Player Matchup

Artio
Artio
E4hunnid__
Artio
Level 83
God Stats
4W - 9L
1,411 SR
Queue Stats
166W - 209L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
ImAntUwU
Ah Puch
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
31W - 57L
1,333 Elo+
Party 2
Ullr
Ullr
Lane112199
Ullr
Level 62
God Stats
2W - 4L
1,540 SR
Queue Stats
67W - 80L
1,453 Elo+
Solo
Team Averages
Level 85
1,570 SR
1,398 Elo+

VS

Team Averages
Level 93
1,760 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
Level 125
God Stats
23W - 21L
1,583 SR
Queue Stats
50W - 59L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
GoshBrooks
Baron Samedi
Level 30
God Stats
5W - 1L
1,866 SR
Queue Stats
150W - 101L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
KingdomofGiants
Guan Yu
Level 124
God Stats
6W - 0L
1,833 SR
Queue Stats
234W - 183L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 4 / 0
6,545
655
4,006
14,446
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
ImAntUwU
Ah Puch
9
0 / 5 / 0
5,888
589
5,239
9,262
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 0
5,996
600
5,592
8,944
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
12
4 / 0 / 6
7,901
790
9,805
7,945
3,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
GoshBrooks
Baron Samedi
12
0 / 0 / 9
6,950
695
11,684
6,162
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 4
8,521
852
8,099
11,773
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
4
0
6
7
L
Artio
0
4
0
0
W
Baron Samedi
GoshBrooks
Baron Samedi
0
0
9
4.5
L
Ah Puch
ImAntUwU
Ah Puch
0
5
0
0
W
6
0
4
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
29,588
32,652
Taken
25,880
18,420
Mitigated
16,909
6,510
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
9,805
3,457
465
1,352
7,945
3,386
1,046
3,318
4,627
0
35,605
L
Artio
4,006
286
559
3,059
14,446
12,380
0
6,043
8,403
14,727
0
W
Baron Samedi
GoshBrooks
Baron Samedi
11,684
917
1,814
3,166
6,162
2,727
834
3,417
2,745
27,726
0
L
Ah Puch
ImAntUwU
Ah Puch
5,239
41
0
1,535
9,262
2,931
0
2,560
6,702
16,987
0
W
8,099
1,145
402
4,082
11,773
10,796
105
3,064
8,709
0
14,137
L
5,592
1,939
599
758
8,944
3,109
0
3,457
5,487
0
18,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,429
Gold Earned
23,372
107
Minions Killed
121
4
Camps Cleared
5
486,347
Distance Traveled
566,551
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,901
790
65
7
1
188,478
2
L
Artio
6,545
655
32
3
1
170,584
1
W
Baron Samedi
6,950
695
39
4
2
173,486
4
L
Ah Puch
5,888
589
38
4
2
154,381
1
W
Guan Yu
8,521
852
17
2
2
204,587
0
L
Ullr
5,996
600
37
4
1
161,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role