Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Drogoroth
Tyr
Level 141
God Stats
6W - 4L
1,577 SR
Queue Stats
133W - 127L
1,427 Elo+
Party 1
Ishtar
Ishtar
MrShadowSocks
Ishtar
Level 115
God Stats
14W - 7L
1,512 SR
Queue Stats
50W - 46L
1,437 Elo+
Party 1
Bakasura
Bakasura
Oblivionater
Bakasura
Level 119
God Stats
17W - 5L
1,752 SR
Queue Stats
115W - 102L
1,477 Elo+
Party 1
Sol
Sol
Ray MK 01
Sol
Level 88
God Stats
4W - 3L
1,520 SR
Queue Stats
67W - 63L
1,408 Elo+
Party 1
Team Averages
Level 121
1,572 SR
1,450 Elo+

VS

Team Averages
Level 100
1,548 SR
1,450 Elo+
Tiamat
Tiamat
Der Teufel9898
Tiamat
Level 158
God Stats
5W - 2L
1,859 SR
Queue Stats
80W - 49L
1,583 Elo+
Party 3
Cerberus
Cerberus
NicolaSturge
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 156L
1,413 Elo+
Party 2
Susano
Susano
NymphePersephone
Susano
Level 96
God Stats
27W - 42L
1,505 SR
Queue Stats
151W - 158L
1,453 Elo+
Party 3
Anubis
Anubis
acrayon17
Anubis
Level 74
God Stats
4W - 5L
1,580 SR
Queue Stats
46W - 64L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
weemitch15
Ah Muzen Cab
Level 85
God Stats
0W - 2L
1,297 SR
Queue Stats
122W - 142L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 4 / 5
9,032
531
7,026
12,889
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 7
8,674
510
4,844
12,962
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 1 / 5
8,850
521
14,000
10,050
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Oblivionater
Bakasura
15
5 / 0 / 6
10,005
589
10,801
12,026
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 0 / 3
8,877
522
8,659
11,669
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,898
465
7,118
9,698
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NicolaSturge
Cerberus
11
1 / 4 / 0
7,406
436
5,102
17,819
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
6,958
409
3,829
8,521
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
acrayon17
Anubis
14
3 / 6 / 1
8,851
521
11,384
13,544
7,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
weemitch15
Ah Muzen Cab
11
1 / 7 / 1
7,468
439
7,229
11,083
4,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
6
6
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
4
5
1.38
L
0
1
0
0
W
3
1
7
6.5
W
6
1
5
8.5
L
Cerberus
NicolaSturge
Cerberus
1
4
0
0.25
L
1
3
0
0.33
W
Bakasura
Oblivionater
Bakasura
5
0
6
8
W
4
0
3
5.5
L
Anubis
acrayon17
Anubis
3
6
1
0.58
L
Ah Muzen Cab
weemitch15
Ah Muzen Cab
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,330
Damage
34,662
59,596
Taken
60,665
33,438
Mitigated
34,215
20,180
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,026
1,379
0
3,438
12,889
9,587
0
7,930
4,592
46,302
0
L
7,118
994
73
2,637
9,698
5,101
496
3,917
5,293
66,068
0
W
4,844
1,141
0
3,044
12,962
10,940
162
4,008
8,473
0
30,508
W
14,000
10,636
0
2,744
10,050
3,563
2,042
3,038
6,998
0
56,493
L
Cerberus
NicolaSturge
Cerberus
5,102
213
340
4,454
17,819
14,036
74
3,849
13,741
25,547
0
L
3,829
516
0
2,436
8,521
2,877
0
1,069
6,823
0
32,361
W
Bakasura
Oblivionater
Bakasura
10,801
7,131
0
3,027
12,026
5,198
798
2,869
9,151
0
73,836
W
8,659
3,181
0
7,927
11,669
4,150
1,185
5,532
5,745
71,889
0
L
Anubis
acrayon17
Anubis
11,384
1,025
0
5,517
13,544
7,947
820
6,436
6,183
62,033
0
L
Ah Muzen Cab
weemitch15
Ah Muzen Cab
7,229
3,029
0
837
11,083
4,254
1,077
414
10,489
0
51,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
38,581
509
Minions Killed
406
0
Camps Cleared
0
1,593,312
Distance Traveled
1,374,481
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,032
531
97
6
0
258,278
1
L
Tiamat
7,898
465
122
7
0
316,118
2
W
Tyr
8,674
510
61
4
0
342,003
3
W
Ishtar
8,850
521
93
5
0
299,741
6
L
Cerberus
7,406
436
56
3
0
289,448
4
L
Susano
6,958
409
54
3
0
314,974
1
W
Bakasura
10,005
589
138
8
0
409,455
4
W
Sol
8,877
522
120
7
0
283,835
2
L
Anubis
8,851
521
97
6
0
221,195
1
L
Ah Muzen Cab
7,468
439
77
5
0
232,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role