Player Matchup

Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Chairacuda
Zhong Kui
Level 27
God Stats
5W - 2L
1,744 SR
Queue Stats
134W - 49L
1,804 Elo+
Party 2
Arachne
Arachne
PwL_Vibes
Arachne
Level 123
God Stats
8W - 7L
1,907 SR
Queue Stats
196W - 168L
1,551 Elo+
Party 2
Team Averages
Level 44
1,630 SR
1,571 Elo+

VS

Team Averages
Level 35
1,556 SR
1,493 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Haseo133
Baron Samedi
Level 30
God Stats
17W - 15L
1,706 SR
Queue Stats
148W - 173L
1,484 Elo+
Solo
Guan Yu
Guan Yu
InsideOfYou
Guan Yu
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 57L
1,456 Elo+
Solo
Ymir
Ymir
SmallAlex
Ymir
Level 37
God Stats
1W - 2L
1,598 SR
Queue Stats
40W - 40L
1,559 Elo+
Party 1
Rama
Rama
URokCancelThat
Rama
Level 43
God Stats
34W - 36L
1,474 SR
Queue Stats
52W - 55L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 0 / 2
7,405
673
6,948
7,129
3,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
 
Hou Yi
10
4 / 1 / 2
6,683
608
9,884
6,906
2,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
 
Sylvanus
10
2 / 0 / 4
6,382
580
4,796
7,705
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Chairacuda
Zhong Kui
12
1 / 0 / 1
6,423
584
2,254
6,209
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PwL_Vibes
Arachne
11
2 / 0 / 0
6,174
561
1,935
6,623
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 1
5,118
465
2,677
9,150
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Haseo133
Baron Samedi
10
0 / 1 / 0
5,367
488
3,195
4,604
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
InsideOfYou
Guan Yu
9
1 / 2 / 0
5,519
502
4,390
10,850
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 4 / 0
4,685
426
3,313
9,428
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 3 / 0
5,131
466
2,965
5,631
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
2
4
W
Hou Yi
 
Hou Yi
4
1
2
5
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Zhong Kui
Chairacuda
Zhong Kui
1
0
1
1.5
L
Baron Samedi
Haseo133
Baron Samedi
0
1
0
0
L
Guan Yu
InsideOfYou
Guan Yu
1
2
0
0.5
W
Arachne
PwL_Vibes
Arachne
2
0
0
2
L
Ymir
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
16,540
34,572
Taken
39,663
18,927
Mitigated
18,300
16,632
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,948
3,384
0
3,557
7,129
3,646
0
318
6,811
0
54,720
W
Hou Yi
 
Hou Yi
9,884
6,492
0
1,968
6,906
2,530
0
3,503
3,403
0
45,951
W
Sylvanus
 
Sylvanus
4,796
2,421
873
3,781
7,705
5,511
110
1,422
6,283
22,632
0
L
Kumbhakarna
 
Kumbhakarna
2,677
353
322
2,158
9,150
3,751
0
1,675
7,475
24,573
0
W
Zhong Kui
Chairacuda
Zhong Kui
2,254
475
0
2,240
6,209
4,415
365
2,379
3,830
50,637
0
L
Baron Samedi
Haseo133
Baron Samedi
3,195
436
113
1,276
4,604
2,029
0
1,431
3,173
40,554
0
L
Guan Yu
InsideOfYou
Guan Yu
4,390
1,178
0
3,929
10,850
5,483
0
1,488
9,362
0
36,228
W
Arachne
PwL_Vibes
Arachne
1,935
777
0
4,213
6,623
2,825
0
1,117
5,506
0
36,248
L
Ymir
3,313
1,651
194
1,483
9,428
4,576
0
2,456
6,972
22,155
2,679
L
2,965
2,055
0
945
5,631
2,461
0
0
5,631
0
28,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
25,820
378
Minions Killed
291
0
Camps Cleared
0
1,104,518
Distance Traveled
921,909
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,405
673
113
10
0
236,242
1
W
Hou Yi
6,683
608
82
7
0
227,103
2
W
Sylvanus
6,382
580
27
2
0
176,940
2
L
Kumbhakarna
5,118
465
45
4
0
208,584
2
W
Zhong Kui
6,423
584
87
8
0
207,601
1
L
Baron Samedi
5,367
488
83
8
0
178,161
4
L
Guan Yu
5,519
502
72
7
0
231,048
2
W
Arachne
6,174
561
69
6
0
256,632
0
L
Ymir
4,685
426
40
4
0
188,364
0
L
Rama
5,131
466
51
5
0
115,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role