Player Matchup

King Arthur
King Arthur
Silver I
Pfefferminzboy
King Arthur
Silver I
Level 107
God Stats
20W - 17L
1,644 SR
Queue Stats
114W - 113L
1,291 MMR
Solo
Awilix
Awilix
Gold V
Ultimate_GOD_
Awilix
Gold V
Level 149
God Stats
7W - 4L
1,683 SR
Queue Stats
183W - 188L
1,241 MMR
Solo
Agni
Agni
Gold V
lIREVOXIl
Agni
Gold V
Level 125
God Stats
7W - 9L
1,531 SR
Queue Stats
254W - 254L
1,313 MMR
Solo
Eset
Eset
Silver V
niev12
Eset
Silver V
Level 86
God Stats
6W - 10L
1,339 SR
Queue Stats
107W - 132L
392 MMR
Solo
Apollo
Apollo
Silver V
yeri_said
Apollo
Silver V
Level 121
God Stats
9W - 13L
1,366 SR
Queue Stats
256W - 288L
565 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,513 SR
960 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,371 SR
959 MMR
Ullr
Ullr
Bronze II
ADRUJOTE
Ullr
Bronze II
Level 66
God Stats
4W - 6L
1,175 SR
Queue Stats
137W - 176L
287 MMR
Solo
Cerberus
Cerberus
Silver II
Big_D_Lord
Cerberus
Silver II
Level 87
God Stats
16W - 10L
1,555 SR
Queue Stats
85W - 89L
1,096 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
Mr_Rother
Nu Wa
Bronze I
Level 158
God Stats
0W - 1L
1,180 SR
Queue Stats
79W - 105L
574 MMR
Solo
Kali
Kali
Gold III
aG-Dane
Kali
Gold III
Level 128
God Stats
4W - 3L
1,637 SR
Queue Stats
74W - 70L
1,546 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
harris079
Zhong Kui
Gold IV
Level 96
God Stats
21W - 16L
1,308 SR
Queue Stats
334W - 335L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pfefferminzboy
King Arthur
20
7 / 4 / 9
21,748
588
32,694
44,459
65,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 5 / 7
23,719
641
37,415
36,348
26,972
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
20
4 / 6 / 13
19,014
514
39,604
41,010
21,434
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eset
niev12
Eset
20
5 / 5 / 9
20,321
549
21,366
39,421
58,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
yeri_said
Apollo
20
8 / 10 / 4
20,147
545
32,757
52,305
24,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
LancelotBastetMulanArachne

VS

Bans
KhepriBellonaPoseidonChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
3 / 13 / 12
15,051
407
14,821
36,365
17,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Big_D_Lord
Cerberus
20
7 / 4 / 13
16,809
454
19,528
53,931
94,148
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Mr_Rother
Nu Wa
20
9 / 3 / 10
16,877
456
43,927
19,980
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
aG-Dane
Kali
20
2 / 5 / 11
15,872
429
15,182
37,344
25,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
harris079
Zhong Kui
20
9 / 10 / 3
18,131
490
35,460
57,455
78,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
79
35
Kills
30
30
Deaths
35
42
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
13
12
0.69
L
Cerberus
Big_D_Lord
Cerberus
7
4
13
3.38
L
Nu Wa
Mr_Rother
Nu Wa
9
3
10
4.67
W
King Arthur
Pfefferminzboy
King Arthur
7
4
9
2.88
W
11
5
7
2.9
L
Kali
aG-Dane
Kali
2
5
11
1.5
L
Zhong Kui
harris079
Zhong Kui
9
10
3
1.05
W
Agni
4
6
13
1.75
W
Eset
niev12
Eset
5
5
9
1.9
W
Apollo
yeri_said
Apollo
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,836
Damage
128,918
213,543
Taken
205,075
196,994
Mitigated
225,190
71,625
Healing
50,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
14,821
7,728
0
2,240
36,365
17,932
0
11,030
25,121
0
94,441
L
Cerberus
Big_D_Lord
Cerberus
19,528
1,155
134
13,448
53,931
94,148
432
17,888
36,043
92,411
0
L
Nu Wa
Mr_Rother
Nu Wa
43,927
11,990
0
4,900
19,980
9,464
1,020
12,090
7,890
164,131
0
W
King Arthur
Pfefferminzboy
King Arthur
32,694
3,159
0
7,274
44,459
65,680
1,248
17,014
27,445
0
174,449
W
37,415
20,456
0
7,575
36,348
26,972
8,258
14,374
21,974
0
328,215
L
Kali
aG-Dane
Kali
15,182
6,964
0
5,977
37,344
25,038
0
4,367
32,977
0
151,835
L
Zhong Kui
harris079
Zhong Kui
35,460
2,448
1,738
22,295
57,455
78,608
1,066
15,595
41,860
145,928
0
W
Agni
39,604
1,293
964
17,881
41,010
21,434
1,517
28,038
12,972
185,731
0
W
Eset
niev12
Eset
21,366
3,041
4,668
10,825
39,421
58,044
1,448
24,451
14,970
139,562
0
W
Apollo
yeri_said
Apollo
32,757
21,227
0
22,438
52,305
24,864
5,768
21,081
29,897
0
230,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,949
Gold Earned
82,740
1,186
Minions Killed
828
0
Camps Cleared
0
3,405,207
Distance Traveled
3,027,333
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,051
407
101
3
0
511,239
1
L
Cerberus
16,809
454
117
3
0
651,608
7
L
Nu Wa
16,877
456
221
6
0
666,042
12
W
King Arthur
21,748
588
219
6
0
644,262
8
W
Awilix
23,719
641
335
9
0
781,633
0
L
Kali
15,872
429
210
6
0
677,229
4
L
Zhong Kui
18,131
490
179
5
0
521,215
3
W
Agni
19,014
514
225
6
0
692,794
2
W
Eset
20,321
549
171
5
0
637,770
5
W
Apollo
20,147
545
236
6
0
648,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role