Player Matchup

Erlang Shen
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
Level 105
God Stats
115W - 130L
1,457 SR
Queue Stats
440W - 482L
1,327 Elo+
Solo
Ishtar
Ishtar
KillianShields
Ishtar
Level 120
God Stats
6W - 13L
1,117 SR
Queue Stats
140W - 149L
1,280 Elo+
Solo
Ra
Ra
ShadowElaris
Ra
Level 108
God Stats
0W - 4L
1,055 SR
Queue Stats
172W - 245L
1,305 Elo+
Party 2
Loki
Loki
black vampir 88
Loki
Level 109
God Stats
14W - 20L
1,258 SR
Queue Stats
175W - 243L
1,298 Elo+
Party 2
Geb
Geb
patataelneni69
Geb
Level 78
God Stats
6W - 4L
1,571 SR
Queue Stats
295W - 275L
1,376 Elo+
Solo
Team Averages
Level 104
1,291 SR
1,317 Elo+

VS

Team Averages
Level 66
1,537 SR
1,345 Elo+
Sun Wukong
Sun Wukong
Harvey1105
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,302 Elo+
Solo
Ra
Ra
HeadHunter_WS
Ra
Level 95
God Stats
11W - 9L
1,420 SR
Queue Stats
346W - 346L
1,336 Elo+
Solo
Atlas
Atlas
Lucariio-x
Atlas
Level 58
God Stats
10W - 3L
1,678 SR
Queue Stats
77W - 94L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RealzKarmaa-_
Tsukuyomi
Level 45
God Stats
16W - 8L
1,588 SR
Queue Stats
47W - 55L
1,432 Elo+
Party 1
Charybdis
Charybdis
lLynkZ
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
11
0 / 1 / 0
7,937
305
1,852
9,814
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 1
9,152
352
12,924
16,347
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 9 / 1
12,793
492
16,581
25,686
13,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 8 / 2
10,628
409
7,287
22,019
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 6 / 5
11,330
436
7,191
26,828
29,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Harvey1105
Sun Wukong
20
3 / 1 / 7
15,834
609
12,290
27,105
28,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 1 / 9
16,297
627
11,540
16,309
10,008
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Atlas
18
3 / 1 / 15
13,851
533
13,760
24,148
30,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
RealzKarmaa-_
Tsukuyomi
20
16 / 1 / 4
16,626
639
25,635
25,343
14,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
lLynkZ
Charybdis
16
1 / 3 / 10
11,428
440
15,733
12,957
6,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
7
Kills
30
30
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
0
1
0
0
W
Sun Wukong
Harvey1105
Sun Wukong
3
1
7
6.5
W
7
1
9
11.5
L
2
6
1
0.42
W
Atlas
3
1
15
10.5
W
Tsukuyomi
RealzKarmaa-_
Tsukuyomi
16
1
4
18
L
4
9
1
0.5
L
0
8
2
0.13
W
Charybdis
lLynkZ
Charybdis
1
3
10
2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,835
Damage
78,958
100,694
Taken
105,862
65,558
Mitigated
89,192
23,887
Healing
45,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
1,852
321
0
3,189
9,814
6,198
0
0
9,814
0
26,844
W
Sun Wukong
Harvey1105
Sun Wukong
12,290
1,567
0
11,774
27,105
28,107
4,271
1,493
25,612
0
128,417
W
11,540
1,166
2,304
6,571
16,309
10,008
5,683
3,899
11,814
156,907
0
L
12,924
7,370
0
3,242
16,347
6,854
1,000
7,289
9,058
0
54,787
W
Atlas
13,760
5,055
1,327
7,278
24,148
30,248
1,576
6,955
17,193
58,192
0
W
Tsukuyomi
RealzKarmaa-_
Tsukuyomi
25,635
6,594
0
13,363
25,343
14,191
456
6,966
18,377
0
171,519
L
16,581
1,974
3,494
5,522
25,686
13,485
0
6,787
18,899
121,601
0
L
7,287
2,080
80
6,131
22,019
9,413
243
3,568
18,451
0
93,783
W
Charybdis
lLynkZ
Charybdis
15,733
11,552
557
2,200
12,957
6,638
6,029
5,409
7,548
0
67,466
L
7,191
575
0
2,229
26,828
29,608
275
7,656
19,172
35,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
74,036
495
Minions Killed
817
0
Camps Cleared
0
1,701,403
Distance Traveled
2,586,947
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,937
305
50
2
0
190,002
6
W
Sun Wukong
15,834
609
214
8
0
460,392
4
W
Ra
16,297
627
252
10
0
558,224
1
L
Ishtar
9,152
352
97
4
0
305,192
6
W
Atlas
13,851
533
50
2
0
477,397
1
W
Tsukuyomi
16,626
639
209
8
0
645,935
3
L
Ra
12,793
492
191
7
0
351,622
0
L
Loki
10,628
409
115
4
0
407,710
0
W
Charybdis
11,428
440
92
4
0
444,999
0
L
Geb
11,330
436
42
2
0
446,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role