Player Matchup

Kumbhakarna
Kumbhakarna
BushidoGenki
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,382 Elo+
Solo
Xing Tian
Xing Tian
Cranmazing
Xing Tian
Level 84
God Stats
0W - 3L
1,272 SR
Queue Stats
24W - 34L
1,321 Elo+
Party 2
Anubis
Anubis
ForDaStreets
Anubis
Level 64
God Stats
1W - 3L
1,396 SR
Queue Stats
21W - 35L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Kapin Crunch
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
chiz-it
Guan Yu
Level 92
God Stats
12W - 13L
1,461 SR
Queue Stats
951W - 1,134L
1,375 Elo+
Solo
Team Averages
Level 63
1,426 SR
1,374 Elo+

VS

Team Averages
Level 74
1,567 SR
1,352 Elo+
Arachne
Arachne
 
Arachne
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Krakerthc
Sylvanus
Level 132
God Stats
8W - 6L
1,584 SR
Queue Stats
378W - 391L
1,302 Elo+
Party 1
Osiris
Osiris
ScR4tH
Osiris
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 191L
1,352 Elo+
Party 1
Ganesha
Ganesha
aliopro
Ganesha
Level 75
God Stats
2W - 1L
1,749 SR
Queue Stats
111W - 110L
1,356 Elo+
Solo
Thanatos
Thanatos
sanderlucas26
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 45L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BushidoGenki
Kumbhakarna
16
3 / 7 / 5
10,311
687
14,961
23,817
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Cranmazing
Xing Tian
16
3 / 5 / 6
10,149
677
20,159
32,607
38,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
1 / 8 / 8
9,422
628
23,831
17,728
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kapin Crunch
Cthulhu
16
3 / 5 / 4
9,581
639
22,165
22,273
27,788
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
chiz-it
Guan Yu
16
2 / 6 / 6
9,518
635
11,460
20,802
25,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 1 / 16
12,118
808
22,204
26,308
23,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Krakerthc
Sylvanus
18
9 / 3 / 17
11,777
785
20,861
27,980
27,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
ScR4tH
Osiris
17
4 / 4 / 17
10,600
707
21,389
27,645
24,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
aliopro
Ganesha
18
1 / 1 / 22
11,261
751
16,579
22,507
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
sanderlucas26
Thanatos
18
6 / 3 / 18
11,091
739
23,322
23,427
14,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
121
12
Kills
31
31
Deaths
12
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
16
19
L
Kumbhakarna
BushidoGenki
Kumbhakarna
3
7
5
0.79
L
Xing Tian
Cranmazing
Xing Tian
3
5
6
1.2
L
Anubis
1
8
8
0.63
L
Cthulhu
Kapin Crunch
Cthulhu
3
5
4
1
W
Sylvanus
Krakerthc
Sylvanus
9
3
17
5.83
W
Osiris
ScR4tH
Osiris
4
4
17
3.13
W
Ganesha
aliopro
Ganesha
1
1
22
12
L
Guan Yu
chiz-it
Guan Yu
2
6
6
0.83
W
Thanatos
sanderlucas26
Thanatos
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,576
Damage
104,355
117,227
Taken
127,867
130,908
Mitigated
109,830
35,562
Healing
81,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,204
16,450
1,731
9,677
26,308
23,404
2,732
15,895
10,413
0
35,886
L
Kumbhakarna
BushidoGenki
Kumbhakarna
14,961
1,162
0
3,386
23,817
29,660
128
7,245
16,572
24,350
0
L
Xing Tian
Cranmazing
Xing Tian
20,159
1,258
797
9,378
32,607
38,642
0
10,018
22,589
29,383
0
L
Anubis
23,831
2,540
800
4,459
17,728
9,115
312
9,223
8,505
42,325
0
L
Cthulhu
Kapin Crunch
Cthulhu
22,165
2,170
1,619
2,069
22,273
27,788
222
5,649
16,624
36,769
0
W
Sylvanus
Krakerthc
Sylvanus
20,861
7,508
30,766
13,306
27,980
27,463
1,237
16,386
11,594
35,171
0
W
Osiris
ScR4tH
Osiris
21,389
7,218
227
331
27,645
24,725
740
16,989
10,656
0
32,052
W
Ganesha
aliopro
Ganesha
16,579
2,139
3,981
6,189
22,507
20,155
35
15,931
6,420
27,836
0
L
Guan Yu
chiz-it
Guan Yu
11,460
1,718
6,251
6,803
20,802
25,703
470
5,305
15,497
0
18,747
W
Thanatos
sanderlucas26
Thanatos
23,322
6,499
2,539
12,405
23,427
14,083
647
15,759
7,668
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
56,847
156
Minions Killed
126
0
Camps Cleared
0
1,152,490
Distance Traveled
1,333,272
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,118
808
33
2
0
287,318
0
L
Kumbhakarna
10,311
687
26
2
0
207,072
0
L
Xing Tian
10,149
677
22
1
0
269,674
1
L
Anubis
9,422
628
47
3
0
196,806
0
L
Cthulhu
9,581
639
40
3
0
250,985
1
W
Sylvanus
11,777
785
33
2
0
220,928
0
W
Osiris
10,600
707
33
2
0
279,239
0
W
Ganesha
11,261
751
2
0
0
274,878
1
L
Guan Yu
9,518
635
21
1
0
227,953
1
W
Thanatos
11,091
739
25
2
0
270,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role