Player Matchup

Bellona
Bellona
EdgeLord RDubs
Bellona
Level 149
God Stats
8W - 2L
1,341 SR
Queue Stats
161W - 81L
1,688 Elo+
Party 2
Zeus
Zeus
SaintessValkyrie
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,419 Elo+
Solo
Ishtar
Ishtar
TwistyMcFlop
Ishtar
Level 154
God Stats
16W - 5L
1,642 SR
Queue Stats
187W - 92L
1,711 Elo+
Party 2
Team Averages
Level 123
1,494 SR
1,606 Elo+

VS

Team Averages
Level 106
1,618 SR
1,491 Elo+
Fafnir
Fafnir
 
Fafnir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ArmadaGlock
Hou Yi
Level 140
God Stats
10W - 11L
1,669 SR
Queue Stats
405W - 419L
1,603 Elo+
Solo
Olorun
Olorun
OutcastObsidian
Olorun
Level 85
God Stats
2W - 1L
1,685 SR
Queue Stats
61W - 87L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,373
781
13,200
14,175
14,776
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 4 / 7
9,667
806
14,894
8,465
3,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
15
4 / 1 / 8
9,764
814
14,087
10,741
5,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 6 / 5
8,505
709
5,223
18,162
25,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
13
3 / 3 / 2
8,676
723
7,803
12,191
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 2
7,509
626
10,604
16,218
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
4
6
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
5
0.42
L
Hou Yi
3
3
2
1.33
W
5
1
7
8.5
L
1
6
2
0.33
W
6
4
7
2.38
W
Ishtar
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
23,630
33,381
Taken
46,571
23,464
Mitigated
39,580
5,426
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,223
1,539
290
2,953
18,162
25,095
0
7,058
11,104
12,003
0
L
Hou Yi
7,803
3,997
0
1,760
12,191
5,734
0
2,745
9,446
0
24,004
W
13,200
4,477
27
2,331
14,175
14,776
883
6,496
7,679
0
27,429
L
10,604
4,375
1,475
5,123
16,218
8,751
0
5,674
10,544
27,027
3,098
W
14,894
2,984
58
1,132
8,465
3,440
864
3,490
4,975
33,705
0
W
Ishtar
14,087
9,172
0
1,878
10,741
5,248
762
4,888
5,853
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
24,690
144
Minions Killed
99
7
Camps Cleared
4
700,823
Distance Traveled
584,834
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,505
709
12
1
1
212,081
1
L
Hou Yi
8,676
723
47
4
1
188,611
1
W
Bellona
9,373
781
31
3
1
259,915
0
L
Olorun
7,509
626
40
3
2
184,142
3
W
Zeus
9,667
806
39
3
0
203,795
0
W
Ishtar
9,764
814
74
6
6
237,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role