Player Matchup

Shiva
Shiva
Dwizzilla
Shiva
Level 81
God Stats
29W - 24L
1,598 SR
Queue Stats
117W - 115L
1,527 Elo+
Party 1
Geb
Geb
GaneshaSolo
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,868 Elo+
Party 1
Neith
Neith
ISAVAGE7983
Neith
Level 3
God Stats
3W - 4L
1,731 SR
Queue Stats
3W - 4L
1,728 Elo+
Party 1
Ra
Ra
MedeuceOnUrFace
Ra
Level 29
God Stats
1W - 2L
1,728 SR
Queue Stats
44W - 29L
1,600 Elo+
Party 1
Ymir
Ymir
Solo Chasm
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,661 Elo+
Party 1
Team Averages
Level 27
1,611 SR
1,677 Elo+

VS

Team Averages
Level 86
1,523 SR
1,510 Elo+
Apollo
Apollo
DaZeDGUMMY
Apollo
Level 149
God Stats
1W - 6L
1,124 SR
Queue Stats
358W - 359L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
General Baby429
Cthulhu
Level 47
God Stats
25W - 23L
1,599 SR
Queue Stats
497W - 494L
1,511 Elo+
Party 2
King Arthur
King Arthur
Justyn679
King Arthur
Level 28
God Stats
4W - 5L
1,330 SR
Queue Stats
57W - 56L
1,488 Elo+
Party 3
Persephone
Persephone
WAWAT1
Persephone
Level 127
God Stats
6W - 3L
1,820 SR
Queue Stats
179W - 154L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
jxmunoz23
Hun Batz
Level 80
God Stats
5W - 5L
1,740 SR
Queue Stats
193W - 148L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dwizzilla
Shiva
7
0 / 6 / 1
5,352
382
2,412
14,311
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 1
7,095
507
8,392
12,021
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 8 / 1
5,882
420
4,511
9,632
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
6,181
442
7,357
10,280
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 1
7,205
515
4,976
13,002
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaZeDGUMMY
Apollo
13
9 / 1 / 9
8,675
620
12,659
9,394
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 17
7,499
536
4,863
10,636
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Justyn679
King Arthur
12
0 / 1 / 0
7,241
517
5,206
9,029
5,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
WAWAT1
Persephone
13
7 / 0 / 7
8,590
614
16,510
9,615
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
jxmunoz23
Hun Batz
14
6 / 0 / 4
8,246
589
4,503
10,290
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
23
23
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
DaZeDGUMMY
Apollo
9
1
9
13.5
L
Shiva
Dwizzilla
Shiva
0
6
1
0.08
L
1
0
1
1.5
W
1
1
17
9.5
L
0
8
1
0.06
W
King Arthur
Justyn679
King Arthur
0
1
0
0
L
0
5
1
0.1
L
2
4
1
0.63
W
Persephone
WAWAT1
Persephone
7
0
7
10.5
W
Hun Batz
jxmunoz23
Hun Batz
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
43,741
59,246
Taken
48,964
31,045
Mitigated
27,829
11,079
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DaZeDGUMMY
Apollo
12,659
7,838
0
3,392
9,394
4,245
2,132
2,950
6,402
0
65,330
L
Shiva
Dwizzilla
Shiva
2,412
439
199
1,440
14,311
9,366
0
5,198
9,113
0
11,881
L
8,392
993
0
3,156
12,021
6,897
0
1,299
10,722
53,341
0
W
4,863
840
486
2,061
10,636
9,878
156
3,784
6,500
19,625
0
L
4,511
1,389
0
685
9,632
3,942
180
3,422
6,210
0
29,571
W
King Arthur
Justyn679
King Arthur
5,206
921
0
1,923
9,029
5,568
144
5,098
3,464
0
45,187
L
7,357
1,164
304
2,761
10,280
4,489
0
6,806
3,474
49,627
0
L
4,976
749
0
2,534
13,002
6,351
0
4,648
8,354
35,473
0
W
Persephone
WAWAT1
Persephone
16,510
1,929
196
3,956
9,615
3,909
328
5,265
4,312
56,460
0
W
Hun Batz
jxmunoz23
Hun Batz
4,503
1,453
0
6,108
10,290
4,229
0
2,913
7,251
0
57,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
40,251
311
Minions Killed
388
0
Camps Cleared
0
1,243,595
Distance Traveled
1,392,983
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,675
620
97
7
0
252,201
2
L
Shiva
5,352
382
19
1
0
253,115
0
L
Geb
7,095
507
93
7
0
262,497
0
W
Cthulhu
7,499
536
22
2
0
286,731
1
L
Neith
5,882
420
47
3
0
225,321
0
W
King Arthur
7,241
517
80
6
0
271,132
1
L
Ra
6,181
442
87
6
0
265,698
3
L
Ymir
7,205
515
65
5
0
236,964
2
W
Persephone
8,590
614
84
6
0
247,925
3
W
Hun Batz
8,246
589
105
8
0
334,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role