Player Matchup

Arachne
Arachne
CORYBOY227
Arachne
Level 104
God Stats
18W - 9L
1,594 SR
Queue Stats
303W - 313L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
I TML Zonic
Sun Wukong
Level 80
God Stats
4W - 2L
1,765 SR
Queue Stats
167W - 182L
1,452 Elo+
Party 1
Neith
Neith
Indra Cipactli
Neith
Level 160
God Stats
32W - 32L
1,563 SR
Queue Stats
799W - 802L
1,502 Elo+
Solo
Cthulhu
Cthulhu
MJ 0R LBJ
Cthulhu
Level 104
God Stats
6W - 8L
1,427 SR
Queue Stats
259W - 278L
1,430 Elo+
Party 1
Olorun
Olorun
MyNaMeIzBraSi
Olorun
Level 82
God Stats
12W - 12L
1,484 SR
Queue Stats
120W - 120L
1,517 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,483 Elo+

VS

Team Averages
Level 103
1,496 SR
1,478 Elo+
Ishtar
Ishtar
IamTheAdamBomb
Ishtar
Level 154
God Stats
17W - 26L
1,452 SR
Queue Stats
315W - 327L
1,487 Elo+
Solo
Ares
Ares
Killthepeach
Ares
Level 56
God Stats
0W - 1L
1,342 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Hades
Hades
Lonelywolf90545
Hades
Level 105
God Stats
4W - 6L
1,799 SR
Queue Stats
222W - 222L
1,508 Elo+
Solo
Set
Set
SHAOLIN3832
Set
Level 78
God Stats
2W - 2L
1,604 SR
Queue Stats
119W - 135L
1,451 Elo+
Party 2
Yu Huang
Yu Huang
naizwo
Yu Huang
Level 121
God Stats
2W - 8L
1,282 SR
Queue Stats
210W - 233L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CORYBOY227
Arachne
13
7 / 1 / 3
7,959
612
4,805
8,976
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
I TML Zonic
Sun Wukong
12
2 / 0 / 0
7,345
565
6,263
9,753
5,964
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 2
8,155
627
7,025
6,666
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
MJ 0R LBJ
Cthulhu
10
2 / 3 / 4
6,411
493
4,354
9,989
5,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 4
7,160
551
5,375
6,563
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,815
447
3,979
9,813
3,495
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 0
5,898
454
3,432
9,206
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
6,477
498
5,193
10,973
5,857
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 3 / 1
5,198
400
1,941
7,153
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
naizwo
Yu Huang
9
1 / 3 / 1
6,166
474
3,775
5,155
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
CORYBOY227
Arachne
7
1
3
8.5
W
Sun Wukong
I TML Zonic
Sun Wukong
2
0
0
2
L
1
5
1
0.3
W
5
0
2
6
L
2
3
0
0.67
L
0
3
1
0.17
W
Cthulhu
MJ 0R LBJ
Cthulhu
2
3
4
1.33
W
1
1
4
3
L
1
3
1
0.5
L
Yu Huang
naizwo
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
18,320
41,947
Taken
42,300
20,122
Mitigated
20,109
13,659
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CORYBOY227
Arachne
4,805
3,715
0
2,396
8,976
3,428
354
1,791
7,185
0
52,892
W
Sun Wukong
I TML Zonic
Sun Wukong
6,263
1,600
0
3,209
9,753
5,964
0
4,809
4,944
0
53,645
L
3,979
2,652
0
2,191
9,813
3,495
0
1,609
8,204
0
37,875
W
7,025
2,891
0
3,300
6,666
2,564
801
957
5,709
0
62,860
L
3,432
63
0
873
9,206
6,224
0
3,018
6,188
20,193
0
L
5,193
1,068
55
4,779
10,973
5,857
0
1,398
9,575
47,683
0
W
Cthulhu
MJ 0R LBJ
Cthulhu
4,354
505
365
2,199
9,989
5,485
0
1,838
8,151
25,771
0
W
5,375
2,371
106
2,084
6,563
2,681
987
3,005
3,558
50,746
0
L
1,941
856
0
55
7,153
2,406
0
1,185
5,968
0
23,631
L
Yu Huang
naizwo
Yu Huang
3,775
733
0
250
5,155
2,127
0
2,519
2,636
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
29,554
415
Minions Killed
300
0
Camps Cleared
0
1,267,032
Distance Traveled
985,964
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,959
612
84
6
0
295,555
0
W
Sun Wukong
7,345
565
91
7
0
241,179
1
L
Ishtar
5,815
447
52
4
0
178,171
0
W
Neith
8,155
627
125
10
0
242,848
2
L
Ares
5,898
454
24
2
0
243,156
3
L
Hades
6,477
498
97
7
0
209,552
0
W
Cthulhu
6,411
493
33
3
0
247,622
0
W
Olorun
7,160
551
82
6
0
239,828
0
L
Set
5,198
400
48
4
0
165,297
1
L
Yu Huang
6,166
474
79
6
0
189,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role