Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ChillWill_0702
Guan Yu
Level 160
God Stats
7W - 8L
1,635 SR
Queue Stats
310W - 278L
1,524 Elo+
Party 3
Ishtar
Ishtar
MarinatedTrash
Ishtar
Level 142
God Stats
10W - 7L
1,509 SR
Queue Stats
52W - 56L
1,527 Elo+
Party 2
Chiron
Chiron
NotWorthIt
Chiron
Level 106
God Stats
2W - 1L
1,643 SR
Queue Stats
18W - 16L
1,474 Elo+
Party 2
Team Averages
Level 145
1,557 SR
1,505 Elo+

VS

Team Averages
Level 68
1,360 SR
1,530 Elo+
Thoth
Thoth
AbyssalRes
Thoth
Level 43
God Stats
0W - 2L
1,262 SR
Queue Stats
126W - 162L
1,469 Elo+
Party 1
Fafnir
Fafnir
DirtyMargaret
Fafnir
Level 124
God Stats
0W - 2L
1,491 SR
Queue Stats
137W - 143L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
Dragonrider451
Erlang Shen
Level 26
God Stats
0W - 4L
1,163 SR
Queue Stats
14W - 21L
1,425 Elo+
Party 1
Thanatos
Thanatos
angelokev
Thanatos
Level 28
God Stats
10W - 8L
1,624 SR
Queue Stats
48W - 31L
1,622 Elo+
Solo
Izanami
Izanami
stinkface23
Izanami
Level 118
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 33L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 7
7,727
773
8,969
10,338
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
 
Chang'e
15
2 / 1 / 4
7,669
767
6,549
7,603
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 8
7,605
761
7,266
8,827
7,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 3
7,590
759
5,426
3,145
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
NotWorthIt
Chiron
16
7 / 0 / 4
8,842
884
11,177
5,803
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
0 / 3 / 1
6,460
646
2,647
5,899
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
6,641
664
4,292
12,678
7,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Dragonrider451
Erlang Shen
12
1 / 2 / 0
6,501
650
4,945
10,656
9,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
angelokev
Thanatos
14
0 / 2 / 1
6,908
691
5,417
7,711
3,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
stinkface23
Izanami
14
1 / 2 / 0
7,268
727
5,395
8,403
3,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
W
Chang'e
 
Chang'e
2
1
4
4
L
Thoth
0
3
1
0.17
W
2
1
8
6
L
0
4
1
0.13
L
Erlang Shen
Dragonrider451
Erlang Shen
1
2
0
0.5
W
1
0
3
2.5
W
Chiron
NotWorthIt
Chiron
7
0
4
9
L
Thanatos
angelokev
Thanatos
0
2
1
0.25
L
Izanami
stinkface23
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
22,696
35,716
Taken
45,347
25,367
Mitigated
26,138
12,744
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,969
370
0
2,551
10,338
11,077
49
935
9,367
17,545
0
W
Chang'e
 
Chang'e
6,549
415
1,676
2,363
7,603
2,902
100
1,718
5,795
28,164
0
L
Thoth
2,647
207
0
250
5,899
2,136
0
1,769
4,130
12,742
0
W
7,266
904
1,015
2,196
8,827
7,643
302
1,748
6,923
150
24,773
L
4,292
1,205
0
1,926
12,678
7,706
0
3,673
9,005
14,635
0
L
Erlang Shen
Dragonrider451
Erlang Shen
4,945
1,547
0
2,338
10,656
9,919
0
4,826
5,830
0
11,297
W
5,426
3,264
0
0
3,145
1,393
2,955
729
2,410
0
28,396
W
Chiron
NotWorthIt
Chiron
11,177
4,589
901
2,042
5,803
2,352
1,416
1,355
4,282
44
38,043
L
Thanatos
angelokev
Thanatos
5,417
886
0
3,954
7,711
3,202
0
2,415
5,296
0
22,177
L
Izanami
stinkface23
Izanami
5,395
3,818
0
1,389
8,403
3,175
0
3,029
5,374
0
30,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
33,778
245
Minions Killed
168
0
Camps Cleared
0
1,048,595
Distance Traveled
966,256
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,727
773
32
3
0
216,833
1
W
Chang'e
7,669
767
54
5
0
205,065
0
L
Thoth
6,460
646
24
2
0
183,825
0
W
Guan Yu
7,605
761
27
3
0
232,395
0
L
Fafnir
6,641
664
22
2
0
185,564
2
L
Erlang Shen
6,501
650
21
2
0
209,164
3
W
Ishtar
7,590
759
66
7
0
187,506
0
W
Chiron
8,842
884
66
7
0
206,796
0
L
Thanatos
6,908
691
36
4
0
219,751
3
L
Izanami
7,268
727
65
7
0
167,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role