Player Matchup

Erlang Shen
Erlang Shen
AresOnasis
Erlang Shen
Level 58
God Stats
6W - 10L
1,554 SR
Queue Stats
122W - 157L
1,427 Elo+
Solo
Mercury
Mercury
BroPo7418
Mercury
Level 38
God Stats
4W - 0L
1,771 SR
Queue Stats
45W - 23L
1,591 Elo+
Party 2
Agni
Agni
Stinkywar
Agni
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 225L
1,633 Elo+
Party 2
Fenrir
Fenrir
TomyVercetti
Fenrir
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 24L
1,618 Elo+
Solo
Cupid
Cupid
iseethehacks
Cupid
Level 40
God Stats
6W - 1L
1,579 SR
Queue Stats
36W - 23L
1,422 Elo+
Solo
Team Averages
Level 60
1,581 SR
1,538 Elo+

VS

Team Averages
Level 80
1,466 SR
1,459 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Boccester
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,318 Elo+
Solo
Cthulhu
Cthulhu
JIDiaz10
Cthulhu
Level 107
God Stats
26W - 33L
1,487 SR
Queue Stats
220W - 234L
1,491 Elo+
Party 1
Pele
Pele
RemiyRomi
Pele
Level 99
God Stats
1W - 3L
1,422 SR
Queue Stats
500W - 521L
1,508 Elo+
Party 1
Cupid
Cupid
lynusss
Cupid
Level 25
God Stats
1W - 6L
1,419 SR
Queue Stats
18W - 21L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AresOnasis
Erlang Shen
11
3 / 1 / 2
6,474
647
3,449
7,250
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
BroPo7418
Mercury
11
5 / 1 / 5
6,571
657
2,966
6,331
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
10
6 / 2 / 5
6,597
660
8,191
4,885
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
2 / 0 / 11
6,448
645
4,164
7,079
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 2
5,997
600
5,146
3,804
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
1
0 / 1 / 0
3,354
335
0
660
215
Bakasura
Boccester
Bakasura
9
2 / 6 / 0
5,440
544
4,037
10,548
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
JIDiaz10
Cthulhu
6
0 / 3 / 0
4,355
436
1,508
8,228
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
8
0 / 6 / 0
4,615
462
3,813
8,914
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
lynusss
Cupid
8
2 / 4 / 1
5,164
516
4,161
5,652
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
4
5
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
W
Erlang Shen
AresOnasis
Erlang Shen
3
1
2
4
L
Bakasura
Boccester
Bakasura
2
6
0
0.33
W
Mercury
BroPo7418
Mercury
5
1
5
7.5
L
Cthulhu
JIDiaz10
Cthulhu
0
3
0
0
L
Pele
0
6
0
0
W
Agni
6
2
5
4.25
W
Fenrir
2
0
11
7.5
W
3
1
2
4
L
Cupid
lynusss
Cupid
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
13,519
29,349
Taken
34,002
14,178
Mitigated
12,168
9,419
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
0
660
215
0
355
305
0
0
W
Erlang Shen
AresOnasis
Erlang Shen
3,449
2,236
0
4,669
7,250
3,302
1,504
69
7,096
0
36,541
L
Bakasura
Boccester
Bakasura
4,037
3,055
0
1,175
10,548
3,523
0
733
9,815
0
24,261
W
Mercury
BroPo7418
Mercury
2,966
1,249
0
250
6,331
2,125
0
68
6,233
0
39,625
L
Cthulhu
JIDiaz10
Cthulhu
1,508
205
0
1,357
8,228
3,997
0
1,338
6,890
13,317
0
L
Pele
3,813
1,328
0
1,485
8,914
2,836
0
5,363
3,551
0
28,360
W
Agni
8,191
1,408
0
672
4,885
1,708
235
265
4,620
34,325
0
W
Fenrir
4,164
1,087
0
2,386
7,079
5,923
70
610
6,359
0
18,475
W
5,146
2,877
312
1,130
3,804
1,120
1,440
496
3,308
0
37,642
L
Cupid
lynusss
Cupid
4,161
2,235
0
990
5,652
1,597
0
402
5,250
0
24,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
22,928
301
Minions Killed
164
0
Camps Cleared
0
928,599
Distance Traveled
742,657
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,354
335
0
0
0
65,361
0
W
Erlang Shen
6,474
647
85
9
0
149,255
2
L
Bakasura
5,440
544
49
5
0
183,026
0
W
Mercury
6,571
657
65
7
0
227,190
1
L
Cthulhu
4,355
436
21
2
0
176,744
0
L
Pele
4,615
462
51
5
0
167,736
0
W
Agni
6,597
660
58
6
0
188,507
5
W
Fenrir
6,448
645
20
2
0
187,295
2
W
Cupid
5,997
600
73
7
0
176,352
0
L
Cupid
5,164
516
43
4
0
149,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role