Player Matchup

Achilles
Achilles
TheHomieGreg
Achilles
Level 13
God Stats
1W - 0L
1,823 SR
Queue Stats
3W - 15L
1,107 Elo+
Party 1
Cthulhu
Cthulhu
VoridusL0L
Cthulhu
Level 13
God Stats
2W - 3L
1,028 SR
Queue Stats
3W - 14L
1,107 Elo+
Party 1
Anubis
Anubis
mohammed_21
Anubis
Level 147
God Stats
3W - 1L
1,822 SR
Queue Stats
34W - 35L
1,493 Elo+
Solo
Ne Zha
Ne Zha
namechanged9752
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 88L
1,625 Elo+
Solo
Anhur
Anhur
spookylukey10
Anhur
Level 75
God Stats
4W - 9L
1,188 SR
Queue Stats
32W - 60L
1,334 Elo+
Party 1
Team Averages
Level 55
1,472 SR
1,333 Elo+

VS

Team Averages
Level 103
1,450 SR
1,449 Elo+
Charybdis
Charybdis
Al3C5
Charybdis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,519 Elo+
Party 3
Freya
Freya
CcaHbIuBEHuK
Freya
Level 63
God Stats
22W - 34L
1,443 SR
Queue Stats
108W - 160L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
Dex73r
Cliodhna
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Storm-The-Viking
Ymir
Level 109
God Stats
10W - 13L
1,353 SR
Queue Stats
38W - 54L
1,458 Elo+
Solo
Nu Wa
Nu Wa
jestb1337
Nu Wa
Level 69
God Stats
10W - 24L
1,456 SR
Queue Stats
70W - 124L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TheHomieGreg
Achilles
19
2 / 8 / 5
14,189
645
8,844
25,521
18,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
VoridusL0L
Cthulhu
20
1 / 7 / 13
14,926
678
19,959
31,946
40,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
20
11 / 4 / 13
17,505
796
30,020
22,849
13,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 1 / 8
18,246
829
35,412
23,058
13,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 6
15,692
713
12,133
23,431
11,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Al3C5
Charybdis
20
1 / 8 / 9
13,818
628
12,449
24,990
10,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 8 / 13
14,241
647
18,490
24,922
10,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Dex73r
Cliodhna
20
6 / 8 / 8
14,315
651
23,418
29,374
12,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 12
15,192
691
13,957
26,094
44,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
jestb1337
Nu Wa
20
6 / 3 / 9
15,354
698
23,886
18,409
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
29
Kills
21
22
Deaths
29
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Al3C5
Charybdis
1
8
9
0.69
L
4
8
13
1.31
L
Cliodhna
Dex73r
Cliodhna
6
8
8
1.25
L
4
2
12
5
W
Achilles
TheHomieGreg
Achilles
2
8
5
0.56
W
Cthulhu
VoridusL0L
Cthulhu
1
7
13
1.07
L
Nu Wa
jestb1337
Nu Wa
6
3
9
3.5
W
Anubis
11
4
13
4.38
W
11
1
8
15
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,368
Damage
92,200
126,805
Taken
123,789
96,666
Mitigated
84,514
39,576
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Al3C5
Charybdis
12,449
5,429
0
3,870
24,990
10,451
945
8,005
16,912
0
59,329
L
18,490
5,565
0
6,052
24,922
10,465
485
9,943
14,855
46,384
0
L
Cliodhna
Dex73r
Cliodhna
23,418
3,791
0
4,770
29,374
12,292
275
10,424
18,771
0
47,808
L
13,957
1,495
0
2,716
26,094
44,203
0
10,155
15,521
53,212
0
W
Achilles
TheHomieGreg
Achilles
8,844
3,162
0
3,625
25,521
18,298
496
10,792
14,329
0
23,271
W
Cthulhu
VoridusL0L
Cthulhu
19,959
1,646
991
1,601
31,946
40,266
476
14,850
16,732
67,913
0
L
Nu Wa
jestb1337
Nu Wa
23,886
4,199
0
1,635
18,409
7,103
1,517
11,380
6,846
85,563
0
W
Anubis
30,020
801
0
11,694
22,849
13,688
592
13,148
9,515
84,642
0
W
35,412
9,394
0
14,094
23,058
13,196
4,238
7,561
15,195
0
142,850
W
12,133
9,734
0
7,571
23,431
11,218
5,007
8,638
14,701
0
71,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,558
Gold Earned
72,920
477
Minions Killed
376
0
Camps Cleared
0
2,085,358
Distance Traveled
1,869,755
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,818
628
82
4
0
362,504
0
L
Freya
14,241
647
70
3
0
384,516
5
L
Cliodhna
14,315
651
44
2
0
379,762
0
L
Ymir
15,192
691
76
3
0
376,195
4
W
Achilles
14,189
645
15
1
0
382,536
1
W
Cthulhu
14,926
678
86
4
0
418,262
1
L
Nu Wa
15,354
698
104
5
0
366,778
2
W
Anubis
17,505
796
105
5
0
395,599
2
W
Ne Zha
18,246
829
153
7
0
494,748
4
W
Anhur
15,692
713
118
5
0
394,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role