Player Matchup

Thor
Thor
Gold V
Akaguin88
Thor
Gold V
Level 111
God Stats
3W - 3L
1,717 SR
Queue Stats
30W - 32L
1,537 MMR
Party 1
Mulan
Mulan
Silver I
Alias23
Mulan
Silver I
Level 89
God Stats
19W - 15L
1,556 SR
Queue Stats
34W - 30L
1,495 MMR
Party 1
Yemoja
Yemoja
Bronze V
GorillaGripBussi
Yemoja
Bronze V
Level 156
God Stats
6W - 4L
1,534 SR
Queue Stats
13W - 10L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Rcut6776
Ah Muzen Cab
Silver III
Level 109
God Stats
0W - 1L
1,883 SR
Queue Stats
24W - 18L
1,505 MMR
Solo
Baba Yaga
Baba Yaga
Bronze V
mattcraft240
Baba Yaga
Bronze V
Level 93
God Stats
3W - 4L
1,642 SR
Queue Stats
52W - 61L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,666 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,579 SR
1,507 MMR
Pele
Pele
Gold II
Jormmungand
Pele
Gold II
Level 160
God Stats
12W - 8L
1,630 SR
Queue Stats
201W - 179L
1,511 MMR
Solo
Artio
Artio
Gold IV
Lebopalooo
Artio
Gold IV
Level 155
God Stats
9W - 4L
1,741 SR
Queue Stats
84W - 67L
1,512 MMR
Solo
Skadi
Skadi
Gold III
Nito0
Skadi
Gold III
Level 156
God Stats
8W - 12L
1,359 SR
Queue Stats
332W - 336L
1,449 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Zeronknight
Morgan Le Fay
Gold III
Level 69
God Stats
13W - 10L
1,586 SR
Queue Stats
24W - 22L
1,562 MMR
Solo
Bacchus
Bacchus
Silver II
scatmancon2
Bacchus
Silver II
Level 159
God Stats
3W - 0L
1,580 SR
Queue Stats
23W - 19L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 8 / 1
10,018
401
9,769
26,991
12,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Alias23
Mulan
16
1 / 7 / 1
11,353
454
19,207
30,781
27,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 1
9,621
385
3,997
21,212
28,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Rcut6776
Ah Muzen Cab
20
1 / 7 / 1
12,672
507
14,178
19,646
9,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
mattcraft240
Baba Yaga
16
1 / 10 / 2
10,255
410
13,351
22,365
11,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotTiamatAtlas

VS

Bans
KaliNikeCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 6
16,095
644
27,129
22,411
11,592
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
20
2 / 0 / 16
14,154
566
19,236
28,165
34,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Nito0
Skadi
20
5 / 3 / 7
14,268
571
15,332
16,917
6,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Zeronknight
Morgan Le Fay
19
6 / 3 / 11
13,832
553
23,163
21,826
11,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
scatmancon2
Bacchus
18
2 / 0 / 15
13,389
536
10,699
28,561
32,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
6
Kills
35
35
Deaths
6
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
2
8
1
0.31
L
Mulan
Alias23
Mulan
1
7
1
0.21
L
1
3
1
0.5
W
20
0
6
23
W
Artio
2
0
16
10
W
Skadi
Nito0
Skadi
5
3
7
2.83
L
Ah Muzen Cab
Rcut6776
Ah Muzen Cab
1
7
1
0.21
W
Morgan Le Fay
Zeronknight
Morgan Le Fay
6
3
11
3.83
L
Baba Yaga
mattcraft240
Baba Yaga
1
10
2
0.2
W
Bacchus
scatmancon2
Bacchus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,502
Damage
95,559
120,995
Taken
117,880
90,316
Mitigated
96,883
34,158
Healing
54,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,769
2,548
0
6,098
26,991
12,802
0
11,797
14,914
0
83,435
L
Mulan
Alias23
Mulan
19,207
3,549
0
10,088
30,781
27,980
0
15,624
14,237
0
97,497
L
3,997
889
6,086
6,314
21,212
28,036
0
8,970
12,060
33,286
0
W
27,129
9,487
0
11,083
22,411
11,592
1,559
3,685
18,726
0
166,373
W
Artio
19,236
2,520
2,021
14,419
28,165
34,430
0
2,512
25,653
89,112
0
W
Skadi
Nito0
Skadi
15,332
5,145
0
2,826
16,917
6,943
11,888
1,712
15,205
0
142,906
L
Ah Muzen Cab
Rcut6776
Ah Muzen Cab
14,178
3,997
0
3,177
19,646
9,675
96
2,644
16,950
0
154,540
W
Morgan Le Fay
Zeronknight
Morgan Le Fay
23,163
2,564
519
8,830
21,826
11,182
2,410
9,164
12,662
106,388
0
L
Baba Yaga
mattcraft240
Baba Yaga
13,351
191
0
2,395
22,365
11,823
0
12,531
9,736
85,410
0
W
Bacchus
scatmancon2
Bacchus
10,699
1,188
0
14,999
28,561
32,736
0
4,819
23,742
47,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,919
Gold Earned
71,738
719
Minions Killed
760
0
Camps Cleared
0
2,168,604
Distance Traveled
2,456,198
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,018
401
127
5
0
455,775
1
L
Mulan
11,353
454
183
7
0
440,172
2
L
Yemoja
9,621
385
40
2
0
418,659
8
W
Pele
16,095
644
190
8
0
539,092
10
W
Artio
14,154
566
166
7
0
494,662
6
W
Skadi
14,268
571
204
8
0
439,500
2
L
Ah Muzen Cab
12,672
507
234
9
0
437,968
11
W
Morgan Le Fay
13,832
553
147
6
0
465,324
5
L
Baba Yaga
10,255
410
135
5
0
416,030
3
W
Bacchus
13,389
536
53
2
0
517,620
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role