Player Matchup

Fenrir
Fenrir
ChaseLee-
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Solo
Ishtar
Ishtar
DoctGreenThumb
Ishtar
Level 89
God Stats
3W - 1L
1,478 SR
Queue Stats
17W - 23L
1,336 Elo+
Party 1
Chang'e
Chang'e
FastCapt Angel
Chang'e
Level 156
God Stats
24W - 24L
1,482 SR
Queue Stats
844W - 923L
1,455 Elo+
Solo
Tyr
Tyr
Marchey_
Tyr
Level 109
God Stats
2W - 2L
1,419 SR
Queue Stats
384W - 370L
1,471 Elo+
Party 1
Horus
Horus
Rouskey
Horus
Level 126
God Stats
6W - 2L
1,593 SR
Queue Stats
65W - 58L
1,505 Elo+
Solo
Team Averages
Level 113
1,494 SR
1,490 Elo+

VS

Team Averages
Level 110
1,425 SR
1,432 Elo+
Kukulkan
Kukulkan
EXALTED62611
Kukulkan
Level 107
God Stats
49W - 37L
1,268 SR
Queue Stats
532W - 591L
1,367 Elo+
Party 2
Yu Huang
Yu Huang
MajinKurapika
Yu Huang
Level 99
God Stats
13W - 11L
1,533 SR
Queue Stats
1,171W - 1,199L
1,539 Elo+
Solo
Nemesis
Nemesis
OneForAll365
Nemesis
Level 69
God Stats
0W - 2L
1,245 SR
Queue Stats
52W - 80L
1,340 Elo+
Solo
Anubis
Anubis
THA ELECTRICITY
Anubis
Level 115
God Stats
10W - 9L
1,637 SR
Queue Stats
455W - 482L
1,471 Elo+
Solo
Ishtar
Ishtar
VodooSik
Ishtar
Level 160
God Stats
60W - 72L
1,443 SR
Queue Stats
1,699W - 1,844L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChaseLee-
Fenrir
20
10 / 6 / 17
16,038
1,146
21,089
18,277
9,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 5 / 23
14,771
1,055
22,546
22,439
10,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
5 / 7 / 23
14,924
1,066
20,393
26,410
11,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 23
15,723
1,123
19,827
22,594
29,977
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Rouskey
Horus
20
10 / 4 / 23
15,508
1,108
18,011
24,804
28,855
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EXALTED62611
Kukulkan
20
2 / 9 / 17
15,050
1,075
22,779
21,215
10,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
MajinKurapika
Yu Huang
20
12 / 0 / 7
16,993
1,214
30,800
10,632
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
OneForAll365
Nemesis
19
4 / 9 / 12
13,889
992
16,737
30,822
15,393
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 8 / 11
12,382
884
12,086
11,455
6,131
Ishtar
VodooSik
Ishtar
20
6 / 14 / 8
14,981
1,070
22,127
33,285
16,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
79
40
Kills
24
24
Deaths
40
109
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChaseLee-
Fenrir
10
6
17
3.08
W
5
5
23
3.3
L
Kukulkan
EXALTED62611
Kukulkan
2
9
17
1.17
W
5
7
23
2.36
L
Yu Huang
MajinKurapika
Yu Huang
12
0
7
15.5
W
10
2
23
10.75
L
Nemesis
OneForAll365
Nemesis
4
9
12
1.11
W
Horus
Rouskey
Horus
10
4
23
5.38
L
0
8
11
0.69
L
Ishtar
VodooSik
Ishtar
6
14
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,866
Damage
104,529
114,524
Taken
107,409
90,767
Mitigated
53,226
34,636
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChaseLee-
Fenrir
21,089
6,036
0
1,663
18,277
9,378
0
10,499
7,778
0
41,027
W
22,546
11,742
0
2,036
22,439
10,632
0
13,434
9,005
0
62,527
L
Kukulkan
EXALTED62611
Kukulkan
22,779
413
17
237
21,215
10,435
0
5,756
15,459
60,074
0
W
20,393
1,846
8,240
8,575
26,410
11,925
0
13,080
13,330
56,224
0
L
Yu Huang
MajinKurapika
Yu Huang
30,800
1,474
443
537
10,632
5,149
0
1,103
9,529
61,097
0
W
19,827
2,073
0
2,333
22,594
29,977
0
13,103
9,491
0
29,732
L
Nemesis
OneForAll365
Nemesis
16,737
7,614
0
3,232
30,822
15,393
0
8,888
21,934
0
22,563
W
Horus
Rouskey
Horus
18,011
7,348
4,951
6,838
24,804
28,855
0
15,549
9,255
0
26,132
L
12,086
481
0
687
11,455
6,131
0
1,831
9,624
19,154
0
L
Ishtar
VodooSik
Ishtar
22,127
15,278
0
3,372
33,285
16,118
0
2,815
30,470
0
50,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,964
Gold Earned
73,295
247
Minions Killed
248
15
Camps Cleared
4
1,287,879
Distance Traveled
1,132,543
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,038
1,146
40
3
9
259,320
1
W
Ishtar
14,771
1,055
78
6
1
214,399
0
L
Kukulkan
15,050
1,075
107
8
0
247,283
0
W
Chang'e
14,924
1,066
81
6
4
260,491
0
L
Yu Huang
16,993
1,214
73
5
1
268,071
0
W
Tyr
15,723
1,123
29
2
1
287,643
0
L
Nemesis
13,889
992
16
1
0
262,052
0
W
Horus
15,508
1,108
19
1
0
266,026
0
L
Anubis
12,382
884
5
0
1
122,829
0
L
Ishtar
14,981
1,070
47
3
2
232,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role