Player Matchup

Persephone
Persephone
 
Persephone
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
TohkaNoona
Odin
Level 26
God Stats
3W - 3L
1,426 SR
Queue Stats
37W - 42L
1,414 Elo+
Party 1
Bacchus
Bacchus
elwen
Bacchus
Level 39
God Stats
4W - 2L
1,821 SR
Queue Stats
61W - 67L
1,459 Elo+
Party 1
Ishtar
Ishtar
kumi-chanlau
Ishtar
Level 58
God Stats
5W - 3L
1,857 SR
Queue Stats
161W - 150L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
skeiider
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,411 Elo+
Party 1
Team Averages
Level 34
1,621 SR
1,450 Elo+

VS

Team Averages
Level 94
1,493 SR
1,353 Elo+
Hercules
Hercules
Fernandovf06
Hercules
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Party 3
Izanami
Izanami
Fetoteston
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 89L
1,171 Elo+
Party 2
Bacchus
Bacchus
Frikysymbol
Bacchus
Level 144
God Stats
4W - 2L
1,947 SR
Queue Stats
46W - 30L
1,620 Elo+
Party 3
Merlin
Merlin
The Lock 15
Merlin
Level 159
God Stats
1W - 5L
1,284 SR
Queue Stats
166W - 224L
1,333 Elo+
Party 2
Thanatos
Thanatos
TheReaper09269
Thanatos
Level 108
God Stats
9W - 6L
1,234 SR
Queue Stats
178W - 259L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 6 / 11
10,722
596
13,012
12,393
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
10,463
581
9,803
9,704
7,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
elwen
Bacchus
13
3 / 4 / 9
9,346
519
7,487
16,272
22,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
16
5 / 3 / 6
9,993
555
6,524
11,223
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
skeiider
Ne Zha
17
7 / 2 / 8
10,982
610
9,998
15,661
6,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fernandovf06
Hercules
14
0 / 1 / 0
7,790
433
2,090
11,317
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Fetoteston
Izanami
13
3 / 7 / 5
8,255
459
7,017
14,230
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Frikysymbol
Bacchus
12
3 / 4 / 7
8,675
482
8,376
13,587
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
14
4 / 6 / 4
8,515
473
10,887
12,979
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
5 / 7 / 6
8,602
478
7,688
16,979
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
24
Kills
15
15
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
6
11
1.92
L
Hercules
Fernandovf06
Hercules
0
1
0
0
L
Izanami
Fetoteston
Izanami
3
7
5
0.79
L
Bacchus
Frikysymbol
Bacchus
3
4
7
1.63
L
Merlin
4
6
4
1
L
Thanatos
5
7
6
1.14
W
3
0
5
5.5
W
Bacchus
elwen
Bacchus
3
4
9
1.88
W
Ishtar
5
3
6
2.67
W
Ne Zha
skeiider
Ne Zha
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
36,058
65,253
Taken
69,092
46,402
Mitigated
45,617
13,533
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,012
1,612
0
1,855
12,393
5,368
1,290
6,808
5,579
54,980
0
L
Hercules
Fernandovf06
Hercules
2,090
100
0
4,338
11,317
10,321
0
0
11,317
0
38,763
L
Izanami
Fetoteston
Izanami
7,017
3,962
0
3,493
14,230
5,519
1,296
6,350
7,880
0
40,301
L
Bacchus
Frikysymbol
Bacchus
8,376
850
0
2,028
13,587
16,717
74
5,425
8,162
24,640
0
L
Merlin
10,887
677
0
1,728
12,979
5,426
258
4,402
8,577
60,949
0
L
Thanatos
7,688
2,079
0
9,746
16,979
7,634
130
4,866
12,113
0
55,719
W
9,803
2,545
0
1,000
9,704
7,251
462
1,748
7,650
0
62,349
W
Bacchus
elwen
Bacchus
7,487
1,615
0
1,456
16,272
22,254
351
3,878
12,394
25,151
0
W
Ishtar
6,524
3,946
0
3,343
11,223
4,862
5,076
2,530
8,693
0
69,265
W
Ne Zha
skeiider
Ne Zha
9,998
4,211
0
5,879
15,661
6,667
3,290
4,295
11,331
0
76,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
41,837
469
Minions Killed
322
0
Camps Cleared
0
1,763,619
Distance Traveled
1,490,317
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,722
596
89
5
0
355,832
1
L
Hercules
7,790
433
69
4
0
282,743
3
L
Izanami
8,255
459
59
3
0
291,906
6
L
Bacchus
8,675
482
30
2
0
313,084
4
L
Merlin
8,515
473
71
4
0
303,277
3
L
Thanatos
8,602
478
93
5
0
299,307
0
W
Odin
10,463
581
121
7
0
348,896
8
W
Bacchus
9,346
519
47
3
0
357,307
3
W
Ishtar
9,993
555
101
6
0
328,602
4
W
Ne Zha
10,982
610
111
6
0
372,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role