Player Matchup

Baron Samedi
Baron Samedi
Howling_Pigeon
Baron Samedi
Level 97
God Stats
83W - 63L
1,495 SR
Queue Stats
119W - 124L
1,393 Elo+
Party 2
Chaac
Chaac
Kakashidu08
Chaac
Level 69
God Stats
1W - 1L
1,335 SR
Queue Stats
39W - 56L
1,280 Elo+
Party 1
Nu Wa
Nu Wa
Rouskille
Nu Wa
Level 69
God Stats
6W - 15L
1,252 SR
Queue Stats
59W - 76L
1,293 Elo+
Party 1
Cliodhna
Cliodhna
Shrimply_bibbles
Cliodhna
Level 69
God Stats
10W - 8L
1,468 SR
Queue Stats
28W - 34L
1,340 Elo+
Party 2
Ishtar
Ishtar
liognard
Ishtar
Level 80
God Stats
2W - 5L
1,146 SR
Queue Stats
67W - 97L
1,303 Elo+
Party 1
Team Averages
Level 77
1,339 SR
1,322 Elo+

VS

Team Averages
Level 122
1,503 SR
1,402 Elo+
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
EV1LJ3D1M0NK3Y
Ah Puch
Level 149
God Stats
2W - 5L
1,559 SR
Queue Stats
2W - 10L
1,262 Elo+
Party 3
Ishtar
Ishtar
FunkBears
Ishtar
Level 101
God Stats
2W - 4L
1,486 SR
Queue Stats
159W - 166L
1,407 Elo+
Party 3
Bakasura
Bakasura
Mitnol
Bakasura
Level 160
God Stats
63W - 74L
1,453 SR
Queue Stats
179W - 185L
1,416 Elo+
Party 3
Tyr
Tyr
Rango13601
Tyr
Level 76
God Stats
53W - 53L
1,519 SR
Queue Stats
285W - 302L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Howling_Pigeon
Baron Samedi
4
0 / 1 / 1
3,360
672
2,088
3,476
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
0 / 0 / 0
3,517
703
682
2,594
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Rouskille
Nu Wa
5
1 / 0 / 0
3,335
667
660
2,432
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 3 / 1
3,084
617
762
4,172
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
liognard
Ishtar
4
1 / 1 / 0
3,284
657
2,599
2,728
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
2 / 0 / 0
3,791
758
2,283
3,050
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,458
692
1,771
2,565
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
FunkBears
Ishtar
5
2 / 1 / 1
3,561
712
2,068
4,272
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Mitnol
Bakasura
2
0 / 0 / 0
2,831
566
0
656
137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 4
3,761
752
1,302
3,799
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
0
0
2
L
0
1
0
0
L
Ishtar
FunkBears
Ishtar
2
1
1
2.5
W
Baron Samedi
Howling_Pigeon
Baron Samedi
0
1
1
0.5
W
0
0
0
0
L
Bakasura
Mitnol
Bakasura
0
0
0
0
L
0
0
4
2
W
Nu Wa
Rouskille
Nu Wa
1
0
0
1
W
0
3
1
0.17
W
Ishtar
liognard
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,791
Damage
7,424
15,402
Taken
14,342
5,685
Mitigated
5,137
4,896
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,283
792
0
1,622
3,050
894
0
23
2,953
0
13,378
L
1,771
42
0
719
2,565
674
522
570
1,905
18,688
0
L
Ishtar
FunkBears
Ishtar
2,068
868
0
1,826
4,272
1,163
0
859
3,413
0
11,131
W
Baron Samedi
Howling_Pigeon
Baron Samedi
2,088
535
569
1,662
3,476
1,987
69
0
3,476
8,408
0
W
682
166
0
576
2,594
1,186
257
0
2,594
0
13,402
L
Bakasura
Mitnol
Bakasura
0
0
0
283
656
137
0
0
614
0
1,394
L
1,302
273
168
1,901
3,799
2,269
0
1,206
2,593
0
7,950
W
Nu Wa
Rouskille
Nu Wa
660
174
0
238
2,432
856
62
1,771
661
9,800
0
W
762
390
0
1,017
4,172
1,024
0
0
4,172
0
8,622
W
Ishtar
liognard
Ishtar
2,599
1,757
161
673
2,728
632
24
0
2,728
0
12,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,580
Gold Earned
17,402
86
Minions Killed
88
0
Camps Cleared
0
478,067
Distance Traveled
441,783
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,791
758
26
5
0
115,081
2
L
Ah Puch
3,458
692
23
5
0
102,494
1
L
Ishtar
3,561
712
18
4
0
88,276
0
W
Baron Samedi
3,360
672
12
2
0
95,874
2
W
Chaac
3,517
703
27
5
0
98,359
1
L
Bakasura
2,831
566
4
1
0
25,339
0
L
Tyr
3,761
752
17
3
0
110,593
0
W
Nu Wa
3,335
667
16
3
0
89,703
0
W
Cliodhna
3,084
617
20
4
0
101,247
0
W
Ishtar
3,284
657
11
2
0
92,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role