1,472 SR
Queue Stats
350W - 384L
1,403 Elo+
Solo
Horus
Horus
xXSincity907Xx
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
11,999
571
11,804
34,262
23,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
20
6 / 2 / 15
13,230
630
11,353
28,700
35,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Gobi04
Sol
20
6 / 3 / 9
13,682
652
31,470
18,457
9,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
giiizellle
Merlin
20
6 / 4 / 12
13,240
630
27,473
17,099
9,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
mcbaggnz
Chaac
20
6 / 5 / 14
13,463
641
30,546
34,003
36,267

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B1G R0ME
Artemis
20
3 / 5 / 8
13,246
631
37,851
22,829
12,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 8
14,179
675
18,368
43,108
60,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Sickpup67
Raijin
20
5 / 6 / 7
13,763
655
36,048
18,536
10,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
soupcatch
Cliodhna
19
2 / 7 / 12
13,133
625
19,123
22,319
15,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 6 / 9
12,018
572
7,236
24,319
24,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
27
Kills
16
16
Deaths
27
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
2
17
5.75
L
Horus
6
2
15
6.75
W
Artemis
B1G R0ME
Artemis
3
5
8
1.4
L
Sol
Gobi04
Sol
6
3
9
3.5
W
5
3
8
3
W
Raijin
Sickpup67
Raijin
5
6
7
1.42
L
Merlin
giiizellle
Merlin
6
4
12
3
L
Chaac
mcbaggnz
Chaac
6
5
14
2.6
W
Cliodhna
soupcatch
Cliodhna
2
7
12
1.14
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,646
Damage
118,626
132,521
Taken
131,111
113,952
Mitigated
124,547
75,095
Healing
57,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,804
3,155
2,064
13,355
34,262
23,633
354
15,095
19,167
0
17,455
L
Horus
11,353
6,201
18,430
16,171
28,700
35,345
383
10,127
18,573
0
18,522
W
Artemis
B1G R0ME
Artemis
37,851
20,024
2,086
6,629
22,829
12,750
2,996
13,210
9,619
0
73,366
L
Sol
Gobi04
Sol
31,470
3,031
573
3,703
18,457
9,588
1,777
8,341
10,116
64,678
0
W
18,368
4,502
2,738
19,271
43,108
60,297
712
16,591
26,517
27,139
0
W
Raijin
Sickpup67
Raijin
36,048
4,282
2,449
2,407
18,536
10,944
882
8,279
10,257
61,509
0
L
Merlin
giiizellle
Merlin
27,473
2,519
4,384
2,875
17,099
9,119
1,001
5,713
11,386
55,998
0
L
Chaac
mcbaggnz
Chaac
30,546
4,158
3,029
10,511
34,003
36,267
805
15,140
18,863
0
47,274
W
Cliodhna
soupcatch
Cliodhna
19,123
3,145
2,857
3,699
22,319
15,590
678
7,706
14,613
0
39,666
W
7,236
4,889
8,402
6,691
24,319
24,966
2,249
13,157
11,162
0
20,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,614
Gold Earned
66,339
189
Minions Killed
205
0
Camps Cleared
0
1,763,530
Distance Traveled
1,766,748
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,999
571
9
0
0
309,928
0
L
Horus
13,230
630
8
0
0
427,012
0
W
Artemis
13,246
631
62
3
0
307,729
1
L
Sol
13,682
652
63
3
0
323,172
0
W
Athena
14,179
675
9
0
0
373,606
0
W
Raijin
13,763
655
71
3
0
340,628
3
L
Merlin
13,240
630
76
4
0
315,991
2
L
Chaac
13,463
641
33
2
0
387,427
1
W
Cliodhna
13,133
625
37
2
0
399,235
8
W
Horus
12,018
572
26
1
0
345,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role