Player Matchup

Sylvanus
Sylvanus
DownAnapessoa
Sylvanus
Level 29
God Stats
0W - 1L
1,296 SR
Queue Stats
48W - 92L
1,245 Elo+
Party 2
Horus
Horus
FPS_E_VIDA
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,261 Elo+
Party 2
Yemoja
Yemoja
Ynnweii
Yemoja
Level 140
God Stats
0W - 3L
1,199 SR
Queue Stats
48W - 67L
1,332 Elo+
Party 2
Nike
Nike
Zerozerotico
Nike
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
39W - 67L
1,315 Elo+
Party 2
Osiris
Osiris
joaogame
Osiris
Level 148
God Stats
3W - 4L
1,587 SR
Queue Stats
208W - 211L
1,530 Elo+
Party 2
Team Averages
Level 71
1,416 SR
1,336 Elo+

VS

Team Averages
Level 54
1,485 SR
1,465 Elo+
Fenrir
Fenrir
FireTurtle_Rb
Fenrir
Level 42
God Stats
1W - 2L
1,261 SR
Queue Stats
52W - 56L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Foxwarrior6251
Danzaburou
Level 11
God Stats
11W - 5L
1,448 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
Hugeloadss
Cliodhna
Level 45
God Stats
2W - 1L
1,517 SR
Queue Stats
51W - 46L
1,527 Elo+
Solo
Jormungandr
Jormungandr
IhateNoobs619
Jormungandr
Level 126
God Stats
6W - 8L
1,608 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Hades
Hades
ScottSterling95
Hades
Level 47
God Stats
5W - 3L
1,589 SR
Queue Stats
88W - 105L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DownAnapessoa
Sylvanus
18
0 / 6 / 7
12,009
445
4,324
27,154
35,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
15
6 / 11 / 5
11,243
416
16,532
30,614
31,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Ynnweii
Yemoja
14
0 / 5 / 1
9,896
367
3,906
24,959
28,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
2 / 6 / 7
12,564
465
9,851
24,115
19,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
joaogame
Osiris
20
14 / 9 / 4
14,553
539
27,873
33,768
24,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
16,248
602
20,618
26,162
13,595
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Foxwarrior6251
Danzaburou
20
3 / 6 / 7
15,588
577
8,585
25,925
13,000
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Hugeloadss
Cliodhna
20
8 / 3 / 10
16,970
629
24,709
22,957
19,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
IhateNoobs619
Jormungandr
20
9 / 2 / 17
15,373
569
35,967
24,438
16,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 4 / 16
13,726
508
20,239
19,978
10,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
22
Kills
37
37
Deaths
22
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DownAnapessoa
Sylvanus
0
6
7
0.58
L
Horus
6
11
5
0.77
W
12
7
10
2.43
W
Danzaburou
Foxwarrior6251
Danzaburou
3
6
7
1.08
W
Cliodhna
Hugeloadss
Cliodhna
8
3
10
4.33
W
Jormungandr
IhateNoobs619
Jormungandr
9
2
17
8.75
W
5
4
16
3.25
L
Yemoja
Ynnweii
Yemoja
0
5
1
0.1
L
2
6
7
0.92
L
Osiris
joaogame
Osiris
14
9
4
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,486
Damage
110,118
140,610
Taken
119,460
139,418
Mitigated
73,462
40,145
Healing
37,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DownAnapessoa
Sylvanus
4,324
871
3,496
5,327
27,154
35,215
422
14,384
12,770
53,253
0
L
Horus
16,532
6,956
2,406
4,526
30,614
31,682
820
12,041
18,573
0
55,138
W
20,618
5,830
0
9,890
26,162
13,595
6,070
1,689
24,198
0
131,449
W
Danzaburou
Foxwarrior6251
Danzaburou
8,585
3,384
0
6,070
25,925
13,000
6,512
2,801
22,934
0
142,490
W
Cliodhna
Hugeloadss
Cliodhna
24,709
2,672
0
10,077
22,957
19,755
1,848
656
22,149
0
159,036
W
Jormungandr
IhateNoobs619
Jormungandr
35,967
9,572
0
2,559
24,438
16,389
1,587
2,776
21,353
126,703
0
W
20,239
1,905
1,131
7,424
19,978
10,723
1,727
2,574
17,250
71,970
0
L
Yemoja
Ynnweii
Yemoja
3,906
1,413
6,963
4,565
24,959
28,146
436
12,151
12,808
47,715
0
L
9,851
1,191
0
5,767
24,115
19,651
168
6,197
17,918
0
77,465
L
Osiris
joaogame
Osiris
27,873
9,562
0
7,095
33,768
24,724
0
11,717
22,051
0
128,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
77,905
475
Minions Killed
800
0
Camps Cleared
0
2,121,695
Distance Traveled
2,454,924
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,009
445
82
3
0
387,709
3
L
Horus
11,243
416
65
2
0
444,258
1
W
Fenrir
16,248
602
156
6
0
533,845
0
W
Danzaburou
15,588
577
170
6
0
468,920
3
W
Cliodhna
16,970
629
226
8
0
524,057
1
W
Jormungandr
15,373
569
168
6
0
484,953
7
W
Hades
13,726
508
80
3
0
443,149
8
L
Yemoja
9,896
367
59
2
0
340,116
3
L
Nike
12,564
465
121
4
0
433,763
4
L
Osiris
14,553
539
148
5
0
515,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role