Player Matchup

Ishtar
Ishtar
Eclipse feeds
Ishtar
Level 157
God Stats
3W - 3L
1,800 SR
Queue Stats
123W - 90L
1,684 Elo+
Party 2
Achilles
Achilles
Proluxx
Achilles
Level 11
God Stats
1W - 4L
1,147 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 2
Atlas
Atlas
TFPMegatron0419
Atlas
Level 104
God Stats
30W - 26L
1,668 SR
Queue Stats
30W - 38L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
evixp
Aphrodite
Level 147
God Stats
66W - 38L
1,963 SR
Queue Stats
83W - 72L
1,578 Elo+
Party 2
Lancelot
Lancelot
xpji
Lancelot
Level 160
God Stats
2W - 2L
1,858 SR
Queue Stats
68W - 61L
1,609 Elo+
Party 2
Team Averages
Level 116
1,687 SR
1,539 Elo+

VS

Team Averages
Level 72
1,628 SR
1,545 Elo+
Mulan
Mulan
Dillonkelly78
Mulan
Level 82
God Stats
1W - 3L
1,607 SR
Queue Stats
18W - 22L
1,460 Elo+
Party 3
Bastet
Bastet
EPIC TROLL 101
Bastet
Level 26
God Stats
1W - 1L
1,866 SR
Queue Stats
14W - 8L
1,613 Elo+
Party 1
Artemis
Artemis
F6MyBootyWhole
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,704 Elo+
Party 1
Sylvanus
Sylvanus
captain_lucky141
Sylvanus
Level 102
God Stats
10W - 13L
1,426 SR
Queue Stats
207W - 225L
1,512 Elo+
Solo
Ah Puch
Ah Puch
firesandwaters
Ah Puch
Level 140
God Stats
0W - 1L
1,739 SR
Queue Stats
112W - 119L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
11,491
821
26,876
13,891
6,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
Proluxx
Achilles
17
2 / 3 / 12
10,011
715
5,929
13,117
13,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 12
10,967
783
9,563
19,519
27,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
evixp
Aphrodite
18
2 / 0 / 11
10,354
740
9,205
11,373
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
xpji
Lancelot
18
3 / 2 / 10
10,328
738
16,644
21,097
20,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
8,877
634
6,712
18,762
26,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 4 / 0
10,089
721
13,195
15,244
8,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 3
9,350
668
15,063
13,205
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 0
9,621
687
7,418
18,610
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 4 / 1
9,060
647
18,459
12,466
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
18
Kills
6
6
Deaths
18
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
3
4
0
0.75
W
9
1
5
11.5
L
0
3
3
0.5
W
Achilles
Proluxx
Achilles
2
3
12
2.67
W
2
0
12
8
L
1
4
0
0.25
W
Aphrodite
evixp
Aphrodite
2
0
11
7.5
L
0
4
1
0.13
W
Lancelot
xpji
Lancelot
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,217
Damage
60,847
78,997
Taken
78,287
74,605
Mitigated
69,381
25,491
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,712
128
336
1,700
18,762
26,025
157
3,973
14,789
0
17,622
L
13,195
1,920
0
3,167
15,244
8,454
0
4,131
11,113
0
42,875
W
26,876
14,424
0
1,495
13,891
6,708
2,974
4,190
9,701
0
62,705
L
15,063
5,240
0
376
13,205
7,553
0
3,377
9,828
0
49,874
W
Achilles
Proluxx
Achilles
5,929
1,043
0
1,014
13,117
13,628
594
4,779
8,338
0
18,180
W
9,563
3,645
971
4,715
19,519
27,194
530
8,622
10,897
26,414
0
L
7,418
1,149
2,316
6,022
18,610
20,433
0
5,203
13,407
20,230
0
W
Aphrodite
evixp
Aphrodite
9,205
390
9,168
7,723
11,373
6,320
1,352
2,997
8,376
39,114
0
L
18,459
797
320
3,352
12,466
6,916
196
2,084
10,382
46,785
0
W
Lancelot
xpji
Lancelot
16,644
1,902
0
405
21,097
20,755
1,645
5,289
15,808
0
35,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
46,997
288
Minions Killed
259
0
Camps Cleared
0
1,501,568
Distance Traveled
1,404,166
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,877
634
31
2
0
281,876
0
L
Bastet
10,089
721
72
5
0
293,043
2
W
Ishtar
11,491
821
79
6
0
271,052
0
L
Artemis
9,350
668
64
5
0
287,143
1
W
Achilles
10,011
715
33
2
0
281,969
0
W
Atlas
10,967
783
38
3
0
313,128
1
L
Sylvanus
9,621
687
33
2
0
265,134
2
W
Aphrodite
10,354
740
87
6
0
306,784
2
L
Ah Puch
9,060
647
59
4
0
276,970
2
W
Lancelot
10,328
738
51
4
0
328,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role