Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Kodrans
Scylla
Level 123
God Stats
1W - 8L
1,296 SR
Queue Stats
85W - 102L
1,547 Elo+
Party 1
Discordia
Discordia
Shumiisaza
Discordia
Level 108
God Stats
7W - 4L
1,700 SR
Queue Stats
89W - 95L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
jeuk
Cliodhna
Level 84
God Stats
2W - 2L
1,692 SR
Queue Stats
386W - 498L
1,418 Elo+
Party 4
Danzaburou
Danzaburou
thouxanbansean
Danzaburou
Level 45
God Stats
3W - 2L
1,647 SR
Queue Stats
160W - 148L
1,598 Elo+
Party 4
Team Averages
Level 103
1,567 SR
1,516 Elo+

VS

Team Averages
Level 122
1,606 SR
1,597 Elo+
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
D-SweetStuff04
Awilix
Level 159
God Stats
1W - 0L
1,651 SR
Queue Stats
123W - 109L
1,514 Elo+
Party 3
Hou Yi
Hou Yi
ScurriWind
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 17L
1,722 Elo+
Party 2
Atlas
Atlas
bigsby17
Atlas
Level 160
God Stats
16W - 3L
1,877 SR
Queue Stats
436W - 280L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 1 / 2
8,605
717
4,570
11,552
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Kodrans
Scylla
16
3 / 3 / 1
8,948
746
7,856
11,081
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Shumiisaza
Discordia
15
1 / 3 / 3
8,680
723
10,796
8,996
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
jeuk
Cliodhna
15
3 / 5 / 2
8,330
694
7,965
12,205
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
thouxanbansean
Danzaburou
13
0 / 2 / 4
8,011
668
5,566
7,300
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 0 / 5
9,051
754
4,876
8,611
3,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
15
1 / 1 / 6
8,645
720
5,028
9,780
6,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 5
8,507
709
5,790
12,896
6,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
ScurriWind
Hou Yi
18
6 / 0 / 6
10,018
835
14,497
9,545
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
bigsby17
Atlas
16
5 / 2 / 7
9,470
789
14,899
15,662
14,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
14
14
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Ishtar
 
Ishtar
1
0
5
3.5
W
King Arthur
 
King Arthur
1
1
6
4
W
1
4
5
0.88
L
Scylla
Kodrans
Scylla
3
3
1
1.17
W
Hou Yi
ScurriWind
Hou Yi
6
0
6
9
L
Discordia
Shumiisaza
Discordia
1
3
3
0.83
W
Atlas
bigsby17
Atlas
5
2
7
4.25
L
Cliodhna
jeuk
Cliodhna
3
5
2
0.8
L
Danzaburou
thouxanbansean
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
45,090
51,134
Taken
56,494
34,354
Mitigated
36,193
5,929
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,570
2,100
0
1,547
11,552
15,797
0
3,240
7,966
17,855
0
W
Ishtar
 
Ishtar
4,876
1,899
0
4,578
8,611
3,824
1,149
3,294
5,317
0
37,713
W
King Arthur
 
King Arthur
5,028
48
0
949
9,780
6,777
0
5,308
4,472
0
23,075
W
5,790
1,690
0
340
12,896
6,180
542
5,414
7,482
0
23,287
L
Scylla
Kodrans
Scylla
7,856
771
0
702
11,081
5,065
0
3,423
7,447
34,602
0
W
Hou Yi
ScurriWind
Hou Yi
14,497
7,120
0
2,184
9,545
4,638
665
2,659
6,886
0
52,297
L
Discordia
Shumiisaza
Discordia
10,796
646
0
1,391
8,996
4,014
0
2,216
6,587
40,827
0
W
Atlas
bigsby17
Atlas
14,899
4,742
0
1,878
15,662
14,774
259
6,547
9,115
30,628
0
L
Cliodhna
jeuk
Cliodhna
7,965
403
0
232
12,205
6,088
0
2,358
9,594
0
15,207
L
Danzaburou
thouxanbansean
Danzaburou
5,566
2,595
0
2,057
7,300
3,390
0
2,368
4,641
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
45,691
214
Minions Killed
287
0
Camps Cleared
0
1,163,741
Distance Traveled
1,299,107
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,605
717
24
2
0
279,010
5
W
Ishtar
9,051
754
69
6
0
245,691
0
W
King Arthur
8,645
720
44
4
0
260,190
0
W
Awilix
8,507
709
42
4
0
259,958
0
L
Scylla
8,948
746
61
5
0
224,319
1
W
Hou Yi
10,018
835
92
8
0
269,536
3
L
Discordia
8,680
723
55
5
0
237,048
2
W
Atlas
9,470
789
40
3
0
263,732
0
L
Cliodhna
8,330
694
29
2
0
260,030
4
L
Danzaburou
8,011
668
45
4
0
163,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role