Player Matchup

Arachne
Arachne
 
Arachne
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BARLOU
Guan Yu
Level 148
God Stats
6W - 1L
1,942 SR
Queue Stats
355W - 352L
1,524 Elo+
Solo
Danzaburou
Danzaburou
LokiOrTrolll
Danzaburou
Level 155
God Stats
1W - 0L
1,394 SR
Queue Stats
35W - 43L
1,467 Elo+
Solo
Cabrakan
Cabrakan
SghettiLegs
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 135L
1,503 Elo+
Solo
Cernunnos
Cernunnos
antrila
Cernunnos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,499 Elo+

VS

Team Averages
Level 134
1,530 SR
1,530 Elo+
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BlossomBlitz
Chronos
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 92L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
Miniturbo23
Sun Wukong
Level 126
God Stats
5W - 9L
1,280 SR
Queue Stats
315W - 287L
1,546 Elo+
Party 1
Zeus
Zeus
anumiys
Zeus
Level 117
God Stats
4W - 1L
1,852 SR
Queue Stats
305W - 280L
1,543 Elo+
Party 1
Hercules
Hercules
l RC23 l
Hercules
Level 147
God Stats
2W - 1L
1,521 SR
Queue Stats
96W - 93L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 6 / 13
13,648
682
19,722
29,231
29,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
BARLOU
Guan Yu
20
1 / 1 / 16
12,454
623
13,894
25,644
32,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LokiOrTrolll
Danzaburou
20
5 / 3 / 12
14,109
705
31,897
31,667
18,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
SghettiLegs
Cabrakan
19
2 / 2 / 12
11,950
598
15,405
29,715
41,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
antrila
Cernunnos
20
7 / 1 / 13
14,282
714
57,995
26,682
16,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 2 / 9
11,667
583
17,406
26,765
43,187
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
BlossomBlitz
Chronos
20
2 / 3 / 7
11,247
562
19,149
26,817
17,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Miniturbo23
Sun Wukong
18
2 / 5 / 8
10,986
549
19,089
34,192
53,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
anumiys
Zeus
18
4 / 7 / 7
11,441
572
38,806
24,197
13,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
l RC23 l
Hercules
19
3 / 3 / 6
11,196
560
15,754
37,862
39,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
20
Kills
13
13
Deaths
20
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
6
13
1.92
L
Terra
 
Terra
2
2
9
3.25
W
Guan Yu
BARLOU
Guan Yu
1
1
16
9
L
Chronos
BlossomBlitz
Chronos
2
3
7
1.83
W
Danzaburou
LokiOrTrolll
Danzaburou
5
3
12
3.67
L
Sun Wukong
Miniturbo23
Sun Wukong
2
5
8
1.2
W
Cabrakan
SghettiLegs
Cabrakan
2
2
12
4
W
Cernunnos
antrila
Cernunnos
7
1
13
13.5
L
Zeus
anumiys
Zeus
4
7
7
1.07
L
Hercules
l RC23 l
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,913
Damage
110,204
142,939
Taken
149,833
138,678
Mitigated
167,674
91,145
Healing
63,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,722
11,862
4,956
7,537
29,231
29,498
844
14,829
14,402
2,186
26,697
L
Terra
 
Terra
17,406
498
27,070
12,973
26,765
43,187
0
3,099
23,666
40,396
0
W
Guan Yu
BARLOU
Guan Yu
13,894
1,591
29,892
14,224
25,644
32,029
1,097
10,999
13,877
0
30,672
L
Chronos
BlossomBlitz
Chronos
19,149
4,878
4,445
4,323
26,817
17,523
144
3,692
23,125
49,271
0
W
Danzaburou
LokiOrTrolll
Danzaburou
31,897
11,489
4,207
11,408
31,667
18,724
3,279
19,260
12,407
0
81,363
L
Sun Wukong
Miniturbo23
Sun Wukong
19,089
1,864
0
2,421
34,192
53,506
0
3,192
31,000
0
44,762
W
Cabrakan
SghettiLegs
Cabrakan
15,405
1,526
2,999
5,781
29,715
41,660
527
17,085
11,266
24,848
0
W
Cernunnos
antrila
Cernunnos
57,995
22,016
2,365
7,776
26,682
16,767
3,345
13,741
12,941
0
111,306
L
Zeus
anumiys
Zeus
38,806
3,589
931
313
24,197
13,998
76
3,277
20,920
72,347
0
L
Hercules
l RC23 l
Hercules
15,754
1,929
105
10,884
37,862
39,460
0
2,668
35,194
553
31,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,443
Gold Earned
56,537
234
Minions Killed
276
0
Camps Cleared
0
1,881,607
Distance Traveled
1,729,471
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,648
682
3
0
0
362,143
0
L
Terra
11,667
583
58
3
0
355,623
3
W
Guan Yu
12,454
623
24
1
0
419,388
3
L
Chronos
11,247
562
74
4
0
370,275
1
W
Danzaburou
14,109
705
89
4
0
365,894
0
L
Sun Wukong
10,986
549
44
2
0
347,659
1
W
Cabrakan
11,950
598
15
1
0
372,781
6
W
Cernunnos
14,282
714
103
5
0
361,401
1
L
Zeus
11,441
572
73
4
0
271,403
0
L
Hercules
11,196
560
27
1
0
384,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role