Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
SmallAlex
Thor
Level 37
God Stats
2W - 1L
1,787 SR
Queue Stats
40W - 40L
1,567 Elo+
Party 2
Rama
Rama
URokCancelThat
Rama
Level 43
God Stats
34W - 36L
1,480 SR
Queue Stats
52W - 55L
1,469 Elo+
Solo
Janus
Janus
Westenfluss
Janus
Level 132
God Stats
0W - 1L
1,863 SR
Queue Stats
67W - 56L
1,702 Elo+
Party 3
Pele
Pele
bigarmsjon
Pele
Level 43
God Stats
4W - 3L
1,810 SR
Queue Stats
181W - 143L
1,815 Elo+
Party 3
Team Averages
Level 57
1,688 SR
1,611 Elo+

VS

Team Averages
Level 115
1,721 SR
1,668 Elo+
Thanatos
Thanatos
Ferendum
Thanatos
Level 154
God Stats
1W - 1L
1,668 SR
Queue Stats
153W - 102L
1,761 Elo+
Party 1
Discordia
Discordia
FreezingFantasy
Discordia
Level 156
God Stats
2W - 2L
1,414 SR
Queue Stats
85W - 71L
1,686 Elo+
Party 1
King Arthur
King Arthur
Fynlo
King Arthur
Level 157
God Stats
13W - 8L
1,948 SR
Queue Stats
474W - 410L
1,569 Elo+
Party 1
Athena
Athena
GamingObelisk
Athena
Level 25
God Stats
9W - 5L
2,024 SR
Queue Stats
67W - 36L
1,883 Elo+
Party 1
Ishtar
Ishtar
Shazorock
Ishtar
Level 82
God Stats
22W - 18L
1,550 SR
Queue Stats
490W - 529L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 4 / 2
7,398
528
5,537
13,377
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
12
2 / 5 / 2
7,120
509
5,839
11,181
5,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 0
6,665
476
2,770
11,309
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
6,218
444
2,843
7,313
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,630
474
3,681
10,308
7,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ferendum
Thanatos
16
7 / 0 / 6
9,076
648
8,641
8,702
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
FreezingFantasy
Discordia
15
3 / 0 / 3
8,552
611
6,238
4,066
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Fynlo
King Arthur
15
5 / 1 / 7
8,732
624
11,142
11,709
10,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 5
7,468
533
3,302
9,090
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Shazorock
Ishtar
12
4 / 5 / 2
7,297
521
8,336
9,001
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
21
21
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
2
1.25
W
Thanatos
Ferendum
Thanatos
7
0
6
10
W
Discordia
FreezingFantasy
Discordia
3
0
3
4.5
W
King Arthur
Fynlo
King Arthur
5
1
7
8.5
W
2
1
5
4.5
W
Ishtar
Shazorock
Ishtar
4
5
2
1
L
Thor
2
5
2
0.6
L
1
7
0
0.14
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
37,659
53,488
Taken
42,568
26,394
Mitigated
27,477
12,116
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,537
1,029
313
3,691
13,377
5,954
0
2,629
10,748
0
38,607
W
Thanatos
Ferendum
Thanatos
8,641
2,022
0
11,165
8,702
4,108
0
470
8,196
0
78,280
W
Discordia
FreezingFantasy
Discordia
6,238
571
0
820
4,066
1,730
0
1,271
2,703
81,460
0
W
King Arthur
Fynlo
King Arthur
11,142
2,628
0
2,810
11,709
10,995
0
399
11,306
0
64,533
W
3,302
1,311
82
1,757
9,090
7,195
50
535
8,519
24,990
0
W
Ishtar
Shazorock
Ishtar
8,336
6,197
0
977
9,001
3,449
510
0
9,001
0
45,761
L
Thor
5,839
1,625
239
1,724
11,181
5,997
0
1,879
9,302
0
52,207
L
2,770
1,976
0
1,369
11,309
4,849
0
2,321
8,988
0
43,427
L
2,843
93
0
1,530
7,313
2,520
0
2,711
4,602
38,368
0
L
3,681
1,182
0
3,250
10,308
7,074
0
0
10,308
0
43,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
41,125
403
Minions Killed
464
0
Camps Cleared
0
1,185,016
Distance Traveled
1,433,251
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,398
528
81
6
0
287,930
4
W
Thanatos
9,076
648
110
8
0
345,189
1
W
Discordia
8,552
611
143
10
0
279,409
6
W
King Arthur
8,732
624
107
8
0
309,606
6
W
Athena
7,468
533
21
2
0
276,700
3
W
Ishtar
7,297
521
83
6
0
222,347
4
L
Thor
7,120
509
80
6
0
246,913
0
L
Rama
6,665
476
76
5
0
216,793
2
L
Janus
6,218
444
88
6
0
208,566
2
L
Pele
6,630
474
78
6
0
224,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role