Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Bird86chilly
Pele
Level 69
God Stats
1W - 1L
1,783 SR
Queue Stats
47W - 50L
1,529 Elo+
Party 2
Yu Huang
Yu Huang
Dellamilk
Yu Huang
Level 86
God Stats
2W - 4L
1,626 SR
Queue Stats
156W - 147L
1,611 Elo+
Party 2
Charybdis
Charybdis
Nostalgia Ps
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,486 Elo+
Solo
Yemoja
Yemoja
yerps
Yemoja
Level 63
God Stats
6W - 13L
1,298 SR
Queue Stats
211W - 219L
1,445 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,514 Elo+

VS

Team Averages
Level 86
1,620 SR
1,497 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IRON BOY224
Artemis
Level 100
God Stats
2W - 2L
1,568 SR
Queue Stats
140W - 171L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
Ordjan
Baron Samedi
Level 36
God Stats
6W - 1L
1,780 SR
Queue Stats
93W - 65L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
PatMachoink
Cthulhu
Level 57
God Stats
50W - 30L
1,624 SR
Queue Stats
102W - 90L
1,528 Elo+
Party 1
Lancelot
Lancelot
laryb
Lancelot
Level 79
God Stats
11W - 7L
1,630 SR
Queue Stats
229W - 210L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 1 / 3
9,655
508
12,732
22,823
23,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 9 / 1
8,746
460
11,198
22,476
9,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Dellamilk
Yu Huang
14
2 / 4 / 1
8,533
449
11,176
13,528
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Nostalgia Ps
Charybdis
12
1 / 5 / 0
7,866
414
4,048
17,318
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
yerps
Yemoja
13
1 / 3 / 2
8,676
457
3,858
16,263
12,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
0 / 2 / 1
10,564
556
13,634
20,594
23,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
IRON BOY224
Artemis
16
4 / 1 / 6
10,541
555
14,930
10,252
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Ordjan
Baron Samedi
16
8 / 3 / 5
10,507
553
12,506
14,149
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
PatMachoink
Cthulhu
15
1 / 1 / 11
9,080
478
12,494
12,489
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
laryb
Lancelot
17
9 / 0 / 6
11,020
580
18,016
15,924
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
22
22
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
3
1.5
W
Mulan
 
Mulan
0
2
1
0.25
L
3
9
1
0.39
L
Yu Huang
Dellamilk
Yu Huang
2
4
1
0.63
W
Artemis
IRON BOY224
Artemis
4
1
6
7
L
Charybdis
Nostalgia Ps
Charybdis
1
5
0
0.2
W
Baron Samedi
Ordjan
Baron Samedi
8
3
5
3.5
W
Cthulhu
PatMachoink
Cthulhu
1
1
11
6.5
W
Lancelot
laryb
Lancelot
9
0
6
12
L
Yemoja
yerps
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
71,580
92,408
Taken
73,408
57,345
Mitigated
50,274
29,217
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,732
3,473
0
11,493
22,823
23,857
0
4,247
18,490
0
77,521
W
Mulan
 
Mulan
13,634
2,105
0
8,482
20,594
23,698
456
1,907
18,603
0
93,806
L
11,198
2,241
0
2,068
22,476
9,211
0
5,382
16,888
0
64,432
L
Yu Huang
Dellamilk
Yu Huang
11,176
762
0
625
13,528
6,032
50
5,966
7,306
63,836
0
W
Artemis
IRON BOY224
Artemis
14,930
5,445
0
3,308
10,252
4,048
1,497
2,162
8,080
0
84,006
L
Charybdis
Nostalgia Ps
Charybdis
4,048
2,095
0
3,896
17,318
5,595
1,026
3,933
13,081
0
59,174
W
Baron Samedi
Ordjan
Baron Samedi
12,506
1,495
1,256
5,028
14,149
7,075
327
5,096
8,751
73,032
0
W
Cthulhu
PatMachoink
Cthulhu
12,494
164
0
1,468
12,489
7,887
92
3,886
8,438
45,446
0
W
Lancelot
laryb
Lancelot
18,016
3,146
0
9,152
15,924
7,566
0
4,084
11,632
125
110,602
L
Yemoja
yerps
Yemoja
3,858
398
6,787
4,348
16,263
12,650
0
6,371
9,308
14,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
51,712
468
Minions Killed
596
0
Camps Cleared
0
1,756,095
Distance Traveled
1,913,539
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,655
508
155
8
0
377,578
7
W
Mulan
10,564
556
168
9
0
304,625
4
L
Pele
8,746
460
75
4
0
373,523
5
L
Yu Huang
8,533
449
128
7
0
344,341
8
W
Artemis
10,541
555
118
6
0
368,580
5
L
Charybdis
7,866
414
94
5
0
314,771
10
W
Baron Samedi
10,507
553
119
6
0
353,073
0
W
Cthulhu
9,080
478
50
3
0
420,313
2
W
Lancelot
11,020
580
141
7
0
466,948
3
L
Yemoja
8,676
457
16
1
0
345,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role