Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
TakaNe4
Sol
Level 125
God Stats
8W - 3L
1,779 SR
Queue Stats
220W - 166L
1,642 Elo+
Party 2
Neith
Neith
dvadvadelavcev
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 4L
1,896 Elo+
Party 2
Achilles
Achilles
xX2Xx
Achilles
Level 160
God Stats
1W - 1L
1,539 SR
Queue Stats
87W - 30L
1,707 Elo+
Party 2
Team Averages
Level 114
1,563 SR
1,649 Elo+

VS

Team Averages
Level 112
1,569 SR
1,571 Elo+
Ne Zha
Ne Zha
Ekiitaz
Ne Zha
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
140W - 72L
1,702 Elo+
Party 3
Pele
Pele
Om2ga
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 139L
1,670 Elo+
Party 3
Medusa
Medusa
T1mm1ns
Medusa
Level 125
God Stats
1W - 2L
1,822 SR
Queue Stats
68W - 65L
1,556 Elo+
Solo
Nu Wa
Nu Wa
TheSerqet
Nu Wa
Level 160
God Stats
1W - 5L
1,607 SR
Queue Stats
152W - 160L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
kuso95
Cthulhu
Level 150
God Stats
2W - 1L
1,413 SR
Queue Stats
215W - 252L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 4 / 2
10,143
564
12,908
15,025
8,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
 
Fafnir
13
2 / 3 / 8
9,627
535
4,596
14,286
16,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
4 / 1 / 2
9,866
548
8,324
14,141
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 6
11,218
623
15,530
12,124
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xX2Xx
Achilles
16
6 / 4 / 7
10,268
570
15,021
19,673
9,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ekiitaz
Ne Zha
12
2 / 2 / 5
7,556
420
8,067
14,577
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
Om2ga
Pele
16
7 / 3 / 4
10,127
563
10,906
15,362
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
T1mm1ns
Medusa
15
2 / 4 / 3
9,005
500
10,993
15,940
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TheSerqet
Nu Wa
13
1 / 5 / 6
8,017
445
10,429
8,470
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kuso95
Cthulhu
13
1 / 4 / 4
8,409
467
7,188
19,931
13,770
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
18
Kills
13
13
Deaths
18
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
4
2
0.5
W
Fafnir
 
Fafnir
2
3
8
2
L
Ne Zha
Ekiitaz
Ne Zha
2
2
5
2.25
L
Pele
Om2ga
Pele
7
3
4
3
L
Medusa
T1mm1ns
Medusa
2
4
3
0.88
W
Sol
4
1
2
5
L
Nu Wa
TheSerqet
Nu Wa
1
5
6
0.8
W
5
1
6
8
L
Cthulhu
kuso95
Cthulhu
1
4
4
0.75
W
Achilles
xX2Xx
Achilles
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
47,583
75,249
Taken
74,280
44,690
Mitigated
39,901
26,180
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,908
3,124
0
5,701
15,025
8,316
1,852
5,632
9,250
0
74,714
W
Fafnir
 
Fafnir
4,596
690
0
3,382
14,286
16,318
0
2,528
11,233
19,481
0
L
Ne Zha
Ekiitaz
Ne Zha
8,067
1,666
0
4,767
14,577
11,996
0
4,324
10,035
0
28,769
L
Pele
Om2ga
Pele
10,906
3,095
0
1,854
15,362
6,142
0
2,340
12,888
0
77,152
L
Medusa
T1mm1ns
Medusa
10,993
5,422
0
3,250
15,940
5,762
322
1,407
14,471
0
82,322
W
Sol
8,324
2,980
0
10,529
14,141
5,756
228
2,828
10,973
94,033
0
L
Nu Wa
TheSerqet
Nu Wa
10,429
1,750
0
973
8,470
2,231
628
1,404
6,942
55,518
0
W
15,530
6,218
0
3,343
12,124
5,293
1,980
1,043
10,836
0
94,702
L
Cthulhu
kuso95
Cthulhu
7,188
787
0
7,037
19,931
13,770
199
2,899
17,024
57,649
0
W
Achilles
xX2Xx
Achilles
15,021
5,928
0
3,225
19,673
9,007
0
5,472
13,743
0
97,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
43,114
568
Minions Killed
477
0
Camps Cleared
0
1,785,738
Distance Traveled
1,687,725
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,143
564
120
7
0
361,951
5
W
Fafnir
9,627
535
25
1
0
352,434
7
L
Ne Zha
7,556
420
39
2
0
356,914
1
L
Pele
10,127
563
114
6
0
396,741
3
L
Medusa
9,005
500
120
7
0
325,319
5
W
Sol
9,866
548
145
8
0
339,088
5
L
Nu Wa
8,017
445
95
5
0
308,532
9
W
Neith
11,218
623
159
9
0
320,380
1
L
Cthulhu
8,409
467
109
6
0
300,219
2
W
Achilles
10,268
570
119
7
0
411,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role