Player Matchup

Mulan
Mulan
BrinierChlcken
Mulan
Level 146
God Stats
35W - 12L
1,781 SR
Queue Stats
924W - 539L
1,598 Elo+
Party 1
Artemis
Artemis
DragonLordKale
Artemis
Level 146
God Stats
1W - 1L
1,097 SR
Queue Stats
171W - 133L
1,541 Elo+
Party 1
Eset
Eset
LoyaltyFirst76
Eset
Level 156
God Stats
7W - 8L
1,327 SR
Queue Stats
597W - 449L
1,536 Elo+
Party 1
Team Averages
Level 149
1,402 SR
1,558 Elo+

VS

Team Averages
Level 128
1,468 SR
1,429 Elo+
Mulan
Mulan
Daddy_369
Mulan
Level 129
God Stats
17W - 23L
1,453 SR
Queue Stats
547W - 487L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Hope-of-Montague
Cthulhu
Level 100
God Stats
9W - 12L
1,313 SR
Queue Stats
25W - 37L
1,179 Elo+
Solo
Sol
Sol
SensoryParagon
Sol
Level 155
God Stats
24W - 17L
1,638 SR
Queue Stats
281W - 258L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,267
727
8,056
10,667
9,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 1
7,437
744
7,370
5,258
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 5
7,060
706
6,576
5,100
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daddy_369
Mulan
11
0 / 1 / 1
6,405
641
3,337
6,225
4,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 1
6,277
628
2,423
9,915
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 0
6,641
664
9,522
10,436
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Mulan
Daddy_369
Mulan
0
1
1
0.5
W
4
2
1
2.25
L
0
2
1
0.25
W
1
0
5
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
15,282
21,025
Taken
26,576
13,529
Mitigated
14,682
5,912
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,056
1,709
525
2,612
10,667
9,169
0
5,765
4,674
0
19,055
L
Mulan
Daddy_369
Mulan
3,337
326
300
505
6,225
4,584
0
1,606
4,351
0
10,631
W
7,370
3,059
0
160
5,258
2,263
0
2,473
2,637
0
27,357
L
2,423
313
394
529
9,915
5,965
0
2,450
7,147
16,935
0
W
6,576
441
304
2,311
5,100
2,097
0
2,453
2,531
17,833
0
L
9,522
3,261
0
3,894
10,436
4,133
0
1,988
8,268
21,977
3,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
19,323
105
Minions Killed
106
5
Camps Cleared
4
553,086
Distance Traveled
498,251
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,267
727
20
2
1
195,493
0
L
Mulan
6,405
641
21
2
1
151,975
1
W
Artemis
7,437
744
48
5
3
167,310
1
L
Cthulhu
6,277
628
43
4
0
181,162
1
W
Eset
7,060
706
37
4
1
190,283
5
L
Sol
6,641
664
42
4
3
165,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role