Player Matchup

Lancelot
Lancelot
ASmallTadpole
Lancelot
Level 47
God Stats
2W - 5L
1,241 SR
Queue Stats
53W - 54L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Rev3lTonez_yt
Danzaburou
Level 98
God Stats
20W - 13L
1,544 SR
Queue Stats
563W - 598L
1,407 Elo+
Solo
Kukulkan
Kukulkan
T0TEML0VER
Kukulkan
Level 28
God Stats
11W - 6L
1,764 SR
Queue Stats
34W - 40L
1,507 Elo+
Party 2
Chaac
Chaac
XavierStone
Chaac
Level 48
God Stats
26W - 25L
1,715 SR
Queue Stats
129W - 121L
1,519 Elo+
Party 2
Eset
Eset
ll Dr Funk ll
Eset
Level 74
God Stats
35W - 36L
1,523 SR
Queue Stats
323W - 368L
1,427 Elo+
Solo
Team Averages
Level 59
1,557 SR
1,475 Elo+

VS

Team Averages
Level 70
1,572 SR
1,509 Elo+
Mulan
Mulan
Franktrain724
Mulan
Level 159
God Stats
5W - 7L
1,678 SR
Queue Stats
92W - 99L
1,633 Elo+
Party 1
Izanami
Izanami
Jbidness
Izanami
Level 23
God Stats
6W - 3L
1,741 SR
Queue Stats
55W - 61L
1,500 Elo+
Party 1
Zeus
Zeus
Naraly123
Zeus
Level 140
God Stats
30W - 45L
1,442 SR
Queue Stats
313W - 331L
1,410 Elo+
Solo
Ravana
Ravana
SaucieHoss
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 118L
1,500 Elo+
Party 1
Athena
Athena
Sioh1988
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ASmallTadpole
Lancelot
20
11 / 4 / 14
18,495
597
23,906
24,725
13,488
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Rev3lTonez_yt
Danzaburou
20
9 / 2 / 4
18,632
601
19,874
26,052
16,437
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
T0TEML0VER
Kukulkan
20
11 / 0 / 13
18,070
583
52,102
18,687
12,008
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 2 / 14
16,481
532
25,882
39,992
56,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 2 / 25
16,561
534
13,836
35,063
52,851
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 1
14,936
482
29,174
47,185
54,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Jbidness
Izanami
20
2 / 9 / 3
14,105
455
16,264
27,279
11,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
20
1 / 7 / 3
13,097
422
21,102
28,624
13,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
SaucieHoss
Ravana
19
2 / 10 / 2
12,570
405
8,221
26,483
17,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Sioh1988
Athena
17
0 / 5 / 2
11,295
364
4,009
35,081
50,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
39
Kills
10
10
Deaths
39
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ASmallTadpole
Lancelot
11
4
14
4.5
L
5
8
1
0.69
L
Izanami
Jbidness
Izanami
2
9
3
0.39
L
Zeus
1
7
3
0.36
W
Danzaburou
Rev3lTonez_yt
Danzaburou
9
2
4
5.5
L
Ravana
SaucieHoss
Ravana
2
10
2
0.3
L
Athena
Sioh1988
Athena
0
5
2
0.2
W
Kukulkan
T0TEML0VER
Kukulkan
11
0
13
17.5
W
6
2
14
6.5
W
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,600
Damage
78,770
144,519
Taken
164,652
151,354
Mitigated
147,658
70,697
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ASmallTadpole
Lancelot
23,906
5,691
0
10,259
24,725
13,488
3,303
3,636
20,875
28
158,016
L
29,174
2,307
0
18,296
47,185
54,576
0
18,169
28,280
0
125,464
L
Izanami
Jbidness
Izanami
16,264
12,456
0
3,506
27,279
11,957
0
10,774
16,265
0
141,248
L
Zeus
21,102
1,415
0
2,878
28,624
13,384
402
9,318
19,044
109,562
0
W
Danzaburou
Rev3lTonez_yt
Danzaburou
19,874
12,528
19
14,853
26,052
16,437
5,899
3,348
22,613
0
192,830
L
Ravana
SaucieHoss
Ravana
8,221
1,706
0
3,704
26,483
17,327
0
8,251
17,956
0
95,715
L
Athena
Sioh1988
Athena
4,009
872
0
2,202
35,081
50,414
234
17,416
16,941
27,338
0
W
Kukulkan
T0TEML0VER
Kukulkan
52,102
4,896
0
5,856
18,687
12,008
2,482
3,870
14,515
222,582
0
W
25,882
6,523
0
20,357
39,992
56,570
3,461
7,919
31,893
55
112,031
W
13,836
1,524
5,022
14,331
35,063
52,851
500
10,187
24,346
42,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,239
Gold Earned
66,003
841
Minions Killed
784
0
Camps Cleared
0
2,987,392
Distance Traveled
2,653,837
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
18,495
597
177
6
0
661,133
8
L
Mulan
14,936
482
197
6
0
532,342
9
L
Izanami
14,105
455
231
7
0
539,391
5
L
Zeus
13,097
422
168
5
0
491,523
10
W
Danzaburou
18,632
601
242
8
0
546,453
0
L
Ravana
12,570
405
147
5
0
541,895
2
L
Athena
11,295
364
41
1
0
548,686
3
W
Kukulkan
18,070
583
259
8
0
624,745
6
W
Chaac
16,481
532
130
4
0
580,655
5
W
Eset
16,561
534
33
1
0
574,406
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role