Player Matchup

Cupid
Cupid
AzraelNori
Cupid
Level 106
God Stats
9W - 6L
1,722 SR
Queue Stats
207W - 202L
1,564 Elo+
Party 4
Janus
Janus
BrotherDarknes
Janus
Level 139
God Stats
2W - 5L
1,454 SR
Queue Stats
193W - 206L
1,582 Elo+
Party 3
Cabrakan
Cabrakan
JordieBear1
Cabrakan
Level 123
God Stats
1W - 4L
1,652 SR
Queue Stats
220W - 223L
1,572 Elo+
Party 4
Fenrir
Fenrir
Neees
Fenrir
Level 128
God Stats
1W - 3L
1,658 SR
Queue Stats
167W - 137L
1,634 Elo+
Solo
Horus
Horus
The Green Snake
Horus
Level 156
God Stats
42W - 39L
1,655 SR
Queue Stats
173W - 161L
1,620 Elo+
Party 3
Team Averages
Level 130
1,628 SR
1,594 Elo+

VS

Team Averages
Level 98
1,609 SR
1,573 Elo+
Guan Yu
Guan Yu
AmGert
Guan Yu
Level 150
God Stats
3W - 0L
1,285 SR
Queue Stats
71W - 66L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Bаnned
Sylvanus
Level 21
God Stats
4W - 6L
1,901 SR
Queue Stats
35W - 25L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TRILL48Is_Senpai
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
gustavo9114
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,542 Elo+
Party 2
Da Ji
Da Ji
ravenmurderer
Da Ji
Level 160
God Stats
2W - 2L
1,555 SR
Queue Stats
395W - 416L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 0 / 0
6,019
547
3,373
3,539
1,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,932
448
4,318
5,672
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
JordieBear1
Cabrakan
8
1 / 1 / 0
5,331
485
2,325
8,839
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Neees
Fenrir
9
1 / 7 / 0
5,582
507
4,580
12,657
3,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,175
470
3,726
6,056
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmGert
Guan Yu
12
9 / 1 / 0
7,753
705
10,810
9,668
7,340
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Bаnned
Sylvanus
10
4 / 0 / 2
6,053
550
6,403
5,929
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TRILL48Is_Senpai
Ah Muzen Cab
11
0 / 0 / 0
5,972
543
1,608
3,324
1,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
0 / 1 / 3
5,738
522
2,331
9,443
5,115
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 3
5,553
505
2,330
8,824
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
13
13
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AmGert
Guan Yu
9
1
0
9
L
Cupid
1
0
0
1
L
1
2
0
0.5
W
Sylvanus
Bаnned
Sylvanus
4
0
2
5
L
Cabrakan
JordieBear1
Cabrakan
1
1
0
1
L
Fenrir
Neees
Fenrir
1
7
0
0.14
W
Ah Muzen Cab
TRILL48Is_Senpai
Ah Muzen Cab
0
0
0
0
L
0
3
2
0.33
W
Fenrir
0
1
3
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,322
Damage
23,482
36,763
Taken
37,188
17,257
Mitigated
20,385
10,585
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AmGert
Guan Yu
10,810
3,233
0
1,384
9,668
7,340
331
315
9,353
0
48,000
L
Cupid
3,373
1,644
232
1,893
3,539
1,193
0
150
3,389
0
46,098
L
4,318
417
0
738
5,672
1,931
0
1,689
3,983
35,268
0
W
Sylvanus
Bаnned
Sylvanus
6,403
2,858
1,737
2,831
5,929
3,314
385
1,642
4,287
36,210
11,651
L
Cabrakan
JordieBear1
Cabrakan
2,325
604
0
2,162
8,839
7,428
0
1,470
7,369
12,382
0
L
Fenrir
Neees
Fenrir
4,580
1,567
0
3,788
12,657
3,584
0
0
12,657
0
32,217
W
Ah Muzen Cab
TRILL48Is_Senpai
Ah Muzen Cab
1,608
669
0
1,108
3,324
1,267
0
260
3,064
0
42,714
L
3,726
1,478
188
1,584
6,056
3,121
0
2,089
3,967
0
32,357
W
Fenrir
2,331
441
0
2,661
9,443
5,115
114
3,024
6,419
0
9,936
W
2,330
548
0
3,920
8,824
3,349
204
1,402
7,422
0
34,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
31,069
294
Minions Killed
335
0
Camps Cleared
0
1,047,822
Distance Traveled
995,972
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,753
705
85
8
0
212,893
1
L
Cupid
6,019
547
99
9
0
207,468
4
L
Janus
4,932
448
62
6
0
201,088
3
W
Sylvanus
6,053
550
85
8
0
171,226
2
L
Cabrakan
5,331
485
24
2
0
216,186
2
L
Fenrir
5,582
507
55
5
0
166,350
1
W
Ah Muzen Cab
5,972
543
85
8
0
178,124
2
L
Horus
5,175
470
54
5
0
256,730
1
W
Fenrir
5,738
522
11
1
0
216,328
6
W
Da Ji
5,553
505
69
6
0
217,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role