Player Matchup

Baron Samedi
Baron Samedi
IronMaiden43
Baron Samedi
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 43L
1,602 Elo+
Solo
Eset
Eset
KayserShinya
Eset
Level 89
God Stats
34W - 25L
1,504 SR
Queue Stats
302W - 314L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
NShadei
Hou Yi
Level 34
God Stats
4W - 0L
1,745 SR
Queue Stats
119W - 33L
1,748 Elo+
Party 2
Skadi
Skadi
Semtäx
Skadi
Level 108
God Stats
12W - 5L
1,669 SR
Queue Stats
250W - 284L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
dêpp
Ne Zha
Level 29
God Stats
3W - 2L
1,727 SR
Queue Stats
63W - 25L
1,723 Elo+
Party 2
Team Averages
Level 59
1,629 SR
1,598 Elo+

VS

Team Averages
Level 75
1,518 SR
1,504 Elo+
Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
alxiso90
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 4
Arachne
Arachne
hansisson
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 4
Ullr
Ullr
strangewokkis12
Ullr
Level 56
God Stats
1W - 3L
1,588 SR
Queue Stats
11W - 8L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IronMaiden43
Baron Samedi
6
0 / 0 / 1
3,895
556
1,033
3,621
1,518
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 2 / 1
4,866
695
2,902
3,276
833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
NShadei
Hou Yi
8
2 / 1 / 1
4,741
677
3,281
3,977
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Semtäx
Skadi
6
1 / 1 / 0
3,960
566
1,794
3,286
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
dêpp
Ne Zha
7
2 / 2 / 1
4,592
656
1,428
5,472
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
5 / 2 / 0
4,809
687
2,979
5,914
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
 
Mulan
3
0 / 3 / 0
3,256
465
1,334
3,639
1,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 1
3,864
552
2,080
3,947
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
hansisson
Arachne
4
1 / 0 / 0
3,607
515
438
1,047
416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 1 / 3
3,896
557
1,295
3,153
1,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
2
0
2.5
L
Mulan
 
Mulan
0
3
0
0
W
Baron Samedi
IronMaiden43
Baron Samedi
0
0
1
0.5
W
2
2
1
1.25
W
Hou Yi
NShadei
Hou Yi
2
1
1
2.5
W
Skadi
Semtäx
Skadi
1
1
0
1
L
0
1
1
0.5
W
Ne Zha
dêpp
Ne Zha
2
2
1
1.25
L
Arachne
hansisson
Arachne
1
0
0
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,438
Damage
8,126
19,632
Taken
17,700
6,330
Mitigated
6,401
5,934
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,979
1,347
0
1,786
5,914
1,840
0
1,074
4,840
0
19,250
L
Mulan
 
Mulan
1,334
614
0
440
3,639
1,580
0
0
3,639
0
7,770
W
Baron Samedi
IronMaiden43
Baron Samedi
1,033
184
213
1,642
3,621
1,518
280
753
2,868
7,077
0
W
2,902
225
0
367
3,276
833
32
0
3,276
23,937
0
W
Hou Yi
NShadei
Hou Yi
3,281
2,194
0
2,111
3,977
1,236
0
0
3,977
0
26,840
W
Skadi
Semtäx
Skadi
1,794
808
0
597
3,286
1,053
277
1,176
2,110
0
23,682
L
2,080
492
0
1,735
3,947
1,328
0
1,033
2,914
18,515
2,776
W
Ne Zha
dêpp
Ne Zha
1,428
676
0
1,004
5,472
1,690
0
0
5,472
0
28,520
L
Arachne
hansisson
Arachne
438
341
0
446
1,047
416
0
0
1,047
0
3,233
L
1,295
525
0
314
3,153
1,237
0
1,828
1,325
0
17,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,054
Gold Earned
19,432
220
Minions Killed
123
0
Camps Cleared
0
590,232
Distance Traveled
524,825
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,809
687
37
5
0
137,159
1
L
Mulan
3,256
465
17
2
0
70,703
1
W
Baron Samedi
3,895
556
5
1
0
85,214
1
W
Eset
4,866
695
43
6
0
129,620
2
W
Hou Yi
4,741
677
53
8
0
114,936
1
W
Skadi
3,960
566
54
8
0
107,697
0
L
Sol
3,864
552
34
5
0
122,685
2
W
Ne Zha
4,592
656
65
9
0
152,765
0
L
Arachne
3,607
515
9
1
0
62,263
0
L
Ullr
3,896
557
26
4
0
132,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role