Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kumasutikku2
Medusa
Level 109
God Stats
2W - 1L
1,690 SR
Queue Stats
282W - 282L
1,360 Elo+
Party 1
Bacchus
Bacchus
OneLegOneLife
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,280 Elo+
Solo
Nu Wa
Nu Wa
firewind4
Nu Wa
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 30L
1,385 Elo+
Solo
Sobek
Sobek
kabibi0713
Sobek
Level 58
God Stats
8W - 7L
1,234 SR
Queue Stats
249W - 256L
1,332 Elo+
Party 1
Team Averages
Level 91
1,485 SR
1,371 Elo+

VS

Team Averages
Level 85
1,447 SR
1,355 Elo+
Tiamat
Tiamat
I ACZiN0 I
Tiamat
Level 97
God Stats
1W - 4L
1,329 SR
Queue Stats
438W - 509L
1,301 Elo+
Solo
Skadi
Skadi
ManilaFool279
Skadi
Level 63
God Stats
4W - 1L
1,709 SR
Queue Stats
78W - 103L
1,359 Elo+
Party 2
Erlang Shen
Erlang Shen
RJDio
Erlang Shen
Level 160
God Stats
2W - 4L
1,350 SR
Queue Stats
607W - 681L
1,319 Elo+
Solo
Fenrir
Fenrir
princessdyl
Fenrir
Level 40
God Stats
1W - 7L
1,347 SR
Queue Stats
78W - 102L
1,359 Elo+
Party 2
Izanami
Izanami
vCxnnorr
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 67L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 4 / 5
9,787
890
6,110
11,016
5,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
18
9 / 2 / 7
10,774
979
14,346
11,111
7,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
17
5 / 2 / 12
10,586
962
6,807
13,272
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
firewind4
Nu Wa
16
1 / 3 / 10
9,102
827
12,307
10,289
4,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
0 / 4 / 10
9,197
836
4,070
18,893
26,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I ACZiN0 I
Tiamat
5
0 / 2 / 1
5,975
543
283
2,542
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 5
9,059
824
11,624
11,524
5,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Erlang Shen
RJDio
Erlang Shen
15
4 / 4 / 6
8,651
786
6,460
12,802
10,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
13
1 / 5 / 6
7,309
664
4,990
9,965
4,987
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
vCxnnorr
Izanami
17
3 / 4 / 9
9,011
819
10,434
10,355
4,894
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
19
Kills
13
15
Deaths
19
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
4
5
1.63
L
Tiamat
I ACZiN0 I
Tiamat
0
2
1
0.25
W
Medusa
9
2
7
6.25
L
5
4
5
1.88
W
Bacchus
5
2
12
5.5
L
Erlang Shen
RJDio
Erlang Shen
4
4
6
1.75
W
Nu Wa
firewind4
Nu Wa
1
3
10
2
W
Sobek
0
4
10
1.25
L
Fenrir
1
5
6
0.8
L
Izanami
vCxnnorr
Izanami
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
33,791
64,581
Taken
47,188
60,278
Mitigated
26,108
16,464
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,110
845
312
1,986
11,016
5,641
577
0
11,016
0
19,858
L
Tiamat
I ACZiN0 I
Tiamat
283
24
0
8
2,542
1,095
0
1,298
1,244
420
0
W
Medusa
14,346
6,066
227
2,014
11,111
7,049
3,223
0
11,111
0
35,869
L
11,624
5,079
402
2,423
11,524
5,047
0
5,779
5,745
0
29,590
W
Bacchus
6,807
883
990
3,380
13,272
16,520
600
117
13,155
12,529
0
L
Erlang Shen
RJDio
Erlang Shen
6,460
2,769
1,321
3,887
12,802
10,085
0
6,968
5,834
0
15,236
W
Nu Wa
firewind4
Nu Wa
12,307
4,074
841
1,838
10,289
4,319
2,071
0
10,289
28,720
0
W
Sobek
4,070
316
469
4,407
18,893
26,749
1,381
166
18,727
8,878
0
L
Fenrir
4,990
1,296
893
977
9,965
4,987
0
4,811
5,154
0
6,845
L
Izanami
vCxnnorr
Izanami
10,434
7,610
438
1,794
10,355
4,894
0
4,328
6,027
0
33,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
40,005
118
Minions Killed
105
0
Camps Cleared
0
1,051,796
Distance Traveled
750,220
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,787
890
22
2
0
188,448
0
L
Tiamat
5,975
543
1
0
0
23,342
0
W
Medusa
10,774
979
38
3
0
230,500
4
L
Skadi
9,059
824
36
3
0
193,404
0
W
Bacchus
10,586
962
13
1
0
265,064
0
L
Erlang Shen
8,651
786
13
1
0
175,116
0
W
Nu Wa
9,102
827
38
3
0
194,653
1
W
Sobek
9,197
836
7
1
0
173,131
0
L
Fenrir
7,309
664
4
0
0
175,002
0
L
Izanami
9,011
819
51
5
0
183,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role