Player Matchup

Gilgamesh
Gilgamesh
DeRaG16_CaN
Gilgamesh
Level 101
God Stats
2W - 5L
1,404 SR
Queue Stats
61W - 54L
1,531 Elo+
Party 3
Raijin
Raijin
NiluPainter1710
Raijin
Level 145
God Stats
1W - 3L
1,358 SR
Queue Stats
356W - 311L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
PanaDasus
Danzaburou
Level 129
God Stats
1W - 1L
1,737 SR
Queue Stats
76W - 66L
1,534 Elo+
Party 2
Tyr
Tyr
Thefury229143
Tyr
Level 107
God Stats
3W - 7L
1,330 SR
Queue Stats
277W - 257L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
macarron_NINJA
Sylvanus
Level 107
God Stats
4W - 2L
1,806 SR
Queue Stats
175W - 195L
1,486 Elo+
Party 3
Team Averages
Level 118
1,527 SR
1,530 Elo+

VS

Team Averages
Level 130
1,466 SR
1,514 Elo+
Cabrakan
Cabrakan
AB12UPT
Cabrakan
Level 125
God Stats
2W - 4L
1,377 SR
Queue Stats
217W - 208L
1,499 Elo+
Solo
Ares
Ares
KaradenizOOO61
Ares
Level 88
God Stats
4W - 5L
1,329 SR
Queue Stats
228W - 220L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nasir-2000
Ah Muzen Cab
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
312W - 283L
1,467 Elo+
Solo
Arachne
Arachne
TacticalNade85
Arachne
Level 158
God Stats
16W - 7L
1,632 SR
Queue Stats
580W - 403L
1,575 Elo+
Party 1
Persephone
Persephone
vD Sparta
Persephone
Level 157
God Stats
9W - 15L
1,491 SR
Queue Stats
57W - 45L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeRaG16_CaN
Gilgamesh
11
1 / 3 / 2
7,803
434
6,966
18,074
16,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 7 / 0
7,902
439
8,826
12,713
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PanaDasus
Danzaburou
11
0 / 5 / 0
7,156
398
4,583
13,223
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 0
9,157
509
12,102
22,876
22,718
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
15
3 / 3 / 1
8,906
495
8,513
16,214
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AB12UPT
Cabrakan
18
5 / 2 / 1
11,341
630
20,214
19,649
15,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 9
8,762
487
8,082
14,696
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Nasir-2000
Ah Muzen Cab
15
2 / 3 / 4
9,016
501
11,922
11,522
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
7 / 0 / 2
10,784
599
9,448
14,097
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
vD Sparta
Persephone
17
5 / 0 / 8
11,079
616
12,127
10,806
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
20
20
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AB12UPT
Cabrakan
5
2
1
2.75
L
Gilgamesh
DeRaG16_CaN
Gilgamesh
1
3
2
0.67
W
1
1
9
5.5
W
Ah Muzen Cab
Nasir-2000
Ah Muzen Cab
2
3
4
1.33
L
0
7
0
0
L
Danzaburou
PanaDasus
Danzaburou
0
5
0
0
W
7
0
2
8
L
2
2
0
1
L
Sylvanus
3
3
1
1.17
W
Persephone
vD Sparta
Persephone
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
61,793
83,100
Taken
70,770
59,463
Mitigated
48,459
23,264
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AB12UPT
Cabrakan
20,214
3,123
0
10,801
19,649
15,266
0
1,608
18,041
103,515
0
L
Gilgamesh
DeRaG16_CaN
Gilgamesh
6,966
1,741
2,174
3,138
18,074
16,346
0
6,740
11,334
56
31,578
W
8,082
1,118
0
2,134
14,696
16,263
0
4,566
9,771
34,433
0
W
Ah Muzen Cab
Nasir-2000
Ah Muzen Cab
11,922
5,741
0
3,735
11,522
4,969
0
3,955
7,567
0
77,839
L
8,826
789
0
263
12,713
5,234
0
6,955
5,758
77,780
0
L
Danzaburou
PanaDasus
Danzaburou
4,583
1,390
0
4,071
13,223
5,266
0
4,993
8,230
0
47,673
W
9,448
7,932
0
3,184
14,097
6,567
2,796
1,608
12,489
0
103,951
L
12,102
1,915
0
7,834
22,876
22,718
0
17,907
4,969
264
74,517
L
Sylvanus
8,513
2,655
620
5,164
16,214
9,899
0
3,828
12,386
62,014
16,063
W
Persephone
vD Sparta
Persephone
12,127
2,142
0
2,395
10,806
5,394
825
4,889
5,917
99,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
50,982
537
Minions Killed
693
0
Camps Cleared
0
1,688,829
Distance Traveled
1,741,368
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,341
630
200
11
0
306,411
3
L
Gilgamesh
7,803
434
38
2
0
346,977
5
W
Ares
8,762
487
48
3
0
318,695
1
W
Ah Muzen Cab
9,016
501
122
7
0
331,135
8
L
Raijin
7,902
439
128
7
0
303,689
6
L
Danzaburou
7,156
398
89
5
0
375,267
3
W
Arachne
10,784
599
165
9
0
443,270
6
L
Tyr
9,157
509
131
7
0
365,149
9
L
Sylvanus
8,906
495
151
8
0
297,747
2
W
Persephone
11,079
616
158
9
0
341,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role