Player Matchup

Ymir
Ymir
BigJeez
Ymir
Level 126
God Stats
5W - 3L
1,535 SR
Queue Stats
150W - 126L
1,584 Elo+
Party 2
Aphrodite
Aphrodite
TonyQuantum
Aphrodite
Level 116
God Stats
2W - 0L
1,751 SR
Queue Stats
61W - 60L
1,547 Elo+
Party 2
Rama
Rama
WhiteRavenz
Rama
Level 128
God Stats
1W - 2L
1,236 SR
Queue Stats
42W - 50L
1,591 Elo+
Solo
Cliodhna
Cliodhna
cabald
Cliodhna
Level 128
God Stats
6W - 6L
1,442 SR
Queue Stats
320W - 286L
1,611 Elo+
Party 2
Artio
Artio
xTheYoungWolfx
Artio
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 140L
1,572 Elo+
Party 2
Team Averages
Level 130
1,493 SR
1,581 Elo+

VS

Team Averages
Level 121
1,567 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CareGing
Sun Wukong
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 128L
1,568 Elo+
Solo
Hel
Hel
KudukuWannabe
Hel
Level 85
God Stats
1W - 1L
1,827 SR
Queue Stats
20W - 23L
1,489 Elo+
Solo
Osiris
Osiris
TheBiggestChung
Osiris
Level 130
God Stats
1W - 1L
1,735 SR
Queue Stats
84W - 94L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
TheRealBiscut
Xing Tian
Level 145
God Stats
0W - 2L
1,276 SR
Queue Stats
50W - 46L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigJeez
Ymir
18
6 / 2 / 20
12,393
775
21,292
24,880
32,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TonyQuantum
Aphrodite
18
0 / 2 / 26
11,026
689
15,717
19,449
14,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 13
12,337
771
36,898
19,060
11,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
cabald
Cliodhna
20
16 / 2 / 13
12,808
801
41,627
26,834
19,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 5 / 24
11,679
730
12,298
32,229
39,396
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 7 / 7
9,505
594
14,923
20,417
10,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
CareGing
Sun Wukong
17
4 / 7 / 4
10,474
655
21,416
33,331
33,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 5 / 7
11,948
747
19,707
21,619
15,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 8 / 8
9,253
578
11,630
28,752
25,989
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
TheRealBiscut
Xing Tian
19
3 / 5 / 9
10,682
668
20,612
37,045
45,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
49
31
Kills
14
14
Deaths
32
96
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
7
0.64
W
Ymir
BigJeez
Ymir
6
2
20
8
L
Sun Wukong
CareGing
Sun Wukong
4
7
4
0.86
L
5
5
7
1.7
L
1
8
8
0.63
L
Xing Tian
TheRealBiscut
Xing Tian
3
5
9
1.5
W
Aphrodite
TonyQuantum
Aphrodite
0
2
26
6.5
W
7
3
13
4.5
W
Cliodhna
cabald
Cliodhna
16
2
13
11.25
W
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,832
Damage
88,288
122,452
Taken
141,164
117,334
Mitigated
131,007
62,742
Healing
66,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,923
1,306
1,524
2,444
20,417
10,829
125
6,777
13,408
0
34,665
W
Ymir
BigJeez
Ymir
21,292
2,261
2,917
3,359
24,880
32,028
602
11,439
13,441
30,264
0
L
Sun Wukong
CareGing
Sun Wukong
21,416
3,459
914
12,291
33,331
33,607
1,106
11,630
21,359
0
30,156
L
19,707
784
19,288
11,419
21,619
15,204
638
9,254
12,067
35,565
0
L
11,630
2,783
1,550
2,023
28,752
25,989
362
11,753
16,565
0
20,337
L
Xing Tian
TheRealBiscut
Xing Tian
20,612
1,673
3,988
11,088
37,045
45,378
500
9,893
26,523
33,931
0
W
Aphrodite
TonyQuantum
Aphrodite
15,717
2,583
14,923
9,958
19,449
14,562
1,134
7,346
12,103
34,676
0
W
36,898
26,345
1,172
1,031
19,060
11,380
6,321
4,794
14,266
0
64,815
W
Cliodhna
cabald
Cliodhna
41,627
6,994
3,153
10,904
26,834
19,968
1,973
6,735
20,099
0
64,100
W
12,298
2,266
7,641
7,684
32,229
39,396
189
10,005
22,224
18,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,243
Gold Earned
51,862
167
Minions Killed
130
0
Camps Cleared
0
1,482,751
Distance Traveled
1,341,475
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,505
594
45
3
0
238,000
1
W
Ymir
12,393
775
16
1
0
263,759
0
L
Sun Wukong
10,474
655
18
1
0
248,921
0
L
Hel
11,948
747
33
2
0
290,760
0
L
Osiris
9,253
578
12
1
0
272,285
2
L
Xing Tian
10,682
668
22
1
0
291,509
0
W
Aphrodite
11,026
689
43
3
0
311,041
1
W
Rama
12,337
771
62
4
0
263,778
1
W
Cliodhna
12,808
801
35
2
0
335,990
2
W
Artio
11,679
730
11
1
0
308,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role