Player Matchup

Sun Wukong
Sun Wukong
Diablo Verde 17
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 341L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lunurin
Morgan Le Fay
Level 103
God Stats
0W - 3L
1,536 SR
Queue Stats
69W - 42L
1,432 Elo+
Party 2
Loki
Loki
WhiteMartJC
Loki
Level 158
God Stats
140W - 130L
1,490 SR
Queue Stats
231W - 236L
1,456 Elo+
Solo
Artio
Artio
slean__neck
Artio
Level 105
God Stats
0W - 2L
1,655 SR
Queue Stats
82W - 57L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
sollana
Nu Wa
Level 58
God Stats
16W - 22L
1,407 SR
Queue Stats
39W - 53L
1,324 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,444 Elo+

VS

Team Averages
Level 53
1,299 SR
1,307 Elo+
Ra
Ra
CalamityMandy
Ra
Level 121
God Stats
75W - 82L
1,477 SR
Queue Stats
1,527W - 1,605L
1,432 Elo+
Solo
Atlas
Atlas
ChantzThaGod
Atlas
Level 56
God Stats
3W - 0L
1,701 SR
Queue Stats
247W - 129L
1,632 Elo+
Solo
Chernobog
Chernobog
DeddeDks10
Chernobog
Level 8
God Stats
2W - 5L
1,045 SR
Queue Stats
4W - 8L
984 Elo+
Party 1
Bastet
Bastet
IGhost000
Bastet
Level 56
God Stats
1W - 2L
1,182 SR
Queue Stats
28W - 28L
1,305 Elo+
Party 1
Cabrakan
Cabrakan
KyoyK
Cabrakan
Level 26
God Stats
5W - 5L
1,088 SR
Queue Stats
11W - 18L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diablo Verde 17
Sun Wukong
15
0 / 0 / 1
9,206
921
7,455
10,192
5,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lunurin
Morgan Le Fay
15
0 / 3 / 2
8,999
900
15,339
12,923
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 2
9,767
977
9,472
7,278
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 1
10,120
1,012
6,666
16,832
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
sollana
Nu Wa
15
1 / 1 / 1
9,166
917
2,843
3,969
1,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

252

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,514
951
9,526
6,102
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 4
9,598
960
13,303
10,841
10,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
DeddeDks10
Chernobog
15
0 / 0 / 6
8,929
893
1,926
2,244
934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bastet
IGhost000
Bastet
15
0 / 1 / 5
9,145
915
7,073
9,545
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
KyoyK
Cabrakan
15
4 / 1 / 2
11,435
1,144
12,776
16,836
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
7
7
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
2
0
4
4
W
Chernobog
DeddeDks10
Chernobog
0
0
6
3
L
Sun Wukong
Diablo Verde 17
Sun Wukong
0
0
1
0.5
W
Bastet
IGhost000
Bastet
0
1
5
2.5
W
Cabrakan
KyoyK
Cabrakan
4
1
2
5
L
Morgan Le Fay
Lunurin
Morgan Le Fay
0
3
2
0.33
L
1
1
2
2
L
1
2
1
0.75
L
Nu Wa
sollana
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,775
Damage
44,604
51,194
Taken
45,568
32,633
Mitigated
41,723
16,241
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,526
749
3,565
1,241
6,102
2,621
0
2,214
3,746
47,552
0
W
13,303
3,698
0
1,003
10,841
10,045
0
5,742
4,745
23,616
0
W
Chernobog
DeddeDks10
Chernobog
1,926
1,163
0
50
2,244
934
0
459
1,741
0
7,763
L
Sun Wukong
Diablo Verde 17
Sun Wukong
7,455
623
0
4,842
10,192
5,636
0
6,199
3,755
0
27,070
W
Bastet
IGhost000
Bastet
7,073
1,792
0
1,474
9,545
5,839
0
6,066
3,291
0
16,473
W
Cabrakan
KyoyK
Cabrakan
12,776
891
0
1,371
16,836
22,284
0
9,270
7,197
34,397
0
L
Morgan Le Fay
Lunurin
Morgan Le Fay
15,339
1,475
0
2,469
12,923
5,813
0
7,601
4,988
29,559
0
L
9,472
1,146
0
0
7,278
3,109
0
4,293
2,845
0
37,915
L
6,666
496
3,734
5,155
16,832
16,401
0
13,058
3,219
16,382
0
L
Nu Wa
sollana
Nu Wa
2,843
1,396
0
41
3,969
1,674
0
3,095
782
14,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
48,621
204
Minions Killed
209
8
Camps Cleared
5
864,050
Distance Traveled
888,285
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,514
951
95
10
0
193,379
0
W
Atlas
9,598
960
23
2
0
194,841
2
W
Chernobog
8,929
893
14
1
1
139,091
0
L
Sun Wukong
9,206
921
53
5
0
186,731
0
W
Bastet
9,145
915
16
2
4
203,658
0
W
Cabrakan
11,435
1,144
61
6
0
157,316
0
L
Morgan Le Fay
8,999
900
44
4
0
169,765
0
L
Loki
9,767
977
48
5
6
161,917
0
L
Artio
10,120
1,012
23
2
1
198,267
0
L
Nu Wa
9,166
917
36
4
1
147,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role