Player Matchup

Cliodhna
Cliodhna
DARTH JORGE 024
Cliodhna
Level 29
God Stats
30W - 20L
1,550 SR
Queue Stats
37W - 32L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
VenRey
Sylvanus
Level 146
God Stats
14W - 9L
1,774 SR
Queue Stats
302W - 306L
1,494 Elo+
Party 2
Cerberus
Cerberus
Verguiador666
Cerberus
Level 22
God Stats
3W - 3L
1,504 SR
Queue Stats
30W - 37L
1,400 Elo+
Party 2
Charybdis
Charybdis
ciroreyes19
Charybdis
Level 122
God Stats
8W - 7L
1,641 SR
Queue Stats
287W - 307L
1,453 Elo+
Party 2
Sol
Sol
yagura_sanbi2250
Sol
Level 99
God Stats
16W - 11L
1,480 SR
Queue Stats
494W - 511L
1,321 Elo+
Solo
Team Averages
Level 84
1,590 SR
1,442 Elo+

VS

Team Averages
Level 51
1,481 SR
1,348 Elo+
Khepri
Khepri
BIGDWH9
Khepri
Level 66
God Stats
1W - 3L
1,203 SR
Queue Stats
17W - 28L
1,233 Elo+
Party 1
Charybdis
Charybdis
CamusDC
Charybdis
Level 67
God Stats
83W - 75L
1,476 SR
Queue Stats
356W - 359L
1,327 Elo+
Solo
Fenrir
Fenrir
HopprCL
Fenrir
Level 66
God Stats
4W - 12L
1,377 SR
Queue Stats
101W - 134L
1,352 Elo+
Party 1
Chaac
Chaac
ItsPie4Sale
Chaac
Level 6
God Stats
1W - 0L
1,656 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Anubis
Anubis
Pandaman231453
Anubis
Level 49
God Stats
2W - 0L
1,695 SR
Queue Stats
54W - 78L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 2 / 5
9,676
509
9,663
18,441
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
VenRey
Sylvanus
16
7 / 3 / 3
10,060
529
15,748
18,516
11,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Verguiador666
Cerberus
14
1 / 1 / 7
9,249
487
6,799
16,952
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ciroreyes19
Charybdis
16
4 / 2 / 3
9,688
510
13,155
15,045
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 1 / 6
10,729
565
17,115
14,514
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BIGDWH9
Khepri
11
1 / 2 / 5
8,144
429
6,278
15,575
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
CamusDC
Charybdis
14
2 / 3 / 2
8,600
453
12,740
14,309
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
HopprCL
Fenrir
15
3 / 6 / 3
9,444
497
13,398
21,311
10,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 9 / 1
6,304
332
4,288
16,488
10,773
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 1
8,414
443
16,165
14,988
8,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
9
9
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
BIGDWH9
Khepri
1
2
5
1.75
W
Charybdis
CamusDC
Charybdis
2
3
2
1
L
Cliodhna
4
2
5
3.25
W
Fenrir
HopprCL
Fenrir
3
6
3
0.75
W
0
9
1
0.06
W
3
3
1
1.17
L
Sylvanus
VenRey
Sylvanus
7
3
3
2.83
L
Cerberus
Verguiador666
Cerberus
1
1
7
4.5
L
Charybdis
ciroreyes19
Charybdis
4
2
3
2.75
L
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,480
Damage
52,869
83,468
Taken
82,671
49,344
Mitigated
51,853
34,218
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BIGDWH9
Khepri
6,278
1,557
0
2,169
15,575
15,903
0
6,973
8,602
18,462
0
W
Charybdis
CamusDC
Charybdis
12,740
8,520
0
4,305
14,309
5,882
1,356
4,440
9,869
0
73,990
L
Cliodhna
9,663
1,627
0
5,610
18,441
8,024
865
4,111
14,330
0
95,649
W
Fenrir
HopprCL
Fenrir
13,398
3,010
206
2,815
21,311
10,762
26
7,161
14,150
0
74,585
W
4,288
1,220
0
1,343
16,488
10,773
0
9,125
7,363
0
18,791
W
16,165
370
0
5,812
14,988
8,533
393
9,173
5,815
58,304
0
L
Sylvanus
VenRey
Sylvanus
15,748
4,541
2,127
7,758
18,516
11,430
618
6,731
11,785
60,044
12,183
L
Cerberus
Verguiador666
Cerberus
6,799
604
488
5,398
16,952
16,656
134
3,139
13,813
30,569
0
L
Charybdis
ciroreyes19
Charybdis
13,155
6,549
0
5,528
15,045
6,276
741
4,318
10,727
0
94,394
L
17,115
5,538
103
7,206
14,514
6,958
5,529
4,144
10,370
61,388
6,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
40,906
552
Minions Killed
344
0
Camps Cleared
0
1,747,146
Distance Traveled
1,683,961
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,144
429
26
1
0
381,220
1
W
Charybdis
8,600
453
127
7
0
295,573
1
L
Cliodhna
9,676
509
122
6
0
399,762
6
W
Fenrir
9,444
497
92
5
0
368,823
0
W
Chaac
6,304
332
20
1
0
328,053
0
W
Anubis
8,414
443
79
4
0
310,292
0
L
Sylvanus
10,060
529
107
6
0
301,007
2
L
Cerberus
9,249
487
73
4
0
393,143
2
L
Charybdis
9,688
510
143
8
0
306,252
8
L
Sol
10,729
565
107
6
0
346,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role